ATI Xbox 360 GPU vs NVIDIA GeForce 7800 GTX 512
Comparative analysis of ATI Xbox 360 GPU and NVIDIA GeForce 7800 GTX 512 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory.
Differences
Reasons to consider the ATI Xbox 360 GPU
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 90 nm vs 110 nm
Manufacturing process technology | 90 nm vs 110 nm |
Reasons to consider the NVIDIA GeForce 7800 GTX 512
- Around 10% higher core clock speed: 550 MHz vs 500 MHz
- Around 65% higher texture fill rate: 13.2 GTexel / s vs 8 GTexel / s
- Around 21% higher memory clock speed: 1700 MHz vs 1400 MHz
Core clock speed | 550 MHz vs 500 MHz |
Texture fill rate | 13.2 GTexel / s vs 8 GTexel / s |
Memory clock speed | 1700 MHz vs 1400 MHz |
Compare specifications (specs)
ATI Xbox 360 GPU | NVIDIA GeForce 7800 GTX 512 | |
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Essentials |
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Architecture | TeraScale | Curie |
Code name | Xenos | G70 |
Launch date | 22 November 2005 | 14 November 2005 |
Place in performance rating | not rated | not rated |
Type | Desktop | Desktop |
Launch price (MSRP) | $649 | |
Technical info |
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Core clock speed | 500 MHz | 550 MHz |
Floating-point performance | 240 gflops | |
Manufacturing process technology | 90 nm | 110 nm |
Pipelines | 240 | |
Texture fill rate | 8 GTexel / s | 13.2 GTexel / s |
Transistor count | 232 million | 302 million |
Thermal Design Power (TDP) | 108 Watt | |
Video outputs and ports |
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Display Connectors | No outputs | 2x DVI, 1x S-Video |
Compatibility, dimensions and requirements |
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Interface | IGP | PCIe 1.0 x16 |
Length | 228 mm | |
API support |
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DirectX | 9.0c | 9.0c |
OpenGL | N / A | 2.1 |
Memory |
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Maximum RAM amount | 512 MB | 512 MB |
Memory bandwidth | 22.4 GB / s | 54.4 GB / s |
Memory bus width | 128 Bit | 256 Bit |
Memory clock speed | 1400 MHz | 1700 MHz |
Memory type | GDDR3 | GDDR3 |