Apple M2 8-core vs NVIDIA GeForce Go 6200
Comparative analysis of Apple M2 8-core and NVIDIA GeForce Go 6200 videocards for all known characteristics in the following categories: Essentials, Technical info, Memory, Video outputs and ports, Compatibility, dimensions and requirements, API support, Technologies. Benchmark videocards performance analysis: Geekbench - OpenCL, PassMark - G3D Mark, PassMark - G2D Mark.
Differences
Reasons to consider the Apple M2 8-core
- Videocard is newer: launch date 16 year(s) 5 month(s) later
- 4.7x more core clock speed: 1398 MHz vs 300 MHz
- 2x more pipelines: 8 vs 4
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 5 nm vs 110 nm
Launch date | 15 Jul 2022 vs 1 February 2006 |
Core clock speed | 1398 MHz vs 300 MHz |
Pipelines | 8 vs 4 |
Manufacturing process technology | 5 nm vs 110 nm |
Compare benchmarks
GPU 1: Apple M2 8-core
GPU 2: NVIDIA GeForce Go 6200
Name | Apple M2 8-core | NVIDIA GeForce Go 6200 |
---|---|---|
Geekbench - OpenCL | 26607 | |
PassMark - G3D Mark | 15 | |
PassMark - G2D Mark | 204 |
Compare specifications (specs)
Apple M2 8-core | NVIDIA GeForce Go 6200 | |
---|---|---|
Essentials |
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Launch date | 15 Jul 2022 | 1 February 2006 |
Place in performance rating | 874 | 872 |
Architecture | Curie | |
Code name | NV44 A2 | |
Type | Laptop | |
Technical info |
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Core clock speed | 1398 MHz | 300 MHz |
Manufacturing process technology | 5 nm | 110 nm |
Peak Single Precision (FP32) Performance | 2.863 TFLOPS | |
Pipelines | 8 | 4 |
Render output units | 32 | |
Texture Units | 10 Watt | |
Boost clock speed | 300 MHz | |
Texture fill rate | 1.2 GTexel / s | |
Thermal Design Power (TDP) | 16 Watt | |
Transistor count | 75 million | |
Memory |
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Memory bandwidth | 102.4 GB/s | 4.8 GB / s |
Memory bus width | 128 bit | 300 Bit |
Memory type | LPDDR5-6400 | 64 |
Maximum RAM amount | 32 MB | |
Memory clock speed | 600 MHz | |
Shared memory | 0 | |
Video outputs and ports |
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Display Connectors | No outputs | |
Compatibility, dimensions and requirements |
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Interface | PCIe 1.0 x16 | |
API support |
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DirectX | 9.0c | |
OpenGL | 2.1 | |
Technologies |
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UltraShadow II |