Intel UHD Graphics (Jasper Lake 16 EU) vs Intel UHD Graphics (Alder Lake 48 EU)
Comparative analysis of Intel UHD Graphics (Jasper Lake 16 EU) and Intel UHD Graphics (Alder Lake 48 EU) videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, API support, Technologies.
Differences
Reasons to consider the Intel UHD Graphics (Jasper Lake 16 EU)
- Around 17% higher core clock speed: 350 MHz vs 300 MHz
- 4.5x lower typical power consumption: 10 Watt vs 45 Watt
Core clock speed | 350 MHz vs 300 MHz |
Thermal Design Power (TDP) | 10 Watt vs 45 Watt |
Reasons to consider the Intel UHD Graphics (Alder Lake 48 EU)
- Videocard is newer: launch date 11 month(s) later
- Around 53% higher boost clock speed: 1150 MHz vs 750 MHz
- 4.6x more texture fill rate: 27.60 GTexel/s vs 6.0 GTexel/s
- 3x more pipelines: 384 vs 128
Launch date | 4 Jan 2022 vs 11 Jan 2021 |
Boost clock speed | 1150 MHz vs 750 MHz |
Texture fill rate | 27.60 GTexel/s vs 6.0 GTexel/s |
Pipelines | 384 vs 128 |
Compare specifications (specs)
Intel UHD Graphics (Jasper Lake 16 EU) | Intel UHD Graphics (Alder Lake 48 EU) | |
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Essentials |
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Launch date | 11 Jan 2021 | 4 Jan 2022 |
Place in performance rating | not rated | not rated |
Technical info |
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Boost clock speed | 750 MHz | 1150 MHz |
Compute units | 16 | 48 |
Core clock speed | 350 MHz | 300 MHz |
Manufacturing process technology | 10 nm+ | 10 nm |
Peak Double Precision (FP64) Performance | 48.0 GFLOPS (1:4) | 220.8 GFLOPS (1:4) |
Peak Half Precision (FP16) Performance | 384.0 GFLOPS (2:1) | 1.766 TFLOPS (2:1) |
Peak Single Precision (FP32) Performance | 192.0 GFLOPS | 883.2 GFLOPS |
Pipelines | 128 | 384 |
Pixel fill rate | 3.0 GPixel/s | 13.80 GPixel/s |
Texture fill rate | 6.0 GTexel/s | 27.60 GTexel/s |
Thermal Design Power (TDP) | 10 Watt | 45 Watt |
Video outputs and ports |
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Display Connectors | eDP 1.4b, DP 1.4, HDMI 2.0b | |
DisplayPort support | ||
HDCP | ||
HDMI | ||
Multi monitor support | ||
Number of simultaneous displays | 3 | 3 |
API support |
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DirectX | 12.1 | 12.1 |
OpenCL | 3.0 | 3.0 |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.6 | |
Vulkan | ||
Technologies |
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4K H264 Decode | ||
4K H264 Encode | ||
H265/HEVC Decode | ||
H265/HEVC Encode | ||
Quick Sync |