NVIDIA GeForce 9500 GT Mac Edition vs ATI Mobility Radeon HD 540v
Comparative analysis of NVIDIA GeForce 9500 GT Mac Edition and ATI Mobility Radeon HD 540v videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark.
Differences
Reasons to consider the NVIDIA GeForce 9500 GT Mac Edition
- 2x more texture fill rate: 8.8 GTexel / s vs 4.4 GTexel / s
- Around 2% better floating-point performance: 89.6 gflops vs 88 gflops
Texture fill rate | 8.8 GTexel / s vs 4.4 GTexel / s |
Floating-point performance | 89.6 gflops vs 88 gflops |
Reasons to consider the ATI Mobility Radeon HD 540v
- 2.5x more pipelines: 80 vs 32
- 3.3x lower typical power consumption: 15 Watt vs 50 Watt
Pipelines | 80 vs 32 |
Thermal Design Power (TDP) | 15 Watt vs 50 Watt |
Compare benchmarks
GPU 1: NVIDIA GeForce 9500 GT Mac Edition
GPU 2: ATI Mobility Radeon HD 540v
Name | NVIDIA GeForce 9500 GT Mac Edition | ATI Mobility Radeon HD 540v |
---|---|---|
PassMark - G3D Mark | 188 | |
PassMark - G2D Mark | 382 |
Compare specifications (specs)
NVIDIA GeForce 9500 GT Mac Edition | ATI Mobility Radeon HD 540v | |
---|---|---|
Essentials |
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Architecture | Tesla | TeraScale |
Code name | G96C | M92 |
Launch date | 19 May 2010 | 5 May 2010 |
Place in performance rating | not rated | 415 |
Type | Desktop | Laptop |
Technical info |
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Core clock speed | 550 MHz | 550 MHz |
Floating-point performance | 89.6 gflops | 88 gflops |
Manufacturing process technology | 55 nm | 55 nm |
Pipelines | 32 | 80 |
Texture fill rate | 8.8 GTexel / s | 4.4 GTexel / s |
Thermal Design Power (TDP) | 50 Watt | 15 Watt |
Transistor count | 314 million | 242 million |
Video outputs and ports |
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Display Connectors | 2x DVI, 1x S-Video | No outputs |
Compatibility, dimensions and requirements |
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Interface | PCIe 2.0 x16 | MXM-A (3.0) |
Length | 145 mm | |
Supplementary power connectors | None | |
API support |
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DirectX | 10.0 | 10.1 |
OpenGL | 3.3 | 3.3 |
Memory |
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Maximum RAM amount | 512 MB | 512 MB |
Memory bandwidth | 25.6 GB / s | 12.8 GB / s |
Memory bus width | 128 Bit | 64 Bit |
Memory clock speed | 1600 MHz | 1600 MHz |
Memory type | GDDR3 | GDDR3, DDR3, DDR2 |
Shared memory | 0 |