NVIDIA GeForce GTX 680 Mac Edition vs AMD Radeon HD 8730A
Comparative analysis of NVIDIA GeForce GTX 680 Mac Edition and AMD Radeon HD 8730A videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory.
Differences
Reasons to consider the NVIDIA GeForce GTX 680 Mac Edition
- Around 55% higher core clock speed: 1006 MHz vs 650 MHz
- Around 51% higher boost clock speed: 1058 MHz vs 700 MHz
- 8.1x more texture fill rate: 135.4 GTexel / s vs 16.8 GTexel / s
- 4x more pipelines: 1536 vs 384
- 6x better floating-point performance: 3,250 gflops vs 537.6 gflops
- 2x more maximum memory size: 2 GB vs 1 GB
- 3x more memory clock speed: 6008 MHz vs 2000 MHz
Core clock speed | 1006 MHz vs 650 MHz |
Boost clock speed | 1058 MHz vs 700 MHz |
Texture fill rate | 135.4 GTexel / s vs 16.8 GTexel / s |
Pipelines | 1536 vs 384 |
Floating-point performance | 3,250 gflops vs 537.6 gflops |
Maximum memory size | 2 GB vs 1 GB |
Memory clock speed | 6008 MHz vs 2000 MHz |
Compare specifications (specs)
NVIDIA GeForce GTX 680 Mac Edition | AMD Radeon HD 8730A | |
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Essentials |
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Architecture | Kepler | GCN 1.0 |
Code name | GK104 | Mars |
Launch date | 3 April 2013 | 1 April 2013 |
Launch price (MSRP) | $599 | |
Place in performance rating | not rated | not rated |
Type | Desktop | Desktop |
Technical info |
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Boost clock speed | 1058 MHz | 700 MHz |
Core clock speed | 1006 MHz | 650 MHz |
Floating-point performance | 3,250 gflops | 537.6 gflops |
Manufacturing process technology | 28 nm | 28 nm |
Pipelines | 1536 | 384 |
Texture fill rate | 135.4 GTexel / s | 16.8 GTexel / s |
Thermal Design Power (TDP) | 195 Watt | |
Transistor count | 3,540 million | 1,040 million |
Video outputs and ports |
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Display Connectors | 2x DVI, 1x HDMI, 1x DisplayPort | No outputs |
Compatibility, dimensions and requirements |
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Interface | PCIe 2.0 x16 | PCIe 3.0 x8 |
Length | 254 mm | |
Supplementary power connectors | 2x 6-pin | |
API support |
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DirectX | 12.0 (11_0) | 12.0 (11_1) |
OpenGL | 4.6 | 4.5 |
Memory |
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Maximum RAM amount | 2 GB | 1 GB |
Memory bandwidth | 192.3 GB / s | 32 GB / s |
Memory bus width | 256 Bit | 128 Bit |
Memory clock speed | 6008 MHz | 2000 MHz |
Memory type | GDDR5 | DDR3 |