NVIDIA GeForce RTX 3060 12GB GA104 vs AMD Radeon Pro V520
Comparative analysis of NVIDIA GeForce RTX 3060 12GB GA104 and AMD Radeon Pro V520 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: 3DMark Fire Strike - Graphics Score, PassMark - G2D Mark, PassMark - G3D Mark, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), Geekbench - OpenCL.
Differences
Reasons to consider the NVIDIA GeForce RTX 3060 12GB GA104
- Videocard is newer: launch date 9 month(s) later
- Around 32% higher core clock speed: 1320 MHz vs 1000 MHz
- Around 11% higher boost clock speed: 1777 MHz vs 1600 MHz
- Around 56% higher pipelines: 3584 vs 2304
- Around 32% lower typical power consumption: 170 Watt vs 225 Watt
- Around 50% higher maximum memory size: 12 GB vs 8 GB
- Around 88% higher memory clock speed: 1875 MHz (15 Gbps effective) vs 1000 MHz (2 Gbps effective)
- Around 83% better performance in PassMark - G2D Mark: 959 vs 525
- Around 38% better performance in PassMark - G3D Mark: 16898 vs 12258
Specifications (specs) | |
Launch date | 1 Sep 2021 vs 1 Dec 2020 |
Core clock speed | 1320 MHz vs 1000 MHz |
Boost clock speed | 1777 MHz vs 1600 MHz |
Pipelines | 3584 vs 2304 |
Thermal Design Power (TDP) | 170 Watt vs 225 Watt |
Maximum memory size | 12 GB vs 8 GB |
Memory clock speed | 1875 MHz (15 Gbps effective) vs 1000 MHz (2 Gbps effective) |
Benchmarks | |
PassMark - G2D Mark | 959 vs 525 |
PassMark - G3D Mark | 16898 vs 12258 |
Reasons to consider the AMD Radeon Pro V520
- Around 16% higher texture fill rate: 230.4 GTexel/s vs 199.0 GTexel/s
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 7 nm vs 8 nm
Texture fill rate | 230.4 GTexel/s vs 199.0 GTexel/s |
Manufacturing process technology | 7 nm vs 8 nm |
Compare benchmarks
GPU 1: NVIDIA GeForce RTX 3060 12GB GA104
GPU 2: AMD Radeon Pro V520
PassMark - G2D Mark |
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PassMark - G3D Mark |
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Name | NVIDIA GeForce RTX 3060 12GB GA104 | AMD Radeon Pro V520 |
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3DMark Fire Strike - Graphics Score | 1996 | |
PassMark - G2D Mark | 959 | 525 |
PassMark - G3D Mark | 16898 | 12258 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 13220 | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 13220 | |
GFXBench 4.0 - Manhattan (Frames) | 16807 | |
GFXBench 4.0 - Manhattan (Fps) | 16807 | |
GFXBench 4.0 - T-Rex (Frames) | 37642 | |
GFXBench 4.0 - T-Rex (Fps) | 37642 | |
Geekbench - OpenCL | 62815 |
Compare specifications (specs)
NVIDIA GeForce RTX 3060 12GB GA104 | AMD Radeon Pro V520 | |
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Essentials |
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Architecture | Ampere | RDNA 1.0 |
Code name | GA104 | Navi 12 |
Launch date | 1 Sep 2021 | 1 Dec 2020 |
Launch price (MSRP) | $329 | |
Place in performance rating | 69 | 67 |
Type | Desktop | Server |
Technical info |
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Boost clock speed | 1777 MHz | 1600 MHz |
Core clock speed | 1320 MHz | 1000 MHz |
Manufacturing process technology | 8 nm | 7 nm |
Peak Double Precision (FP64) Performance | 199.0 GFLOPS (1:64) | 460.8 GFLOPS (1:16) |
Peak Half Precision (FP16) Performance | 12.74 TFLOPS (1:1) | 14.75 TFLOPS (2:1) |
Peak Single Precision (FP32) Performance | 12.74 TFLOPS | 7.373 TFLOPS |
Pipelines | 3584 | 2304 |
Pixel fill rate | 85.30 GPixel/s | 102.4 GPixel/s |
Texture fill rate | 199.0 GTexel/s | 230.4 GTexel/s |
Thermal Design Power (TDP) | 170 Watt | 225 Watt |
Transistor count | 17400 million | |
Compute units | 36 | |
Video outputs and ports |
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Display Connectors | 1x HDMI, 3x DisplayPort | No outputs |
Compatibility, dimensions and requirements |
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Form factor | Dual-slot | |
Interface | PCIe 4.0 x16 | PCIe 4.0 x16 |
Length | 242 mm (9.5 inches) | 267 mm (10.5 inches) |
Recommended system power (PSU) | 450 Watt | 550 Watt |
Supplementary power connectors | 1x 12-pin | 1x 8-pin |
Width | 112 mm (4.4 inches) | 111 mm (4.4 inches) |
API support |
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DirectX | 12.2 | 12.1 |
OpenCL | 2.0 | 2.2 |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.5 | 6.5 |
Vulkan | ||
Memory |
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Maximum RAM amount | 12 GB | 8 GB |
Memory bandwidth | 360 GB/s | 512 GB/s |
Memory bus width | 192 bit | 2048 bit |
Memory clock speed | 1875 MHz (15 Gbps effective) | 1000 MHz (2 Gbps effective) |
Memory type | GDDR6 | HBM2 |