NVIDIA T600 Mobile vs ATI Radeon 2100 IGP
Comparative analysis of NVIDIA T600 Mobile and ATI Radeon 2100 IGP videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: Geekbench - OpenCL, PassMark - G3D Mark, PassMark - G2D Mark.
Differences
Reasons to consider the NVIDIA T600 Mobile
- Videocard is newer: launch date 13 year(s) 1 month(s) later
- 2.3x more core clock speed: 930 MHz vs 400 MHz
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 12 nm vs 55 nm
Launch date | 12 Apr 2021 vs 4 March 2008 |
Core clock speed | 930 MHz vs 400 MHz |
Manufacturing process technology | 12 nm vs 55 nm |
Compare benchmarks
GPU 1: NVIDIA T600 Mobile
GPU 2: ATI Radeon 2100 IGP
Name | NVIDIA T600 Mobile | ATI Radeon 2100 IGP |
---|---|---|
Geekbench - OpenCL | 35493 | |
PassMark - G3D Mark | 60 | |
PassMark - G2D Mark | 286 |
Compare specifications (specs)
NVIDIA T600 Mobile | ATI Radeon 2100 IGP | |
---|---|---|
Essentials |
||
Architecture | Turing | R400 |
Code name | TU117 | RS740 |
Launch date | 12 Apr 2021 | 4 March 2008 |
Place in performance rating | 610 | 608 |
Type | Desktop | |
Technical info |
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Boost clock speed | 1335 MHz | |
Core clock speed | 930 MHz | 400 MHz |
Manufacturing process technology | 12 nm | 55 nm |
Peak Double Precision (FP64) Performance | 55.80 GFLOPS (1:32) | |
Peak Half Precision (FP16) Performance | 3.571 TFLOPS (2:1) | |
Peak Single Precision (FP32) Performance | 1.786 TFLOPS | |
Pipelines | 640 | |
Pixel fill rate | 44.64 GPixel/s | |
Texture fill rate | 55.80 GTexel/s | |
Thermal Design Power (TDP) | 40 Watt | |
Transistor count | 4700 million | 120 million |
Video outputs and ports |
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Display Connectors | 4x mini-DisplayPort | No outputs |
Compatibility, dimensions and requirements |
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Form factor | Single-slot | |
Interface | PCIe 3.0 x16 | PCIe 1.0 x16 |
Supplementary power connectors | None | |
API support |
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DirectX | 12.1 | 9.0b |
OpenCL | 3.0 | |
OpenGL | 4.6 | 2.0 |
Shader Model | 6.6 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 4 GB | |
Memory bandwidth | 160 GB/s | |
Memory bus width | 128 bit | |
Memory clock speed | 1250 MHz (10 Gbps effective) | |
Memory type | GDDR6 |