NVIDIA GeForce RTX 3080 Mobile videocard review
GeForce RTX 3080 Mobile videocard released by NVIDIA; release date: 12 Jan 2021. The videocard is designed for laptop-computers and based on Ampere microarchitecture codenamed GA104.
Core clock speed - 1110 MHz. Boost clock speed - 1545 MHz. Texture fill rate - 296.6 GTexel/s. Pipelines - 6144. Manufacturing process technology - 8 nm. Transistors count - 17400 million. Power consumption (TDP) - 115 Watt.
Memory type: GDDR6. Maximum RAM amount - 8 GB. Memory bus width - 256 bit. Memory clock speed - 1750 MHz, 14 Gbps effective. Memory bandwidth - 448.0 GB/s.
Benchmarks
CompuBench 1.5 Desktop Face Detection |
|
|
||||
CompuBench 1.5 Desktop Ocean Surface Simulation |
|
|
||||
CompuBench 1.5 Desktop T-Rex |
|
|
||||
CompuBench 1.5 Desktop Video Composition |
|
|
||||
CompuBench 1.5 Desktop Bitcoin Mining |
|
|
||||
GFXBench 4.0 Car Chase Offscreen |
|
|
||||
GFXBench 4.0 Manhattan |
|
|
||||
GFXBench 4.0 T-Rex |
|
|
||||
GFXBench 4.0 Car Chase Offscreen |
|
|
||||
GFXBench 4.0 Manhattan |
|
|
||||
GFXBench 4.0 T-Rex |
|
|
Name | Value |
---|---|
CompuBench 1.5 Desktop - Face Detection | 371.785 mPixels/s |
CompuBench 1.5 Desktop - Ocean Surface Simulation | 3552.807 Frames/s |
CompuBench 1.5 Desktop - T-Rex | 31.212 Frames/s |
CompuBench 1.5 Desktop - Video Composition | 190.723 Frames/s |
CompuBench 1.5 Desktop - Bitcoin Mining | 1422.602 mHash/s |
GFXBench 4.0 - Car Chase Offscreen | 26295 Frames |
GFXBench 4.0 - Manhattan | 9367 Frames |
GFXBench 4.0 - T-Rex | 8604 Frames |
GFXBench 4.0 - Car Chase Offscreen | 26295.000 Fps |
GFXBench 4.0 - Manhattan | 9367.000 Fps |
GFXBench 4.0 - T-Rex | 8604.000 Fps |
Specifications (specs)
Essentials |
|
Architecture | Ampere |
Code name | GA104 |
Launch date | 12 Jan 2021 |
Place in performance rating | 97 |
Type | Laptop |
Technical info |
|
Boost clock speed | 1545 MHz |
Core clock speed | 1110 MHz |
Manufacturing process technology | 8 nm |
Peak Double Precision (FP64) Performance | 296.6 GFLOPS (1:64) |
Peak Half Precision (FP16) Performance | 18.98 TFLOPS (1:1) |
Peak Single Precision (FP32) Performance | 18.98 TFLOPS |
Pipelines | 6144 |
Pixel fill rate | 148.3 GPixel/s |
Texture fill rate | 296.6 GTexel/s |
Thermal Design Power (TDP) | 115 Watt |
Transistor count | 17400 million |
Video outputs and ports |
|
Display Connectors | Portable Device Dependent |
Compatibility, dimensions and requirements |
|
Height | PCIe 4.0 x16 |
Interface | PCIe 4.0 x16 |
Supplementary power connectors | None |
API support |
|
DirectX | 12 Ultimate (12_2) |
OpenCL | 3.0 |
OpenGL | 4.6 |
Shader Model | 6.7 |
Vulkan | |
Memory |
|
Maximum RAM amount | 8 GB |
Memory bandwidth | 448.0 GB/s |
Memory bus width | 256 bit |
Memory clock speed | 1750 MHz, 14 Gbps effective |
Memory type | GDDR6 |
Technologies |
|
GPU Boost | |
VR Ready |