AMD Radeon 610 Mobile vs NVIDIA GeForce GT 730
Comparative analysis of AMD Radeon 610 Mobile and NVIDIA GeForce GT 730 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), Geekbench - OpenCL, PassMark - G3D Mark, PassMark - G2D Mark, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the AMD Radeon 610 Mobile
- Videocard is newer: launch date 4 year(s) 11 month(s) later
- Around 47% higher core clock speed: 1030 MHz vs 700 MHz
- 1427.6x more texture fill rate: 20.60 GTexel/s vs 14.43 GTexel / s
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 28 nm vs 40 nm
- 2x more maximum memory size: 2 GB vs 1 GB
- Around 5% better performance in GFXBench 4.0 - Manhattan (Frames): 1785 vs 1693
- Around 5% better performance in GFXBench 4.0 - Manhattan (Fps): 1785 vs 1693
- Around 82% better performance in Geekbench - OpenCL: 5302 vs 2914
Specifications (specs) | |
Launch date | 23 May 2019 vs 18 June 2014 |
Core clock speed | 1030 MHz vs 700 MHz |
Texture fill rate | 20.60 GTexel/s vs 14.43 GTexel / s |
Manufacturing process technology | 28 nm vs 40 nm |
Maximum memory size | 2 GB vs 1 GB |
Benchmarks | |
GFXBench 4.0 - Manhattan (Frames) | 1785 vs 1693 |
GFXBench 4.0 - Manhattan (Fps) | 1785 vs 1693 |
Geekbench - OpenCL | 5302 vs 2914 |
Reasons to consider the NVIDIA GeForce GT 730
- Around 20% higher pipelines: 384 vs 320
- Around 2% lower typical power consumption: 49 Watt vs 50 Watt
- Around 42% higher memory clock speed: 1600 MHz vs 1125 MHz (4500 MHz effective)
- Around 82% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 1951 vs 1072
- Around 82% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 1951 vs 1072
- Around 16% better performance in GFXBench 4.0 - T-Rex (Frames): 3324 vs 2859
- Around 16% better performance in GFXBench 4.0 - T-Rex (Fps): 3324 vs 2859
Specifications (specs) | |
Pipelines | 384 vs 320 |
Thermal Design Power (TDP) | 49 Watt vs 50 Watt |
Memory clock speed | 1600 MHz vs 1125 MHz (4500 MHz effective) |
Benchmarks | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 1951 vs 1072 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 1951 vs 1072 |
GFXBench 4.0 - T-Rex (Frames) | 3324 vs 2859 |
GFXBench 4.0 - T-Rex (Fps) | 3324 vs 2859 |
Compare benchmarks
GPU 1: AMD Radeon 610 Mobile
GPU 2: NVIDIA GeForce GT 730
GFXBench 4.0 - Car Chase Offscreen (Frames) |
|
|
||||
GFXBench 4.0 - Car Chase Offscreen (Fps) |
|
|
||||
GFXBench 4.0 - Manhattan (Frames) |
|
|
||||
GFXBench 4.0 - Manhattan (Fps) |
|
|
||||
GFXBench 4.0 - T-Rex (Frames) |
|
|
||||
GFXBench 4.0 - T-Rex (Fps) |
|
|
||||
Geekbench - OpenCL |
|
|
Name | AMD Radeon 610 Mobile | NVIDIA GeForce GT 730 |
---|---|---|
GFXBench 4.0 - Car Chase Offscreen (Frames) | 1072 | 1951 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 1072 | 1951 |
GFXBench 4.0 - Manhattan (Frames) | 1785 | 1693 |
GFXBench 4.0 - Manhattan (Fps) | 1785 | 1693 |
GFXBench 4.0 - T-Rex (Frames) | 2859 | 3324 |
GFXBench 4.0 - T-Rex (Fps) | 2859 | 3324 |
Geekbench - OpenCL | 5302 | 2914 |
PassMark - G3D Mark | 834 | |
PassMark - G2D Mark | 248 | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 10.872 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 166.832 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 0.817 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 12.415 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 36.916 | |
3DMark Fire Strike - Graphics Score | 311 |
Compare specifications (specs)
AMD Radeon 610 Mobile | NVIDIA GeForce GT 730 | |
---|---|---|
Essentials |
||
Architecture | GCN 1.0 | Fermi |
Code name | Sea Islands | GF108 |
Launch date | 23 May 2019 | 18 June 2014 |
Place in performance rating | 1326 | 1312 |
Launch price (MSRP) | $59.99 | |
Price now | $54.99 | |
Type | Desktop | |
Value for money (0-100) | 20.48 | |
Technical info |
||
Compute units | 5 | |
Core clock speed | 1030 MHz | 700 MHz |
Manufacturing process technology | 28 nm | 40 nm |
Peak Double Precision (FP64) Performance | 41.20 GFLOPS | |
Peak Single Precision (FP32) Performance | 659.2 GFLOPS | |
Pipelines | 320 | 384 |
Pixel fill rate | 8.240 GPixel/s | |
Texture fill rate | 20.60 GTexel/s | 14.43 GTexel / s |
Thermal Design Power (TDP) | 50 Watt | 49 Watt |
Transistor count | 690 million | 585 million |
Floating-point performance | 692.7 gflops | |
Video outputs and ports |
||
Display Connectors | No outputs | 1x DVI, 1x HDMI, 1x VGA |
Compatibility, dimensions and requirements |
||
Interface | PCIe 3.0 x8 | PCIe 2.0 x16 |
Supplementary power connectors | None | None |
Width | IGP | |
Length | 145 mm | |
API support |
||
DirectX | 12 | 12.0 (11_0) |
OpenCL | 1.2 | |
OpenGL | 4.6 | 4.6 |
Shader Model | 5.1 | |
Vulkan | ||
Memory |
||
Maximum RAM amount | 2 GB | 1 GB |
Memory bandwidth | 36 GB/s | 40.1 GB / s |
Memory bus width | 64 bit | 64 Bit |
Memory clock speed | 1125 MHz (4500 MHz effective) | 1600 MHz |
Memory type | GDDR5 | GDDR5 |