AMD Radeon R5 235X OEM vs NVIDIA GeForce GTX 670MX
Comparative analysis of AMD Radeon R5 235X OEM and NVIDIA GeForce GTX 670MX videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G2D Mark, PassMark - G3D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the AMD Radeon R5 235X OEM
- Videocard is newer: launch date 1 year(s) 2 month(s) later
- Around 46% higher core clock speed: 875 MHz vs 600 MHz
- 4.2x lower typical power consumption: 18 Watt vs 75 Watt
- Around 29% higher memory clock speed: 1800 MHz vs 1400 MHz
Launch date | 21 December 2013 vs 1 October 2012 |
Core clock speed | 875 MHz vs 600 MHz |
Thermal Design Power (TDP) | 18 Watt vs 75 Watt |
Memory clock speed | 1800 MHz vs 1400 MHz |
Reasons to consider the NVIDIA GeForce GTX 670MX
- 6.9x more texture fill rate: 48.0 billion / sec vs 7 GTexel / s
- 6x more pipelines: 960 vs 160
- 4.1x better floating-point performance: 1,154 gflops vs 280.0 gflops
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 28 nm vs 40 nm
- 3x more maximum memory size: 3 GB vs 1 GB
- Around 62% better performance in PassMark - G2D Mark: 328 vs 202
- 7x better performance in PassMark - G3D Mark: 1951 vs 277
Specifications (specs) | |
Texture fill rate | 48.0 billion / sec vs 7 GTexel / s |
Pipelines | 960 vs 160 |
Floating-point performance | 1,154 gflops vs 280.0 gflops |
Manufacturing process technology | 28 nm vs 40 nm |
Maximum memory size | 3 GB vs 1 GB |
Benchmarks | |
PassMark - G2D Mark | 328 vs 202 |
PassMark - G3D Mark | 1951 vs 277 |
Compare benchmarks
GPU 1: AMD Radeon R5 235X OEM
GPU 2: NVIDIA GeForce GTX 670MX
PassMark - G2D Mark |
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PassMark - G3D Mark |
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Name | AMD Radeon R5 235X OEM | NVIDIA GeForce GTX 670MX |
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PassMark - G2D Mark | 202 | 328 |
PassMark - G3D Mark | 277 | 1951 |
Geekbench - OpenCL | 6047 | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 20.831 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 3396 | |
GFXBench 4.0 - Manhattan (Frames) | 3698 | |
GFXBench 4.0 - T-Rex (Frames) | 3350 | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 3396 | |
GFXBench 4.0 - Manhattan (Fps) | 3698 | |
GFXBench 4.0 - T-Rex (Fps) | 3350 | |
3DMark Fire Strike - Graphics Score | 0 |
Compare specifications (specs)
AMD Radeon R5 235X OEM | NVIDIA GeForce GTX 670MX | |
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Essentials |
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Architecture | TeraScale 2 | Kepler |
Code name | Caicos | GK104 |
Launch date | 21 December 2013 | 1 October 2012 |
Place in performance rating | 816 | 818 |
Type | Desktop | Laptop |
Technical info |
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Core clock speed | 875 MHz | 600 MHz |
Floating-point performance | 280.0 gflops | 1,154 gflops |
Manufacturing process technology | 40 nm | 28 nm |
Pipelines | 160 | 960 |
Texture fill rate | 7 GTexel / s | 48.0 billion / sec |
Thermal Design Power (TDP) | 18 Watt | 75 Watt |
Transistor count | 370 million | 3,540 million |
CUDA cores | 960 | |
Video outputs and ports |
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Display Connectors | 1x DVI, 1x HDMI | No outputs |
HDCP | ||
HDMI | ||
Maximum VGA resolution | Up to 2048x1536 | |
Compatibility, dimensions and requirements |
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Interface | PCIe 2.0 x16 | PCIe 3.0 x16 |
Length | 168 mm | |
Supplementary power connectors | None | |
Bus support | PCI Express 2.0 | |
Laptop size | large | |
SLI options | 2-way | |
API support |
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DirectX | 11.2 (11_0) | 12 API |
OpenGL | 4.4 | 4.5 |
OpenCL | 1.1 | |
Memory |
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Maximum RAM amount | 1 GB | 3 GB |
Memory bandwidth | 14.4 GB / s | 67.2 GB / s |
Memory bus width | 64 Bit | 192 Bit |
Memory clock speed | 1800 MHz | 1400 MHz |
Memory type | DDR3 | GDDR5 |
Shared memory | 0 | |
Technologies |
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3D Vision | ||
3D Vision / 3DTV Play | ||
Adaptive VSync | ||
CUDA | ||
DirectX 11 | DirectX 11 | |
FXAA | ||
SLI | ||
TXAA |