AMD Radeon RX 5600M vs AMD Radeon VII
Comparative analysis of AMD Radeon RX 5600M and AMD Radeon VII videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s).
Differences
Reasons to consider the AMD Radeon RX 5600M
- Videocard is newer: launch date 11 month(s) later
- 421.5x more texture fill rate: 182.2 GTexel/s vs 432.24 GT/s
- 2x lower typical power consumption: 150 Watt vs 300 Watt
- 6x more memory clock speed: 12000 MHz vs 2000 MHz
- 2.4x better performance in GFXBench 4.0 - Manhattan (Frames): 8904 vs 3717
- 2.3x better performance in GFXBench 4.0 - T-Rex (Frames): 7694 vs 3360
- 2.4x better performance in GFXBench 4.0 - Manhattan (Fps): 8904 vs 3717
- 2.3x better performance in GFXBench 4.0 - T-Rex (Fps): 7694 vs 3360
Specifications (specs) | |
Launch date | 7 Jan 2020 vs 7 February 2019 |
Texture fill rate | 182.2 GTexel/s vs 432.24 GT/s |
Thermal Design Power (TDP) | 150 Watt vs 300 Watt |
Memory clock speed | 12000 MHz vs 2000 MHz |
Benchmarks | |
GFXBench 4.0 - Manhattan (Frames) | 8904 vs 3717 |
GFXBench 4.0 - T-Rex (Frames) | 7694 vs 3360 |
GFXBench 4.0 - Manhattan (Fps) | 8904 vs 3717 |
GFXBench 4.0 - T-Rex (Fps) | 7694 vs 3360 |
Reasons to consider the AMD Radeon VII
- Around 38% higher boost clock speed: 1750 MHz vs 1265 MHz
- Around 67% higher pipelines: 3840 vs 2304
- 2.7x more maximum memory size: 16 GB vs 6 GB
- Around 89% better performance in PassMark - G3D Mark: 16660 vs 8796
- Around 60% better performance in PassMark - G2D Mark: 784 vs 490
- Around 66% better performance in Geekbench - OpenCL: 91667 vs 55161
- Around 5% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 11724 vs 11117
- Around 5% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 11724 vs 11117
- Around 57% better performance in 3DMark Fire Strike - Graphics Score: 9325 vs 5931
Specifications (specs) | |
Boost clock speed | 1750 MHz vs 1265 MHz |
Pipelines | 3840 vs 2304 |
Maximum memory size | 16 GB vs 6 GB |
Benchmarks | |
PassMark - G3D Mark | 16660 vs 8796 |
PassMark - G2D Mark | 784 vs 490 |
Geekbench - OpenCL | 91667 vs 55161 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 11724 vs 11117 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 11724 vs 11117 |
3DMark Fire Strike - Graphics Score | 9325 vs 5931 |
Compare benchmarks
GPU 1: AMD Radeon RX 5600M
GPU 2: AMD Radeon VII
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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3DMark Fire Strike - Graphics Score |
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Name | AMD Radeon RX 5600M | AMD Radeon VII |
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PassMark - G3D Mark | 8796 | 16660 |
PassMark - G2D Mark | 490 | 784 |
Geekbench - OpenCL | 55161 | 91667 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 11117 | 11724 |
GFXBench 4.0 - Manhattan (Frames) | 8904 | 3717 |
GFXBench 4.0 - T-Rex (Frames) | 7694 | 3360 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 11117 | 11724 |
GFXBench 4.0 - Manhattan (Fps) | 8904 | 3717 |
GFXBench 4.0 - T-Rex (Fps) | 7694 | 3360 |
3DMark Fire Strike - Graphics Score | 5931 | 9325 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 206.353 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 4659.199 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 21.606 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 69.256 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 499.927 |
Compare specifications (specs)
AMD Radeon RX 5600M | AMD Radeon VII | |
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Essentials |
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Architecture | RDNA | GCN 5.1 |
Code name | Navi 10 | Vega 20 |
Launch date | 7 Jan 2020 | 7 February 2019 |
Place in performance rating | 222 | 225 |
Type | Laptop | Desktop |
Design | AMD Radeon 2nd generation Vega | |
GCN generation | 5th Gen | |
Launch price (MSRP) | $699 | |
Price now | $699.99 | |
Value for money (0-100) | 32.74 | |
Technical info |
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Boost clock speed | 1265 MHz | 1750 MHz |
Manufacturing process technology | 7 nm | 7 nm |
Pipelines | 2304 | 3840 |
Texture fill rate | 182.2 GTexel/s | 432.24 GT/s |
Thermal Design Power (TDP) | 150 Watt | 300 Watt |
Transistor count | 10300 million | 13,230 million |
Compute units | 60 | |
Core clock speed | 1400 MHz | |
Peak Double Precision (FP64) Performance | 3.46 TFLOPs | |
Peak Half Precision (FP16) Performance | 27.7 TFLOPs | |
Peak Single Precision (FP32) Performance | 13.8 TFLOPs | |
Pixel fill rate | 115.26 GP/s | |
Stream Processors | 3840 | |
Video outputs and ports |
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Display Connectors | 1x HDMI, 3x DisplayPort | 1x HDMI, 3x DisplayPort |
DisplayPort count | 3 | |
DisplayPort support | ||
HDMI | ||
VGA | ||
Compatibility, dimensions and requirements |
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Interface | PCIe 4.0 x16 | PCIe 3.0 x16 |
Laptop size | medium sized | |
Supplementary power connectors | None | 2x 8-pin |
Length | 305 mm | |
Recommended system power (PSU) | 750 W | |
API support |
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DirectX | 12 | 12.0 |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.4 | |
OpenCL | 2.0 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 6 GB | 16 GB |
Memory bandwidth | 288.0 GB/s | 1024 GB/s |
Memory bus width | 192 bit | 4096 Bit |
Memory clock speed | 12000 MHz | 2000 MHz |
Memory type | GDDR6 | HBM2 |
High bandwidth memory (HBM) | ||
Technologies |
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AMD Eyefinity | ||
AMD Radeon™ Chill | ||
AMD Radeon™ ReLive | ||
FreeSync | ||
PowerTune | ||
TressFX | ||
TrueAudio | ||
Unified Video Decoder (UVD) | ||
Video Code Engine (VCE) | ||
Virtual Super Resolution (VSR) | ||
VR Ready | ||
ZeroCore |