AMD Radeon RX 580 vs NVIDIA Quadro CX
Comparative analysis of AMD Radeon RX 580 and NVIDIA Quadro CX videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the AMD Radeon RX 580
- Videocard is newer: launch date 8 year(s) 5 month(s) later
- 2.1x more core clock speed: 1257 MHz vs 602 MHz
- 5011.9x more texture fill rate: 192.96 GTexel/s vs 38.5 GTexel / s
- 12x more pipelines: 2304 vs 192
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 55 nm
- 5.3x more maximum memory size: 8 GB vs 1536 MB
- 5x more memory clock speed: 8000 MHz vs 1600 MHz
- 9.3x better performance in PassMark - G3D Mark: 8827 vs 947
- Around 69% better performance in PassMark - G2D Mark: 767 vs 454
| Specifications (specs) | |
| Launch date | 18 April 2017 vs 11 November 2008 |
| Core clock speed | 1257 MHz vs 602 MHz |
| Texture fill rate | 192.96 GTexel/s vs 38.5 GTexel / s |
| Pipelines | 2304 vs 192 |
| Manufacturing process technology | 14 nm vs 55 nm |
| Maximum memory size | 8 GB vs 1536 MB |
| Memory clock speed | 8000 MHz vs 1600 MHz |
| Benchmarks | |
| PassMark - G3D Mark | 8827 vs 947 |
| PassMark - G2D Mark | 767 vs 454 |
Reasons to consider the NVIDIA Quadro CX
- 74.6x better floating-point performance: 462.3 gflops vs 6.2 TFLOPs
- Around 23% lower typical power consumption: 150 Watt vs 185 Watt
| Floating-point performance | 462.3 gflops vs 6.2 TFLOPs |
| Thermal Design Power (TDP) | 150 Watt vs 185 Watt |
Compare benchmarks
GPU 1: AMD Radeon RX 580
GPU 2: NVIDIA Quadro CX
| PassMark - G3D Mark |
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| PassMark - G2D Mark |
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| Name | AMD Radeon RX 580 | NVIDIA Quadro CX |
|---|---|---|
| PassMark - G3D Mark | 8827 | 947 |
| PassMark - G2D Mark | 767 | 454 |
| Geekbench - OpenCL | 39028 | |
| CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 116.142 | |
| CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1022.932 | |
| CompuBench 1.5 Desktop - T-Rex (Frames/s) | 9.235 | |
| CompuBench 1.5 Desktop - Video Composition (Frames/s) | 84.034 | |
| CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 607.721 | |
| GFXBench 4.0 - Car Chase Offscreen (Frames) | 11281 | |
| GFXBench 4.0 - Manhattan (Frames) | 3695 | |
| GFXBench 4.0 - T-Rex (Frames) | 3349 | |
| GFXBench 4.0 - Car Chase Offscreen (Fps) | 11281 | |
| GFXBench 4.0 - Manhattan (Fps) | 3695 | |
| GFXBench 4.0 - T-Rex (Fps) | 3349 | |
| 3DMark Fire Strike - Graphics Score | 1005 |
Compare specifications (specs)
| AMD Radeon RX 580 | NVIDIA Quadro CX | |
|---|---|---|
Essentials |
||
| Architecture | GCN 4.0 | Tesla 2.0 |
| Code name | Polaris 20 | GT200B |
| Design | Radeon RX 500 Series | |
| GCN generation | 4th Gen | |
| Launch date | 18 April 2017 | 11 November 2008 |
| Launch price (MSRP) | $229 | $1,999 |
| Place in performance rating | 341 | 340 |
| Price now | $169.99 | $149.95 |
| Type | Desktop | Workstation |
| Value for money (0-100) | 76.21 | 8.20 |
Technical info |
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| Boost clock speed | 1340 MHz | |
| Compute units | 36 | |
| Core clock speed | 1257 MHz | 602 MHz |
| Floating-point performance | 6.2 TFLOPs | 462.3 gflops |
| Manufacturing process technology | 14 nm | 55 nm |
| Pipelines | 2304 | 192 |
| Pixel fill rate | 42.88 GP/s | |
| Render output units | 32 | |
| Stream Processors | 2304 | |
| Texture fill rate | 192.96 GTexel/s | 38.5 GTexel / s |
| Texture Units | 144 | |
| Thermal Design Power (TDP) | 185 Watt | 150 Watt |
| Transistor count | 5,700 million | 1,400 million |
Video outputs and ports |
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| Display Connectors | 1x HDMI, 3x DisplayPort | 1x DVI, 2x DisplayPort, 1x S-Video |
| DisplayPort support | ||
| Dual-link DVI support | ||
| HDMI | ||
| VGA | ||
Compatibility, dimensions and requirements |
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| Bridgeless CrossFire | ||
| Interface | PCIe 3.0 x16 | PCIe 2.0 x16 |
| Length | 241 mm | 267 mm |
| Recommended system power (PSU) | 500 Watt | |
| Supplementary power connectors | 1x 8-pin | 1x 6-pin |
API support |
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| DirectX | 12 | 10.0 |
| OpenCL | 2.0 | |
| OpenGL | 4.5 | 3.3 |
| Vulkan | ||
Memory |
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| Maximum RAM amount | 8 GB | 1536 MB |
| Memory bandwidth | 256 GB/s | 76.8 GB / s |
| Memory bus width | 256 bit | 384 Bit |
| Memory clock speed | 8000 MHz | 1600 MHz |
| Memory type | GDDR5 | GDDR3 |
Technologies |
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| 4K H264 Decode | ||
| 4K H264 Encode | ||
| AMD Eyefinity | ||
| AMD Radeon™ Chill | ||
| AMD Radeon™ ReLive | ||
| AppAcceleration | ||
| CrossFire | ||
| FreeSync | ||
| H265/HEVC Decode | ||
| H265/HEVC Encode | ||
| HDMI 4K Support | ||
| LiquidVR | ||
| PowerTune | ||
| TrueAudio | ||
| Unified Video Decoder (UVD) | ||
| Video Code Engine (VCE) | ||
| Virtual Super Resolution (VSR) | ||
| VR Ready | ||
