Apple M1 Max 24-core vs AMD Playstation 4 Pro GPU
Comparative analysis of Apple M1 Max 24-core and AMD Playstation 4 Pro GPU videocards for all known characteristics in the following categories: Essentials, Technical info, Memory, Video outputs and ports, Compatibility, dimensions and requirements, API support. Benchmark videocards performance analysis: Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps).
Differences
Reasons to consider the Apple M1 Max 24-core
- Videocard is newer: launch date 4 year(s) 11 month(s) later
- Around 42% higher core clock speed: 1296 MHz vs 911 MHz
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 5 nm vs 16 nm
- 15x lower typical power consumption: 10 Watt vs 150 Watt
Launch date | 26 Oct 2021 vs 10 November 2016 |
Core clock speed | 1296 MHz vs 911 MHz |
Manufacturing process technology | 5 nm vs 16 nm |
Thermal Design Power (TDP) | 10 Watt vs 150 Watt |
Reasons to consider the AMD Playstation 4 Pro GPU
- 96x more pipelines: 2304 vs 24
Pipelines | 2304 vs 24 |
Compare benchmarks
GPU 1: Apple M1 Max 24-core
GPU 2: AMD Playstation 4 Pro GPU
Name | Apple M1 Max 24-core | AMD Playstation 4 Pro GPU |
---|---|---|
Geekbench - OpenCL | 66710 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 25004 | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 25004 | |
GFXBench 4.0 - Manhattan (Frames) | 7440 | |
GFXBench 4.0 - Manhattan (Fps) | 7440 | |
GFXBench 4.0 - T-Rex (Frames) | 6721 | |
GFXBench 4.0 - T-Rex (Fps) | 6721 |
Compare specifications (specs)
Apple M1 Max 24-core | AMD Playstation 4 Pro GPU | |
---|---|---|
Essentials |
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Launch date | 26 Oct 2021 | 10 November 2016 |
Place in performance rating | 122 | not rated |
Architecture | GCN 4.0 | |
Code name | Neo | |
Launch price (MSRP) | $399 | |
Type | Desktop | |
Technical info |
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Core clock speed | 1296 MHz | 911 MHz |
Manufacturing process technology | 5 nm | 16 nm |
Peak Single Precision (FP32) Performance | 7.962 TFLOPS | |
Pipelines | 24 | 2304 |
Render output units | 96 | |
Thermal Design Power (TDP) | 10 Watt | 150 Watt |
Floating-point performance | 4,198 gflops | |
Texture fill rate | 131.2 GTexel / s | |
Transistor count | 5,700 million | |
Memory |
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Memory bandwidth | 409.6 GB/s | 217.6 GB / s |
Memory bus width | 512 bit | 256 Bit |
Memory type | LPDDR5-6400 | GDDR5 |
Maximum RAM amount | 8 GB | |
Memory clock speed | 6800 MHz | |
Video outputs and ports |
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Display Connectors | No outputs | |
Compatibility, dimensions and requirements |
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Interface | IGP | |
Supplementary power connectors | None | |
API support |
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DirectX | N / A | |
OpenGL | 4.5 |