Intel Arc Graphics 64EU vs NVIDIA GeForce GTX 970
Comparative analysis of Intel Arc Graphics 64EU and NVIDIA GeForce GTX 970 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the Intel Arc Graphics 64EU
- Videocard is newer: launch date 9 year(s) 2 month(s) later
- Around 49% higher boost clock speed: 1750 MHz vs 1178 MHz
- 513.8x more texture fill rate: 56.00 GTexel/s vs 109 billion / sec
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 10 nm vs 28 nm
- 2.3x lower typical power consumption: 65 Watt vs 148 Watt
Launch date | 14 Dec 2023 vs 19 September 2014 |
Boost clock speed | 1750 MHz vs 1178 MHz |
Texture fill rate | 56.00 GTexel/s vs 109 billion / sec |
Manufacturing process technology | 10 nm vs 28 nm |
Thermal Design Power (TDP) | 65 Watt vs 148 Watt |
Reasons to consider the NVIDIA GeForce GTX 970
- 3.5x more core clock speed: 1050 MHz vs 300 MHz
- 3.3x more pipelines: 1664 vs 512
Core clock speed | 1050 MHz vs 300 MHz |
Pipelines | 1664 vs 512 |
Compare benchmarks
GPU 1: Intel Arc Graphics 64EU
GPU 2: NVIDIA GeForce GTX 970
Name | Intel Arc Graphics 64EU | NVIDIA GeForce GTX 970 |
---|---|---|
PassMark - G3D Mark | 9640 | |
PassMark - G2D Mark | 766 | |
Geekbench - OpenCL | 28498 | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 105.107 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1225.96 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 8.737 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 35.714 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 490.688 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 11499 | |
GFXBench 4.0 - Manhattan (Frames) | 3698 | |
GFXBench 4.0 - T-Rex (Frames) | 3340 | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 11499 | |
GFXBench 4.0 - Manhattan (Fps) | 3698 | |
GFXBench 4.0 - T-Rex (Fps) | 3340 | |
3DMark Fire Strike - Graphics Score | 369 |
Compare specifications (specs)
Intel Arc Graphics 64EU | NVIDIA GeForce GTX 970 | |
---|---|---|
Essentials |
||
Architecture | Xe-LPG | Maxwell 2.0 |
Code name | Meteor Lake GT1 | GM204 |
Launch date | 14 Dec 2023 | 19 September 2014 |
Place in performance rating | not rated | 371 |
Launch price (MSRP) | $329 | |
Price now | $407.76 | |
Type | Desktop | |
Value for money (0-100) | 28.59 | |
Technical info |
||
Boost clock speed | 1750 MHz | 1178 MHz |
Core clock speed | 300 MHz | 1050 MHz |
Manufacturing process technology | 10 nm | 28 nm |
Pipelines | 512 | 1664 |
Pixel fill rate | 28.00 GPixel/s | |
Texture fill rate | 56.00 GTexel/s | 109 billion / sec |
Thermal Design Power (TDP) | 65 Watt | 148 Watt |
CUDA cores | 1664 | |
Floating-point performance | 3,920 gflops | |
Maximum GPU temperature | 98 °C | |
Transistor count | 5,200 million | |
Video outputs and ports |
||
Display Connectors | Portable Device Dependent | 1x DVI, 1x HDMI, 3x DisplayPort, Dual Link DVI-I, HDMI 2.0, 3x DisplayPort 1.2 |
Audio input for HDMI | Internal | |
G-SYNC support | ||
HDCP | ||
Maximum VGA resolution | 2048x1536 | |
Multi monitor support | ||
Compatibility, dimensions and requirements |
||
Form factor | IGP | |
Interface | Ring Bus | PCIe 3.0 x16 |
Bus support | PCI Express 3.0 | |
Height | 4.376" (11.1 cm) | |
Length | 10.5" (26.7 cm) | |
Recommended system power (PSU) | 500 Watt | |
SLI options | 4x | |
Supplementary power connectors | 2x 6-pins | |
API support |
||
DirectX | 12 (12_1) | 12.0 (12_1) |
OpenCL | 3.0 | |
OpenGL | 4.6 | 4.4 |
Shader Model | 6.6 | |
Vulkan | ||
Memory |
||
Maximum RAM amount | System Shared | 4 GB |
Memory bandwidth | System Dependent | 224 GB / s |
Memory bus width | System Shared | 256 Bit |
Memory clock speed | System Shared | 7.0 GB/s |
Memory type | System Shared | GDDR5 |
Shared memory | 0 | |
Technologies |
||
3D Vision | ||
Adaptive Vertical Sync | ||
CUDA | ||
GameStream | ||
GameWorks | ||
GeForce Experience | ||
GeForce ShadowPlay | ||
GPU Boost | ||
SLI | ||
Surround |