Intel Iris Xe Graphics G7 96EU vs NVIDIA GeForce GTX 1650 Ti
Comparative analysis of Intel Iris Xe Graphics G7 96EU and NVIDIA GeForce GTX 1650 Ti videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: 3DMark Fire Strike - Graphics Score, PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps).
Differences
Reasons to consider the Intel Iris Xe Graphics G7 96EU
- Videocard is newer: launch date 5 month(s) later
- Around 11% higher texture fill rate: 105.6 GTexel/s vs 95.04 GTexel/s
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 10 nm vs 12 nm
- 3.3x lower typical power consumption: 15 Watt vs 50 Watt
Launch date | 2 Sep 2020 vs 2 Apr 2020 |
Texture fill rate | 105.6 GTexel/s vs 95.04 GTexel/s |
Manufacturing process technology | 10 nm vs 12 nm |
Thermal Design Power (TDP) | 15 Watt vs 50 Watt |
Reasons to consider the NVIDIA GeForce GTX 1650 Ti
- 4.5x more core clock speed: 1350 MHz vs 300 MHz
- Around 35% higher boost clock speed: 1485 MHz vs 1100 MHz
- Around 33% higher pipelines: 1024 vs 768
- 25.7x better performance in 3DMark Fire Strike - Graphics Score: 3656 vs 142
Specifications (specs) | |
Core clock speed | 1350 MHz vs 300 MHz |
Boost clock speed | 1485 MHz vs 1100 MHz |
Pipelines | 1024 vs 768 |
Benchmarks | |
3DMark Fire Strike - Graphics Score | 3656 vs 142 |
Compare benchmarks
GPU 1: Intel Iris Xe Graphics G7 96EU
GPU 2: NVIDIA GeForce GTX 1650 Ti
3DMark Fire Strike - Graphics Score |
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Name | Intel Iris Xe Graphics G7 96EU | NVIDIA GeForce GTX 1650 Ti |
---|---|---|
3DMark Fire Strike - Graphics Score | 142 | 3656 |
PassMark - G3D Mark | 7539 | |
PassMark - G2D Mark | 380 | |
Geekbench - OpenCL | 41907 | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 152.235 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1843.045 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 10.681 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 115.607 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 644.098 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 12180 | |
GFXBench 4.0 - Manhattan (Frames) | 8926 | |
GFXBench 4.0 - T-Rex (Frames) | 8062 | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 12180 | |
GFXBench 4.0 - Manhattan (Fps) | 8926 | |
GFXBench 4.0 - T-Rex (Fps) | 8062 |
Compare specifications (specs)
Intel Iris Xe Graphics G7 96EU | NVIDIA GeForce GTX 1650 Ti | |
---|---|---|
Essentials |
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Architecture | Generation 12.0 | Turing |
Code name | Tiger Lake GT2 | TU117 |
Launch date | 2 Sep 2020 | 2 Apr 2020 |
Place in performance rating | 1698 | 267 |
Type | Laptop | Laptop |
Technical info |
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Boost clock speed | 1100 MHz | 1485 MHz |
Compute units | 96 | |
Core clock speed | 300 MHz | 1350 MHz |
Manufacturing process technology | 10 nm | 12 nm |
Peak Double Precision (FP64) Performance | 422.4 GFLOPS | 95.04 GFLOPS (1:32) |
Peak Half Precision (FP16) Performance | 3.379 TFLOPS | 6.083 TFLOPS (2:1) |
Peak Single Precision (FP32) Performance | 1.690 TFLOPS | 3.041 TFLOPS |
Pipelines | 768 | 1024 |
Pixel fill rate | 26.40 GPixel/s | 47.52 GPixel/s |
Texture fill rate | 105.6 GTexel/s | 95.04 GTexel/s |
Thermal Design Power (TDP) | 15 Watt | 50 Watt |
Transistor count | 4700 million | |
Video outputs and ports |
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Display Connectors | No outputs | No outputs |
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x1 | PCIe 3.0 x16 |
Width | IGP | |
Supplementary power connectors | None | |
API support |
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DirectX | 12.1 | 12.1 |
OpenCL | 2.1 | 1.2 |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.4 | 6.5 |
Vulkan | ||
Memory |
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Maximum RAM amount | 4 GB | |
Memory bandwidth | 192.0 GB/s | |
Memory bus width | 128 bit | |
Memory clock speed | 1500 MHz (12000 MHz effective) | |
Memory type | GDDR6 |