Intel UHD Graphics (Raptor Lake 64EU) vs NVIDIA GeForce GTX 650
Comparative analysis of Intel UHD Graphics (Raptor Lake 64EU) and NVIDIA GeForce GTX 650 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the Intel UHD Graphics (Raptor Lake 64EU)
- Videocard is newer: launch date 9 year(s) 1 month(s) later
- 1179.9x more texture fill rate: 40.00 GTexel/s vs 33.9 billion / sec
- Around 33% higher pipelines: 512 vs 384
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 10 nm vs 28 nm
- 4.3x lower typical power consumption: 15 Watt vs 64 Watt
Launch date | 4 Jan 2023 vs 27 November 2013 |
Texture fill rate | 40.00 GTexel/s vs 33.9 billion / sec |
Pipelines | 512 vs 384 |
Manufacturing process technology | 10 nm vs 28 nm |
Thermal Design Power (TDP) | 15 Watt vs 64 Watt |
Reasons to consider the NVIDIA GeForce GTX 650
- 3.5x more core clock speed: 1058 MHz vs 300 MHz
Core clock speed | 1058 MHz vs 300 MHz |
Compare benchmarks
GPU 1: Intel UHD Graphics (Raptor Lake 64EU)
GPU 2: NVIDIA GeForce GTX 650
Name | Intel UHD Graphics (Raptor Lake 64EU) | NVIDIA GeForce GTX 650 |
---|---|---|
PassMark - G3D Mark | 1749 | |
PassMark - G2D Mark | 368 | |
Geekbench - OpenCL | 4493 | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 12.582 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 364.463 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 1.254 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 18.386 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 23.499 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 2663 | |
GFXBench 4.0 - Manhattan (Frames) | 3478 | |
GFXBench 4.0 - T-Rex (Frames) | 3332 | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 2663 | |
GFXBench 4.0 - Manhattan (Fps) | 3478 | |
GFXBench 4.0 - T-Rex (Fps) | 3332 | |
3DMark Fire Strike - Graphics Score | 545 |
Compare specifications (specs)
Intel UHD Graphics (Raptor Lake 64EU) | NVIDIA GeForce GTX 650 | |
---|---|---|
Essentials |
||
Architecture | Generation 12.2 | Kepler |
Code name | Raptor Lake GT1 | GK106 |
Launch date | 4 Jan 2023 | 27 November 2013 |
Place in performance rating | not rated | 1003 |
Launch price (MSRP) | $109 | |
Price now | $144.81 | |
Type | Desktop | |
Value for money (0-100) | 16.05 | |
Technical info |
||
Boost clock speed | 1250 MHz | |
Core clock speed | 300 MHz | 1058 MHz |
Manufacturing process technology | 10 nm | 28 nm |
Pipelines | 512 | 384 |
Pixel fill rate | 20.00 GPixel/s | |
Texture fill rate | 40.00 GTexel/s | 33.9 billion / sec |
Thermal Design Power (TDP) | 15 Watt | 64 Watt |
CUDA cores | 384 | |
Floating-point performance | 812.5 gflops | |
Transistor count | 2,540 million | |
Video outputs and ports |
||
Display Connectors | Portable Device Dependent | One Dual Link DVI-I, One Dual Link DVI-D, One Mini..., 1x DVI, 2x DisplayPort |
Audio input for HDMI | Internal | |
HDCP | ||
HDMI | ||
Maximum VGA resolution | 2048x1536 | |
Multi monitor support | ||
Compatibility, dimensions and requirements |
||
Form factor | IGP | |
Interface | Ring Bus | PCIe 3.0 x16 |
Bus support | PCI Express 3.0 | |
Height | 4.38" (11.1 cm) | |
Length | 5.70" (14.5 cm) | |
Supplementary power connectors | One 6-pin | |
API support |
||
DirectX | 12 (12_1) | 12.0 (11_0) |
OpenCL | 3.0 | |
OpenGL | 4.6 | 4.3 |
Shader Model | 6.6 | |
Vulkan | ||
Memory |
||
Maximum RAM amount | System Shared | 1 GB |
Memory bandwidth | System Dependent | 80.0 GB / s |
Memory bus width | System Shared | 128-bit GDDR5 |
Memory clock speed | System Shared | 5.0 GB/s |
Memory type | System Shared | GDDR5 |
Technologies |
||
3D Blu-Ray | ||
3D Gaming | ||
3D Vision | ||
Adaptive VSync | ||
CUDA | ||
FXAA | ||
TXAA |