NVIDIA GeForce 830A vs NVIDIA GeForce GTX 660 Ti
Comparative analysis of NVIDIA GeForce 830A and NVIDIA GeForce GTX 660 Ti videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA GeForce 830A
- Videocard is newer: launch date 1 year(s) 11 month(s) later
- Around 18% higher core clock speed: 1082 MHz vs 915 MHz
- Around 17% higher boost clock speed: 1150 MHz vs 980 MHz
- 4.5x lower typical power consumption: 33 Watt vs 150 Watt
- 300x more memory clock speed: 1800 MHz vs 6.0 GB/s
- Around 5% better performance in PassMark - G2D Mark: 487 vs 465
Specifications (specs) | |
Launch date | 22 July 2014 vs 16 August 2012 |
Core clock speed | 1082 MHz vs 915 MHz |
Boost clock speed | 1150 MHz vs 980 MHz |
Thermal Design Power (TDP) | 33 Watt vs 150 Watt |
Memory clock speed | 1800 MHz vs 6.0 GB/s |
Benchmarks | |
PassMark - G2D Mark | 487 vs 465 |
Reasons to consider the NVIDIA GeForce GTX 660 Ti
- 5.6x more texture fill rate: 102.5 billion / sec vs 18.4 GTexel / s
- 5.3x more pipelines: 1344 vs 256
- 4.2x better floating-point performance: 2,459.5 gflops vs 588.8 gflops
- 3.9x better performance in PassMark - G3D Mark: 4426 vs 1138
- 3.5x better performance in Geekbench - OpenCL: 15296 vs 4315
- Around 86% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 3285 vs 1767
- Around 86% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 3285 vs 1767
- Around 28% better performance in GFXBench 4.0 - Manhattan (Frames): 3684 vs 2889
- Around 28% better performance in GFXBench 4.0 - Manhattan (Fps): 3684 vs 2889
- Around 1% better performance in GFXBench 4.0 - T-Rex (Frames): 3337 vs 3302
- Around 1% better performance in GFXBench 4.0 - T-Rex (Fps): 3337 vs 3302
Specifications (specs) | |
Texture fill rate | 102.5 billion / sec vs 18.4 GTexel / s |
Pipelines | 1344 vs 256 |
Floating-point performance | 2,459.5 gflops vs 588.8 gflops |
Benchmarks | |
PassMark - G3D Mark | 4426 vs 1138 |
Geekbench - OpenCL | 15296 vs 4315 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 3285 vs 1767 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 3285 vs 1767 |
GFXBench 4.0 - Manhattan (Frames) | 3684 vs 2889 |
GFXBench 4.0 - Manhattan (Fps) | 3684 vs 2889 |
GFXBench 4.0 - T-Rex (Frames) | 3337 vs 3302 |
GFXBench 4.0 - T-Rex (Fps) | 3337 vs 3302 |
Compare benchmarks
GPU 1: NVIDIA GeForce 830A
GPU 2: NVIDIA GeForce GTX 660 Ti
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | NVIDIA GeForce 830A | NVIDIA GeForce GTX 660 Ti |
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PassMark - G3D Mark | 1138 | 4426 |
PassMark - G2D Mark | 487 | 465 |
Geekbench - OpenCL | 4315 | 15296 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 1767 | 3285 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 1767 | 3285 |
GFXBench 4.0 - Manhattan (Frames) | 2889 | 3684 |
GFXBench 4.0 - Manhattan (Fps) | 2889 | 3684 |
GFXBench 4.0 - T-Rex (Frames) | 3302 | 3337 |
GFXBench 4.0 - T-Rex (Fps) | 3302 | 3337 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 36.256 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1029.267 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 3.037 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 45.894 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 82.191 | |
3DMark Fire Strike - Graphics Score | 1616 |
Compare specifications (specs)
NVIDIA GeForce 830A | NVIDIA GeForce GTX 660 Ti | |
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Essentials |
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Architecture | Maxwell | Kepler |
Code name | GM108 | GK104 |
Launch date | 22 July 2014 | 16 August 2012 |
Place in performance rating | 743 | 745 |
Type | Desktop | Desktop |
Launch price (MSRP) | $299 | |
Price now | $321.99 | |
Value for money (0-100) | 17.34 | |
Technical info |
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Boost clock speed | 1150 MHz | 980 MHz |
Core clock speed | 1082 MHz | 915 MHz |
Floating-point performance | 588.8 gflops | 2,459.5 gflops |
Manufacturing process technology | 28 nm | 28 nm |
Pipelines | 256 | 1344 |
Texture fill rate | 18.4 GTexel / s | 102.5 billion / sec |
Thermal Design Power (TDP) | 33 Watt | 150 Watt |
CUDA cores | 1344 | |
Transistor count | 3,540 million | |
Video outputs and ports |
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Display Connectors | No outputs | 2x DVI, 1x HDMI, 1x DisplayPort, One Dual Link DVI-I, One Dual Link DVI-D, One HDMI... |
Audio input for HDMI | Internal | |
G-SYNC support | ||
HDCP | ||
HDMI | ||
Maximum VGA resolution | 2048x1536 | |
Multi monitor support | ||
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x8 | PCIe 3.0 x16 |
Bus support | PCI Express 3.0 | |
Height | 4.376" (11.1 cm) | |
Length | 9.5" (24.1 cm) | |
SLI options | 3-way | |
Supplementary power connectors | Two 6-pin | |
API support |
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DirectX | 12.0 (11_0) | 12.0 (11_0) |
OpenGL | 4.6 | 4.3 |
Memory |
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Maximum RAM amount | 2 GB | 2 GB |
Memory bandwidth | 14.4 GB / s | 144.2 GB / s |
Memory bus width | 64 Bit | 192-bit GDDR5 |
Memory clock speed | 1800 MHz | 6.0 GB/s |
Memory type | DDR3 | GDDR5 |
Shared memory | 0 | |
Technologies |
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3D Blu-Ray | ||
3D Gaming | ||
3D Vision | ||
Adaptive VSync | ||
CUDA | ||
FXAA | ||
GPU Boost | ||
SLI | ||
TXAA |