NVIDIA GeForce GT 330M Mac Edition vs ATI FirePro 2460 Multi-View

Comparative analysis of NVIDIA GeForce GT 330M Mac Edition and ATI FirePro 2460 Multi-View videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: PassMark - G2D Mark, PassMark - G3D Mark.

 

Differences

Reasons to consider the NVIDIA GeForce GT 330M Mac Edition

  • 2x more texture fill rate: 8 GTexel / s vs 4 GTexel / s
  • Around 32% better floating-point performance: 105.6 gflops vs 80 gflops
  • Around 58% higher memory clock speed: 1580 MHz vs 1000 MHz
Texture fill rate 8 GTexel / s vs 4 GTexel / s
Floating-point performance 105.6 gflops vs 80 gflops
Memory clock speed 1580 MHz vs 1000 MHz

Reasons to consider the ATI FirePro 2460 Multi-View

  • Around 67% higher pipelines: 80 vs 48
  • Around 35% lower typical power consumption: 17 Watt vs 23 Watt
Pipelines 80 vs 48
Thermal Design Power (TDP) 17 Watt vs 23 Watt

Compare benchmarks

GPU 1: NVIDIA GeForce GT 330M Mac Edition
GPU 2: ATI FirePro 2460 Multi-View

Name NVIDIA GeForce GT 330M Mac Edition ATI FirePro 2460 Multi-View
PassMark - G2D Mark 352
PassMark - G3D Mark 170

Compare specifications (specs)

NVIDIA GeForce GT 330M Mac Edition ATI FirePro 2460 Multi-View

Essentials

Architecture Tesla 2.0 TeraScale 2
Code name GT216 Cedar
Launch date 26 April 2010 1 April 2010
Place in performance rating not rated 454
Type Desktop Workstation

Technical info

Core clock speed 500 MHz 500 MHz
Floating-point performance 105.6 gflops 80 gflops
Manufacturing process technology 40 nm 40 nm
Pipelines 48 80
Texture fill rate 8 GTexel / s 4 GTexel / s
Thermal Design Power (TDP) 23 Watt 17 Watt
Transistor count 486 million 292 million

Video outputs and ports

Display Connectors No outputs 4x mini-DisplayPort

Compatibility, dimensions and requirements

Interface MXM-A (3.0) PCIe 2.0 x16
Length 170 mm
Supplementary power connectors None

API support

DirectX 10.1 11.2 (11_0)
OpenGL 3.3 4.4

Memory

Maximum RAM amount 512 MB 512 MB
Memory bandwidth 25.28 GB / s 32.0 GB / s
Memory bus width 128 Bit 256 Bit
Memory clock speed 1580 MHz 1000 MHz
Memory type GDDR3 DDR3