NVIDIA GeForce GT 540M vs NVIDIA GeForce 6800 GS
Comparative analysis of NVIDIA GeForce GT 540M and NVIDIA GeForce 6800 GS videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA GeForce GT 540M
- Videocard is newer: launch date 5 year(s) 0 month(s) later
- Around 92% higher core clock speed: 672 MHz vs 350 MHz
- 2.1x more texture fill rate: 10.8 billion / sec vs 5.1 GTexel / s
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 40 nm vs 130 nm
- 4x more maximum memory size: 1 GB vs 256 MB
- 2.5x better performance in PassMark - G3D Mark: 479 vs 192
- Around 26% better performance in PassMark - G2D Mark: 91 vs 72
Specifications (specs) | |
Launch date | 5 January 2011 vs 8 December 2005 |
Core clock speed | 672 MHz vs 350 MHz |
Texture fill rate | 10.8 billion / sec vs 5.1 GTexel / s |
Manufacturing process technology | 40 nm vs 130 nm |
Maximum memory size | 1 GB vs 256 MB |
Benchmarks | |
PassMark - G3D Mark | 479 vs 192 |
PassMark - G2D Mark | 91 vs 72 |
Reasons to consider the NVIDIA GeForce 6800 GS
- Around 11% higher memory clock speed: 1000 MHz vs 900 MHz
Memory clock speed | 1000 MHz vs 900 MHz |
Compare benchmarks
GPU 1: NVIDIA GeForce GT 540M
GPU 2: NVIDIA GeForce 6800 GS
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Name | NVIDIA GeForce GT 540M | NVIDIA GeForce 6800 GS |
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PassMark - G3D Mark | 479 | 192 |
PassMark - G2D Mark | 91 | 72 |
Geekbench - OpenCL | 2161 | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 4.85 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 195.796 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 0.561 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 9.109 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 16.727 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 960 | |
GFXBench 4.0 - Manhattan (Frames) | 2210 | |
GFXBench 4.0 - T-Rex (Frames) | 2701 | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 960 | |
GFXBench 4.0 - Manhattan (Fps) | 2210 | |
GFXBench 4.0 - T-Rex (Fps) | 2701 | |
3DMark Fire Strike - Graphics Score | 0 |
Compare specifications (specs)
NVIDIA GeForce GT 540M | NVIDIA GeForce 6800 GS | |
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Essentials |
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Architecture | Fermi | Curie |
Code name | GF108 | NV40 A1 |
Launch date | 5 January 2011 | 8 December 2005 |
Place in performance rating | 1500 | 1497 |
Type | Laptop | Desktop |
Launch price (MSRP) | $249 | |
Technical info |
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Core clock speed | 672 MHz | 350 MHz |
CUDA cores | 96 | |
Floating-point performance | 258.05 gflops | |
Manufacturing process technology | 40 nm | 130 nm |
Pipelines | 96 | |
Texture fill rate | 10.8 billion / sec | 5.1 GTexel / s |
Thermal Design Power (TDP) | 35 Watt | |
Transistor count | 585 million | 222 million |
Video outputs and ports |
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Display Connectors | No outputs | 1x DVI, 1x VGA, 1x S-Video |
Compatibility, dimensions and requirements |
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Interface | MXM-A (3.0) | AGP 8x |
Laptop size | large | |
Supplementary power connectors | 1x Molex | |
API support |
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DirectX | 12 API | 9.0c |
OpenCL | 1.1 | |
OpenGL | 4.5 | 2.1 |
Memory |
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Maximum RAM amount | 1 GB | 256 MB |
Memory bandwidth | 28.8 GB / s | 32.0 GB / s |
Memory bus width | 128 Bit | 256 Bit |
Memory clock speed | 900 MHz | 1000 MHz |
Memory type | DDR3 | GDDR3 |
Shared memory | 0 | |
Technologies |
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3D Blu-Ray | ||
3D Gaming | ||
3D Vision | ||
3D Vision / 3DTV Play | ||
CUDA | ||
DirectCompute | ||
DirectX 11 | DirectX 11 | |
Optimus |