NVIDIA GeForce PCX 5300 vs NVIDIA GeForce4 448 Go
Comparative analysis of NVIDIA GeForce PCX 5300 and NVIDIA GeForce4 448 Go videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark.
Differences
Reasons to consider the NVIDIA GeForce PCX 5300
- Videocard is newer: launch date 1 year(s) 11 month(s) later
- Around 63% higher core clock speed: 325 MHz vs 200 MHz
- 2x more maximum memory size: 128 MB vs 64 MB
- Around 63% higher memory clock speed: 650 MHz vs 400 MHz
Launch date | 17 February 2004 vs 1 March 2002 |
Core clock speed | 325 MHz vs 200 MHz |
Maximum memory size | 128 MB vs 64 MB |
Memory clock speed | 650 MHz vs 400 MHz |
Reasons to consider the NVIDIA GeForce4 448 Go
- 615.4x more texture fill rate: 800 MTexel / s vs 1.3 GTexel / s
- Around 1% better performance in PassMark - G2D Mark: 199 vs 197
Specifications (specs) | |
Texture fill rate | 800 MTexel / s vs 1.3 GTexel / s |
Benchmarks | |
PassMark - G2D Mark | 199 vs 197 |
Compare benchmarks
GPU 1: NVIDIA GeForce PCX 5300
GPU 2: NVIDIA GeForce4 448 Go
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Name | NVIDIA GeForce PCX 5300 | NVIDIA GeForce4 448 Go |
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PassMark - G3D Mark | 6 | 6 |
PassMark - G2D Mark | 197 | 199 |
Compare specifications (specs)
NVIDIA GeForce PCX 5300 | NVIDIA GeForce4 448 Go | |
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Essentials |
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Architecture | Rankine | Celsius |
Code name | NV37 | NV18 A4 |
Launch date | 17 February 2004 | 1 March 2002 |
Place in performance rating | 892 | 893 |
Type | Desktop | Desktop |
Technical info |
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Core clock speed | 325 MHz | 200 MHz |
Manufacturing process technology | 150 nm | 150 nm |
Texture fill rate | 1.3 GTexel / s | 800 MTexel / s |
Transistor count | 45 million | 29 million |
Video outputs and ports |
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Display Connectors | 1x DVI, 1x VGA, 1x S-Video | No outputs |
Compatibility, dimensions and requirements |
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Interface | PCIe 1.0 x16 | AGP 8x |
Supplementary power connectors | None | |
API support |
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DirectX | 9.0a | 8.0 |
OpenGL | 1.5 (2.1) | 1.3 |
Memory |
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Maximum RAM amount | 128 MB | 64 MB |
Memory bandwidth | 10.4 GB / s | 6.4 GB / s |
Memory bus width | 128 Bit | 128 Bit |
Memory clock speed | 650 MHz | 400 MHz |
Memory type | DDR | DDR |