NVIDIA GeForce PCX 5300 vs NVIDIA GeForce4 448 Go

Comparative analysis of NVIDIA GeForce PCX 5300 and NVIDIA GeForce4 448 Go videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark.

 

Differences

Reasons to consider the NVIDIA GeForce PCX 5300

  • Videocard is newer: launch date 1 year(s) 11 month(s) later
  • Around 63% higher core clock speed: 325 MHz vs 200 MHz
  • 2x more maximum memory size: 128 MB vs 64 MB
  • Around 63% higher memory clock speed: 650 MHz vs 400 MHz
Launch date 17 February 2004 vs 1 March 2002
Core clock speed 325 MHz vs 200 MHz
Maximum memory size 128 MB vs 64 MB
Memory clock speed 650 MHz vs 400 MHz

Reasons to consider the NVIDIA GeForce4 448 Go

  • 615.4x more texture fill rate: 800 MTexel / s vs 1.3 GTexel / s
  • Around 1% better performance in PassMark - G2D Mark: 199 vs 197
Specifications (specs)
Texture fill rate 800 MTexel / s vs 1.3 GTexel / s
Benchmarks
PassMark - G2D Mark 199 vs 197

Compare benchmarks

GPU 1: NVIDIA GeForce PCX 5300
GPU 2: NVIDIA GeForce4 448 Go

PassMark - G3D Mark
GPU 1
GPU 2
6
6
PassMark - G2D Mark
GPU 1
GPU 2
197
199
Name NVIDIA GeForce PCX 5300 NVIDIA GeForce4 448 Go
PassMark - G3D Mark 6 6
PassMark - G2D Mark 197 199

Compare specifications (specs)

NVIDIA GeForce PCX 5300 NVIDIA GeForce4 448 Go

Essentials

Architecture Rankine Celsius
Code name NV37 NV18 A4
Launch date 17 February 2004 1 March 2002
Place in performance rating 892 893
Type Desktop Desktop

Technical info

Core clock speed 325 MHz 200 MHz
Manufacturing process technology 150 nm 150 nm
Texture fill rate 1.3 GTexel / s 800 MTexel / s
Transistor count 45 million 29 million

Video outputs and ports

Display Connectors 1x DVI, 1x VGA, 1x S-Video No outputs

Compatibility, dimensions and requirements

Interface PCIe 1.0 x16 AGP 8x
Supplementary power connectors None

API support

DirectX 9.0a 8.0
OpenGL 1.5 (2.1) 1.3

Memory

Maximum RAM amount 128 MB 64 MB
Memory bandwidth 10.4 GB / s 6.4 GB / s
Memory bus width 128 Bit 128 Bit
Memory clock speed 650 MHz 400 MHz
Memory type DDR DDR