NVIDIA GeForce RTX 3050 4GB vs AMD Radeon Pro W5700
Comparative analysis of NVIDIA GeForce RTX 3050 4GB and AMD Radeon Pro W5700 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: PassMark - G2D Mark, PassMark - G3D Mark, Geekbench - OpenCL, GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps).
Differences
Reasons to consider the NVIDIA GeForce RTX 3050 4GB
- Videocard is newer: launch date 4 year(s) 5 month(s) later
- Around 24% higher core clock speed: 1545 MHz vs 1243 MHz
- 2.3x lower typical power consumption: 90 Watt vs 205 Watt
- Around 2% better performance in PassMark - G2D Mark: 941 vs 922
Specifications (specs) | |
Launch date | 2022 vs 19 Nov 2019 |
Core clock speed | 1545 MHz vs 1243 MHz |
Thermal Design Power (TDP) | 90 Watt vs 205 Watt |
Benchmarks | |
PassMark - G2D Mark | 941 vs 922 |
Reasons to consider the AMD Radeon Pro W5700
- Around 11% higher boost clock speed: 1930 MHz vs 1740 MHz
- 2.2x more texture fill rate: 277.9 GTexel/s vs 125.3 GTexel/s
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 7 nm vs 8 nm
- 2x more maximum memory size: 8 GB vs 4 GB
- 8x more memory clock speed: 14000 MHz vs 1750 MHz, 14 Gbps effective
- Around 19% better performance in PassMark - G3D Mark: 15222 vs 12843
- Around 38% better performance in Geekbench - OpenCL: 69098 vs 50117
Specifications (specs) | |
Boost clock speed | 1930 MHz vs 1740 MHz |
Texture fill rate | 277.9 GTexel/s vs 125.3 GTexel/s |
Manufacturing process technology | 7 nm vs 8 nm |
Maximum memory size | 8 GB vs 4 GB |
Memory clock speed | 14000 MHz vs 1750 MHz, 14 Gbps effective |
Benchmarks | |
PassMark - G3D Mark | 15222 vs 12843 |
Geekbench - OpenCL | 69098 vs 50117 |
Compare benchmarks
GPU 1: NVIDIA GeForce RTX 3050 4GB
GPU 2: AMD Radeon Pro W5700
PassMark - G2D Mark |
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PassMark - G3D Mark |
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Geekbench - OpenCL |
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Name | NVIDIA GeForce RTX 3050 4GB | AMD Radeon Pro W5700 |
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PassMark - G2D Mark | 941 | 922 |
PassMark - G3D Mark | 12843 | 15222 |
Geekbench - OpenCL | 50117 | 69098 |
GFXBench 4.0 - Manhattan (Frames) | 3718 | |
GFXBench 4.0 - Manhattan (Fps) | 3718 | |
GFXBench 4.0 - T-Rex (Frames) | 3360 | |
GFXBench 4.0 - T-Rex (Fps) | 3360 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 11065 | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 11065 |
Compare specifications (specs)
NVIDIA GeForce RTX 3050 4GB | AMD Radeon Pro W5700 | |
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Essentials |
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Architecture | Ampere | RDNA 1.0 |
Code name | GA107 | Navi 10 |
Launch date | 2022 | 19 Nov 2019 |
Place in performance rating | 79 | 194 |
Type | Desktop | Workstation |
Launch price (MSRP) | $799 | |
Technical info |
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Boost clock speed | 1740 MHz | 1930 MHz |
Core clock speed | 1545 MHz | 1243 MHz |
Manufacturing process technology | 8 nm | 7 nm |
Peak Double Precision (FP64) Performance | 125.3 GFLOPS (1:64) | 555.8 GFLOPS (1:16) |
Peak Half Precision (FP16) Performance | 8.018 TFLOPS (1:1) | 17.79 TFLOPS (2:1) |
Peak Single Precision (FP32) Performance | 8.018 TFLOPS | 8.893 TFLOPS |
Pipelines | 2304 | 2304 |
Pixel fill rate | 55.68 GPixel/s | 123.5 GPixel/s |
Texture fill rate | 125.3 GTexel/s | 277.9 GTexel/s |
Thermal Design Power (TDP) | 90 Watt | 205 Watt |
Compute units | 36 | |
Transistor count | 10300 million | |
Video outputs and ports |
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Display Connectors | 1x HDMI 2.1, 3x DisplayPort 1.4a | 5x mini-DisplayPort, 1x USB Type-C |
DisplayPort support | ||
HDMI | ||
Compatibility, dimensions and requirements |
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Form factor | Dual-slot | |
Interface | PCIe 4.0 x8 | PCIe 4.0 x16 |
Length | 242 mm, 9.5 inches | 12 inches (305 mm) |
Recommended system power (PSU) | 250 Watt | 550 Watt |
Supplementary power connectors | 1x 6-pin | 1x 6-pin + 1x 8-pin |
Width | 112 mm, 4.4 inches | Dual-slot |
API support |
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DirectX | 12 Ultimate (12_2) | 12.1 |
OpenCL | 3.0 | 2.0 |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.7 | 6.4 |
Vulkan | ||
Memory |
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Maximum RAM amount | 4 GB | 8 GB |
Memory bandwidth | 224.0 GB/s | 448 GB/s |
Memory bus width | 128 bit | 256 bit |
Memory clock speed | 1750 MHz, 14 Gbps effective | 14000 MHz |
Memory type | GDDR6 | GDDR6 |