NVIDIA GeForce RTX 3060 Mobile vs AMD Radeon RX Vega 64
Comparative analysis of NVIDIA GeForce RTX 3060 Mobile and AMD Radeon RX Vega 64 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA GeForce RTX 3060 Mobile
- Videocard is newer: launch date 3 year(s) 5 month(s) later
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 8 nm vs 14 nm
- 3.7x lower typical power consumption: 80 Watt vs 295 Watt
- Around 40% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 20611 vs 14744
- Around 40% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 20611 vs 14744
- 2.4x better performance in GFXBench 4.0 - T-Rex (Frames): 7929 vs 3358
- 2.4x better performance in GFXBench 4.0 - T-Rex (Fps): 7929 vs 3358
- 2.4x better performance in GFXBench 4.0 - Manhattan (Frames): 8917 vs 3717
- 2.4x better performance in GFXBench 4.0 - Manhattan (Fps): 8917 vs 3717
Specifications (specs) | |
Launch date | 12 Jan 2021 vs 7 August 2017 |
Manufacturing process technology | 8 nm vs 14 nm |
Thermal Design Power (TDP) | 80 Watt vs 295 Watt |
Benchmarks | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 20611 vs 14744 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 20611 vs 14744 |
GFXBench 4.0 - T-Rex (Frames) | 7929 vs 3358 |
GFXBench 4.0 - T-Rex (Fps) | 7929 vs 3358 |
GFXBench 4.0 - Manhattan (Frames) | 8917 vs 3717 |
GFXBench 4.0 - Manhattan (Fps) | 8917 vs 3717 |
Reasons to consider the AMD Radeon RX Vega 64
- Around 39% higher core clock speed: 1247 MHz vs 900 MHz
- Around 8% higher boost clock speed: 1546 MHz vs 1425 MHz
- 2.3x more texture fill rate: 395.80 GTexel/s vs 171.0 GTexel/s
- 2.1x more pipelines: 8192 vs 3840
- Around 33% higher maximum memory size: 8 GB vs 6 GB
- Around 8% higher memory clock speed: 1890 MHz vs 1750 MHz, 14 Gbps effective
Core clock speed | 1247 MHz vs 900 MHz |
Boost clock speed | 1546 MHz vs 1425 MHz |
Texture fill rate | 395.80 GTexel/s vs 171.0 GTexel/s |
Pipelines | 8192 vs 3840 |
Maximum memory size | 8 GB vs 6 GB |
Memory clock speed | 1890 MHz vs 1750 MHz, 14 Gbps effective |
Compare benchmarks
GPU 1: NVIDIA GeForce RTX 3060 Mobile
GPU 2: AMD Radeon RX Vega 64
GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - T-Rex (Fps) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - Manhattan (Fps) |
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Name | NVIDIA GeForce RTX 3060 Mobile | AMD Radeon RX Vega 64 |
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GFXBench 4.0 - Car Chase Offscreen (Frames) | 20611 | 14744 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 20611 | 14744 |
GFXBench 4.0 - T-Rex (Frames) | 7929 | 3358 |
GFXBench 4.0 - T-Rex (Fps) | 7929 | 3358 |
GFXBench 4.0 - Manhattan (Frames) | 8917 | 3717 |
GFXBench 4.0 - Manhattan (Fps) | 8917 | 3717 |
PassMark - G3D Mark | 14391 | |
PassMark - G2D Mark | 800 | |
Geekbench - OpenCL | 204168 | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 195.478 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 2129.009 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 14.889 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 129.271 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 1328.033 | |
3DMark Fire Strike - Graphics Score | 7520 |
Compare specifications (specs)
NVIDIA GeForce RTX 3060 Mobile | AMD Radeon RX Vega 64 | |
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Essentials |
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Architecture | Ampere | GCN 5.0 |
Code name | GA106 | Vega 10 |
Launch date | 12 Jan 2021 | 7 August 2017 |
Place in performance rating | 114 | 170 |
Type | Laptop | Desktop |
Design | Radeon RX Vega Series | |
Launch price (MSRP) | $499 | |
Price now | $449.99 | |
Value for money (0-100) | 41.07 | |
Technical info |
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Boost clock speed | 1425 MHz | 1546 MHz |
Core clock speed | 900 MHz | 1247 MHz |
Manufacturing process technology | 8 nm | 14 nm |
Peak Double Precision (FP64) Performance | 171.0 GFLOPS (1:64) | 840 GFLOPs |
Peak Half Precision (FP16) Performance | 10.94 TFLOPS (1:1) | 26.7 TFLOPs |
Peak Single Precision (FP32) Performance | 10.94 TFLOPS | 13.4 TFLOPs |
Pipelines | 3840 | 8192 |
Pixel fill rate | 68.40 GPixel/s | 98.90 GP/s |
Texture fill rate | 171.0 GTexel/s | 395.80 GTexel/s |
Thermal Design Power (TDP) | 80 Watt | 295 Watt |
Transistor count | 12000 million | 12,500 million |
Compute units | 64 | |
Floating-point performance | 12.7 TFLOPs | |
Render output units | 64 | |
Stream Processors | 4096 | |
Texture Units | 256 | |
Video outputs and ports |
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Display Connectors | Portable Device Dependent | 1x HDMI, 3x DisplayPort |
DisplayPort support | ||
Dual-link DVI support | ||
HDMI | ||
VGA | ||
Compatibility, dimensions and requirements |
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Height | PCIe 4.0 x16 | |
Interface | PCIe 4.0 x16 | PCIe 3.0 x16 |
Supplementary power connectors | None | 2x 8-pin |
Length | 279 mm | |
Recommended system power (PSU) | 750 Watt | |
API support |
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DirectX | 12 Ultimate (12_2) | 12 |
OpenCL | 3.0 | 2.0 |
OpenGL | 4.6 | 4.5 |
Shader Model | 6.7 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 6 GB | 8 GB |
Memory bandwidth | 336.0 GB/s | 483.8 GB/s |
Memory bus width | 192 bit | 2048 bit |
Memory clock speed | 1750 MHz, 14 Gbps effective | 1890 MHz |
Memory type | GDDR6 | HBM2 |
Technologies |
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GPU Boost | ||
VR Ready | ||
AMD Eyefinity | ||
AMD Radeon™ Chill | ||
AMD Radeon™ ReLive | ||
FreeSync | ||
PowerTune | ||
TressFX | ||
TrueAudio | ||
Unified Video Decoder (UVD) | ||
Video Code Engine (VCE) | ||
Virtual Super Resolution (VSR) | ||
ZeroCore |