NVIDIA RTX A1000 Mobile vs NVIDIA RTX A2000 Mobile
Comparative analysis of NVIDIA RTX A1000 Mobile and NVIDIA RTX A2000 Mobile videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: PassMark - G2D Mark, PassMark - G3D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps).
Differences
Reasons to consider the NVIDIA RTX A1000 Mobile
- Around 58% lower typical power consumption: 60 Watt vs 95 Watt
- Around 7% better performance in PassMark - G2D Mark: 529 vs 493
Specifications (specs) | |
Thermal Design Power (TDP) | 60 Watt vs 95 Watt |
Benchmarks | |
PassMark - G2D Mark | 529 vs 493 |
Reasons to consider the NVIDIA RTX A2000 Mobile
- Around 17% higher core clock speed: 735 MHz vs 630 MHz
- Around 59% higher boost clock speed: 1815 MHz vs 1140 MHz
- Around 99% higher texture fill rate: 145.2 GTexel/s vs 72.96 GTexel/s
- Around 25% higher pipelines: 2560 vs 2048
- Around 9% higher memory clock speed: 1500 MHz (12 Gbps effective) vs 1375 MHz, 11 Gbps effective
- Around 2% better performance in PassMark - G3D Mark: 9765 vs 9576
- Around 16% better performance in Geekbench - OpenCL: 56688 vs 49026
Specifications (specs) | |
Core clock speed | 735 MHz vs 630 MHz |
Boost clock speed | 1815 MHz vs 1140 MHz |
Texture fill rate | 145.2 GTexel/s vs 72.96 GTexel/s |
Pipelines | 2560 vs 2048 |
Memory clock speed | 1500 MHz (12 Gbps effective) vs 1375 MHz, 11 Gbps effective |
Benchmarks | |
PassMark - G3D Mark | 9765 vs 9576 |
Geekbench - OpenCL | 56688 vs 49026 |
Compare benchmarks
GPU 1: NVIDIA RTX A1000 Mobile
GPU 2: NVIDIA RTX A2000 Mobile
PassMark - G2D Mark |
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PassMark - G3D Mark |
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Geekbench - OpenCL |
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Name | NVIDIA RTX A1000 Mobile | NVIDIA RTX A2000 Mobile |
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PassMark - G2D Mark | 529 | 493 |
PassMark - G3D Mark | 9576 | 9765 |
Geekbench - OpenCL | 49026 | 56688 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 202.984 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 2138.158 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 16.498 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 151.433 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 729.947 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 12750 | |
GFXBench 4.0 - Manhattan (Frames) | 3708 | |
GFXBench 4.0 - T-Rex (Frames) | 3355 | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 12750 | |
GFXBench 4.0 - Manhattan (Fps) | 3708 | |
GFXBench 4.0 - T-Rex (Fps) | 3355 |
Compare specifications (specs)
NVIDIA RTX A1000 Mobile | NVIDIA RTX A2000 Mobile | |
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Essentials |
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Architecture | Ampere | Ampere |
Code name | GA107 | GA106 |
Launch date | 2022 | |
Place in performance rating | 199 | 272 |
Technical info |
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Boost clock speed | 1140 MHz | 1815 MHz |
Core clock speed | 630 MHz | 735 MHz |
Manufacturing process technology | 8 nm | 8 nm |
Peak Double Precision (FP64) Performance | 72.96 GFLOPS (1:64) | 145.2 GFLOPS (1:64) |
Peak Half Precision (FP16) Performance | 4.669 TFLOPS (1:1) | 9.293 TFLOPS (1:1) |
Peak Single Precision (FP32) Performance | 4.669 TFLOPS | 9.293 TFLOPS |
Pipelines | 2048 | 2560 |
Pixel fill rate | 54.72 GPixel/s | 87.12 GPixel/s |
Texture fill rate | 72.96 GTexel/s | 145.2 GTexel/s |
Thermal Design Power (TDP) | 60 Watt | 95 Watt |
Transistor count | 13250 million | |
Video outputs and ports |
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Display Connectors | Portable Device Dependent | No outputs |
Compatibility, dimensions and requirements |
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Form factor | IGP | |
Interface | PCIe 4.0 x16 | PCIe 4.0 x16 |
Supplementary power connectors | None | None |
API support |
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DirectX | 12 Ultimate (12_2) | 12.2 |
OpenCL | 3.0 | 3.0 |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.7 | 6.6 |
Vulkan | ||
Memory |
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Maximum RAM amount | 4 GB | 4 GB |
Memory bandwidth | 176.0 GB/s | 192 GB/s |
Memory bus width | 128 bit | 128 bit |
Memory clock speed | 1375 MHz, 11 Gbps effective | 1500 MHz (12 Gbps effective) |
Memory type | GDDR6 | GDDR6 |