NVIDIA RTX A2000 Mobile videocard review
RTX A2000 Mobile videocard released by NVIDIA. The videocard is based on Ampere microarchitecture codenamed GA106.
Core clock speed - 735 MHz. Boost clock speed - 1815 MHz. Texture fill rate - 145.2 GTexel/s. Pipelines - 2560. Manufacturing process technology - 8 nm. Transistors count - 13250 million. Power consumption (TDP) - 95 Watt.
Memory type: GDDR6. Maximum RAM amount - 4 GB. Memory bus width - 128 bit. Memory clock speed - 1500 MHz (12 Gbps effective). Memory bandwidth - 192 GB/s.
Benchmarks
| PassMark G3D Mark |
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| PassMark G2D Mark |
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| Geekbench OpenCL |
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| CompuBench 1.5 Desktop Face Detection |
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| CompuBench 1.5 Desktop Ocean Surface Simulation |
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| CompuBench 1.5 Desktop T-Rex |
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| CompuBench 1.5 Desktop Video Composition |
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| CompuBench 1.5 Desktop Bitcoin Mining |
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| GFXBench 4.0 Car Chase Offscreen |
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| GFXBench 4.0 Manhattan |
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| GFXBench 4.0 T-Rex |
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| GFXBench 4.0 Car Chase Offscreen |
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| GFXBench 4.0 Manhattan |
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| GFXBench 4.0 T-Rex |
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| Name | Value |
|---|---|
| PassMark - G3D Mark | 9765 |
| PassMark - G2D Mark | 493 |
| Geekbench - OpenCL | 56688 |
| CompuBench 1.5 Desktop - Face Detection | 202.984 mPixels/s |
| CompuBench 1.5 Desktop - Ocean Surface Simulation | 2138.158 Frames/s |
| CompuBench 1.5 Desktop - T-Rex | 16.498 Frames/s |
| CompuBench 1.5 Desktop - Video Composition | 151.433 Frames/s |
| CompuBench 1.5 Desktop - Bitcoin Mining | 729.947 mHash/s |
| GFXBench 4.0 - Car Chase Offscreen | 12750 Frames |
| GFXBench 4.0 - Manhattan | 3708 Frames |
| GFXBench 4.0 - T-Rex | 3355 Frames |
| GFXBench 4.0 - Car Chase Offscreen | 12750.000 Fps |
| GFXBench 4.0 - Manhattan | 3708.000 Fps |
| GFXBench 4.0 - T-Rex | 3355.000 Fps |
Specifications (specs)
Essentials |
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| Architecture | Ampere |
| Code name | GA106 |
| Place in performance rating | 272 |
Technical info |
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| Boost clock speed | 1815 MHz |
| Core clock speed | 735 MHz |
| Manufacturing process technology | 8 nm |
| Peak Double Precision (FP64) Performance | 145.2 GFLOPS (1:64) |
| Peak Half Precision (FP16) Performance | 9.293 TFLOPS (1:1) |
| Peak Single Precision (FP32) Performance | 9.293 TFLOPS |
| Pipelines | 2560 |
| Pixel fill rate | 87.12 GPixel/s |
| Texture fill rate | 145.2 GTexel/s |
| Thermal Design Power (TDP) | 95 Watt |
| Transistor count | 13250 million |
Video outputs and ports |
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| Display Connectors | No outputs |
Compatibility, dimensions and requirements |
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| Interface | PCIe 4.0 x16 |
| Supplementary power connectors | None |
API support |
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| DirectX | 12.2 |
| OpenCL | 3.0 |
| OpenGL | 4.6 |
| Shader Model | 6.6 |
| Vulkan | |
Memory |
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| Maximum RAM amount | 4 GB |
| Memory bandwidth | 192 GB/s |
| Memory bus width | 128 bit |
| Memory clock speed | 1500 MHz (12 Gbps effective) |
| Memory type | GDDR6 |

