NVIDIA RTX A4500 vs NVIDIA GeForce RTX 3080
Comparative analysis of NVIDIA RTX A4500 and NVIDIA GeForce RTX 3080 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: PassMark - G2D Mark, PassMark - G3D Mark, Geekbench - OpenCL, 3DMark Fire Strike - Graphics Score, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps).
Differences
Reasons to consider the NVIDIA RTX A4500
- Videocard is newer: launch date 1 year(s) 2 month(s) later
- Around 60% lower typical power consumption: 200 Watt vs 320 Watt
- 2x more maximum memory size: 20 GB vs 10 GB
- Around 68% higher memory clock speed: 2000 MHz, 16 Gbps effective vs 1188 MHz, 19 Gbps effective
Launch date | 23 Nov 2021 vs 1 Sep 2020 |
Thermal Design Power (TDP) | 200 Watt vs 320 Watt |
Maximum memory size | 20 GB vs 10 GB |
Memory clock speed | 2000 MHz, 16 Gbps effective vs 1188 MHz, 19 Gbps effective |
Reasons to consider the NVIDIA GeForce RTX 3080
- Around 37% higher core clock speed: 1440 MHz vs 1050 MHz
- Around 4% higher boost clock speed: 1710 MHz vs 1650 MHz
- Around 26% higher texture fill rate: 465.1 GTexel/s vs 369.6 GTexel/s
- Around 21% higher pipelines: 8704 vs 7168
- Around 18% better performance in PassMark - G3D Mark: 25146 vs 21280
- Around 17% better performance in Geekbench - OpenCL: 167014 vs 142326
- Around 38% better performance in 3DMark Fire Strike - Graphics Score: 4420 vs 3196
Specifications (specs) | |
Core clock speed | 1440 MHz vs 1050 MHz |
Boost clock speed | 1710 MHz vs 1650 MHz |
Texture fill rate | 465.1 GTexel/s vs 369.6 GTexel/s |
Pipelines | 8704 vs 7168 |
Benchmarks | |
PassMark - G2D Mark | 1053 vs 1051 |
PassMark - G3D Mark | 25146 vs 21280 |
Geekbench - OpenCL | 167014 vs 142326 |
3DMark Fire Strike - Graphics Score | 4420 vs 3196 |
Compare benchmarks
GPU 1: NVIDIA RTX A4500
GPU 2: NVIDIA GeForce RTX 3080
PassMark - G2D Mark |
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PassMark - G3D Mark |
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Geekbench - OpenCL |
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3DMark Fire Strike - Graphics Score |
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Name | NVIDIA RTX A4500 | NVIDIA GeForce RTX 3080 |
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PassMark - G2D Mark | 1051 | 1053 |
PassMark - G3D Mark | 21280 | 25146 |
Geekbench - OpenCL | 142326 | 167014 |
3DMark Fire Strike - Graphics Score | 3196 | 4420 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 457.414 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 6022.79 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 51.221 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 175.219 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 2381.93 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 34537 | |
GFXBench 4.0 - Manhattan (Frames) | 3716 | |
GFXBench 4.0 - T-Rex (Frames) | 3356 | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 34537 | |
GFXBench 4.0 - Manhattan (Fps) | 3716 | |
GFXBench 4.0 - T-Rex (Fps) | 3356 |
Compare specifications (specs)
NVIDIA RTX A4500 | NVIDIA GeForce RTX 3080 | |
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Essentials |
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Architecture | Ampere | Ampere |
Code name | GA102 | GA102 |
Launch date | 23 Nov 2021 | 1 Sep 2020 |
Place in performance rating | 55 | 56 |
Launch price (MSRP) | $699 | |
Type | Desktop | |
Technical info |
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Boost clock speed | 1650 MHz | 1710 MHz |
Core clock speed | 1050 MHz | 1440 MHz |
Manufacturing process technology | 8 nm | 8 nm |
Peak Double Precision (FP64) Performance | 739.2 GFLOPS (1:32) | 465.1 GFLOPS (1:64) |
Peak Half Precision (FP16) Performance | 23.65 TFLOPS (1:1) | 29.77 TFLOPS (1:1) |
Peak Single Precision (FP32) Performance | 23.65 TFLOPS | 29.77 TFLOPS |
Pipelines | 7168 | 8704 |
Pixel fill rate | 158.4 GPixel/s | 164.2 GPixel/s |
Texture fill rate | 369.6 GTexel/s | 465.1 GTexel/s |
Thermal Design Power (TDP) | 200 Watt | 320 Watt |
Transistor count | 28300 million | 28300 million |
Video outputs and ports |
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Display Connectors | 4x DisplayPort 1.4a | 1x HDMI 2.1, 3x DisplayPort 1.4a |
Compatibility, dimensions and requirements |
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Form factor | Dual-slot | Dual-slot |
Interface | PCIe 4.0 x16 | PCIe 4.0 x16 |
Length | 267 mm, 10.5 inches | 285 mm, 11.2 inches |
Recommended system power (PSU) | 550 Watt | 700 Watt |
Supplementary power connectors | 1x 8-pin | 1x 12-pin |
Width | 112 mm, 4.4 inches | 112 mm, 4.4 inches |
Height | 40 mm, 1.6 inches | |
API support |
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DirectX | 12 Ultimate (12_2) | 12 Ultimate (12_2) |
OpenCL | 3.0 | 3.0 |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.7 | 6.7 |
Vulkan | ||
Memory |
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Maximum RAM amount | 20 GB | 10 GB |
Memory bandwidth | 640.0 GB/s | 760.3 GB/s |
Memory bus width | 320 bit | 320 bit |
Memory clock speed | 2000 MHz, 16 Gbps effective | 1188 MHz, 19 Gbps effective |
Memory type | GDDR6 | GDDR6X |