NVIDIA RTX A500 Mobile vs ATI FireGL V3350
Comparative analysis of NVIDIA RTX A500 Mobile and ATI FireGL V3350 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: Geekbench - OpenCL, PassMark - G3D Mark, PassMark - G2D Mark.
Differences
Reasons to consider the NVIDIA RTX A500 Mobile
- Videocard is newer: launch date 16 year(s) 5 month(s) later
- Around 39% higher core clock speed: 832 MHz vs 600 MHz
- 40987.5x more texture fill rate: 98.37 GTexel/s vs 2.4 GTexel / s
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 8 nm vs 90 nm
- 16x more maximum memory size: 4 GB vs 256 MB
- Around 88% higher memory clock speed: 1500 MHz, 12 Gbps effective vs 800 MHz
Launch date | 22 Mar 2022 vs 1 October 2005 |
Core clock speed | 832 MHz vs 600 MHz |
Texture fill rate | 98.37 GTexel/s vs 2.4 GTexel / s |
Manufacturing process technology | 8 nm vs 90 nm |
Maximum memory size | 4 GB vs 256 MB |
Memory clock speed | 1500 MHz, 12 Gbps effective vs 800 MHz |
Compare benchmarks
GPU 1: NVIDIA RTX A500 Mobile
GPU 2: ATI FireGL V3350
Name | NVIDIA RTX A500 Mobile | ATI FireGL V3350 |
---|---|---|
Geekbench - OpenCL | 41433 | |
PassMark - G3D Mark | 69 | |
PassMark - G2D Mark | 336 |
Compare specifications (specs)
NVIDIA RTX A500 Mobile | ATI FireGL V3350 | |
---|---|---|
Essentials |
||
Architecture | Ampere | R500 |
Code name | GA107S | RV515 |
Launch date | 22 Mar 2022 | 1 October 2005 |
Place in performance rating | 511 | 510 |
Type | Workstation | |
Technical info |
||
Boost clock speed | 1537 MHz | |
Core clock speed | 832 MHz | 600 MHz |
Manufacturing process technology | 8 nm | 90 nm |
Peak Double Precision (FP64) Performance | 98.37 GFLOPS (1:64) | |
Peak Half Precision (FP16) Performance | 6.296 TFLOPS (1:1) | |
Peak Single Precision (FP32) Performance | 6.296 TFLOPS | |
Pipelines | 2048 | |
Pixel fill rate | 73.78 GPixel/s | |
Texture fill rate | 98.37 GTexel/s | 2.4 GTexel / s |
Transistor count | 107 million | |
Video outputs and ports |
||
Display Connectors | Portable Device Dependent | No outputs |
Compatibility, dimensions and requirements |
||
Form factor | IGP | |
Interface | PCIe 4.0 x16 | PCIe 1.0 x16 |
Supplementary power connectors | None | None |
API support |
||
DirectX | 12 Ultimate (12_2) | 9.0c |
OpenCL | 3.0 | |
OpenGL | 4.6 | 2.0 |
Shader Model | 6.7 | |
Vulkan | ||
Memory |
||
Maximum RAM amount | 4 GB | 256 MB |
Memory bandwidth | 96.00 GB/s | 6.4 GB / s |
Memory bus width | 64 bit | 64 Bit |
Memory clock speed | 1500 MHz, 12 Gbps effective | 800 MHz |
Memory type | GDDR6 | DDR2 |