NVIDIA RTX A500 Mobile vs NVIDIA GeForce PCX 5750

Comparative analysis of NVIDIA RTX A500 Mobile and NVIDIA GeForce PCX 5750 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: Geekbench - OpenCL, PassMark - G3D Mark, PassMark - G2D Mark.

 

Differences

Reasons to consider the NVIDIA RTX A500 Mobile

  • Videocard is newer: launch date 18 year(s) 1 month(s) later
  • Around 96% higher core clock speed: 832 MHz vs 425 MHz
  • 57864.7x more texture fill rate: 98.37 GTexel/s vs 1.7 GTexel / s
  • A newer manufacturing process allows for a more powerful, yet cooler running videocard: 8 nm vs 130 nm
  • 32x more maximum memory size: 4 GB vs 128 MB
  • 2.7x more memory clock speed: 1500 MHz, 12 Gbps effective vs 550 MHz
Launch date 22 Mar 2022 vs 17 February 2004
Core clock speed 832 MHz vs 425 MHz
Texture fill rate 98.37 GTexel/s vs 1.7 GTexel / s
Manufacturing process technology 8 nm vs 130 nm
Maximum memory size 4 GB vs 128 MB
Memory clock speed 1500 MHz, 12 Gbps effective vs 550 MHz

Compare benchmarks

GPU 1: NVIDIA RTX A500 Mobile
GPU 2: NVIDIA GeForce PCX 5750

Name NVIDIA RTX A500 Mobile NVIDIA GeForce PCX 5750
Geekbench - OpenCL 41565
PassMark - G3D Mark 35
PassMark - G2D Mark 310

Compare specifications (specs)

NVIDIA RTX A500 Mobile NVIDIA GeForce PCX 5750

Essentials

Architecture Ampere Rankine
Code name GA107S NV39
Launch date 22 Mar 2022 17 February 2004
Place in performance rating 522 525
Type Desktop

Technical info

Boost clock speed 1537 MHz
Core clock speed 832 MHz 425 MHz
Manufacturing process technology 8 nm 130 nm
Peak Double Precision (FP64) Performance 98.37 GFLOPS (1:64)
Peak Half Precision (FP16) Performance 6.296 TFLOPS (1:1)
Peak Single Precision (FP32) Performance 6.296 TFLOPS
Pipelines 2048
Pixel fill rate 73.78 GPixel/s
Texture fill rate 98.37 GTexel/s 1.7 GTexel / s
Thermal Design Power (TDP) 50 Watt
Transistor count 82 million

Video outputs and ports

Display Connectors Portable Device Dependent 1x DVI, 1x VGA, 1x S-Video

Compatibility, dimensions and requirements

Form factor IGP
Interface PCIe 4.0 x16 PCIe 1.0 x16
Supplementary power connectors None None
Length 168 mm

API support

DirectX 12 Ultimate (12_2) 9.0a
OpenCL 3.0
OpenGL 4.6 1.5 (2.1)
Shader Model 6.7
Vulkan

Memory

Maximum RAM amount 4 GB 128 MB
Memory bandwidth 96.00 GB/s 8.8 GB / s
Memory bus width 64 bit 128 Bit
Memory clock speed 1500 MHz, 12 Gbps effective 550 MHz
Memory type GDDR6 DDR