NVIDIA Quadro FX 2000 vs NVIDIA GeForce2 Ultra

Comparative analysis of NVIDIA Quadro FX 2000 and NVIDIA GeForce2 Ultra videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: PassMark - G2D Mark, PassMark - G3D Mark.

 

Differences

Reasons to consider the NVIDIA Quadro FX 2000

  • Videocard is newer: launch date 2 year(s) 5 month(s) later
  • Around 60% higher core clock speed: 400 MHz vs 250 MHz
  • Around 60% higher texture fill rate: 3.2 GTexel / s vs 2 GTexel / s
  • A newer manufacturing process allows for a more powerful, yet cooler running videocard: 130 nm vs 180 nm
  • 2x more maximum memory size: 128 MB vs 64 MB
  • Around 74% higher memory clock speed: 800 MHz vs 460 MHz
  • 3x better performance in PassMark - G3D Mark: 18 vs 6
Specifications (specs)
Launch date 21 January 2003 vs 14 August 2000
Core clock speed 400 MHz vs 250 MHz
Texture fill rate 3.2 GTexel / s vs 2 GTexel / s
Manufacturing process technology 130 nm vs 180 nm
Maximum memory size 128 MB vs 64 MB
Memory clock speed 800 MHz vs 460 MHz
Benchmarks
PassMark - G3D Mark 18 vs 6

Reasons to consider the NVIDIA GeForce2 Ultra

  • Around 1% better performance in PassMark - G2D Mark: 147 vs 146
Benchmarks
PassMark - G2D Mark 147 vs 146

Compare benchmarks

GPU 1: NVIDIA Quadro FX 2000
GPU 2: NVIDIA GeForce2 Ultra

PassMark - G2D Mark
GPU 1
GPU 2
146
147
PassMark - G3D Mark
GPU 1
GPU 2
18
6
Name NVIDIA Quadro FX 2000 NVIDIA GeForce2 Ultra
PassMark - G2D Mark 146 147
PassMark - G3D Mark 18 6

Compare specifications (specs)

NVIDIA Quadro FX 2000 NVIDIA GeForce2 Ultra

Essentials

Architecture Rankine Celsius
Code name NV30 NV15 A4
Launch date 21 January 2003 14 August 2000
Place in performance rating 1117 1119
Type Workstation Desktop
Launch price (MSRP) $499

Technical info

Core clock speed 400 MHz 250 MHz
Manufacturing process technology 130 nm 180 nm
Texture fill rate 3.2 GTexel / s 2 GTexel / s
Transistor count 125 million 25 million

Video outputs and ports

Display Connectors 2x DVI, 1x S-Video 1x DVI, 1x VGA, 1x S-Video

Compatibility, dimensions and requirements

Interface AGP 8x AGP 4x
Supplementary power connectors 1x Molex None
Length 183 mm

API support

DirectX 9.0a 7.0
OpenGL 1.5 (2.1) 1.2

Memory

Maximum RAM amount 128 MB 64 MB
Memory bandwidth 12.8 GB / s 7.36 GB / s
Memory bus width 128 Bit 128 Bit
Memory clock speed 800 MHz 460 MHz
Memory type DDR2 DDR