AMD Radeon RX 460 (Laptop) videocard review
Radeon RX 460 (Laptop) videocard released by AMD; release date: 8 August 2016. At the time of release, the videocard cost $86. The videocard is designed for desktop-computers and based on GCN 4.0 microarchitecture codenamed Baffin.
Core clock speed - 1090 MHz. Boost clock speed - 1200 MHz. Texture fill rate - 66.08 GTexel / s. Pipelines - 896. Floating-point performance - 2.2 TFLOPs. Manufacturing process technology - 14 nm. Transistors count - 3,000 million. Power consumption (TDP) - 70 Watt.
Memory type: GDDR5. Maximum RAM amount - 2 GB. Memory bus width - 128 bit. Memory clock speed - 7000 MHz. Memory bandwidth - 112 GB/s. Shared memory - 0.
Benchmarks
| Geekbench OpenCL |
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| 3DMark Fire Strike Graphics Score |
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| CompuBench 1.5 Desktop Face Detection |
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| CompuBench 1.5 Desktop Ocean Surface Simulation |
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| CompuBench 1.5 Desktop T-Rex |
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| CompuBench 1.5 Desktop Video Composition |
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| CompuBench 1.5 Desktop Bitcoin Mining |
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| Name | Value |
|---|---|
| Geekbench - OpenCL | 65217 |
| 3DMark Fire Strike - Graphics Score | 1730 |
| CompuBench 1.5 Desktop - Face Detection | 55.000 mPixels/s |
| CompuBench 1.5 Desktop - Ocean Surface Simulation | 970.421 Frames/s |
| CompuBench 1.5 Desktop - T-Rex | 4.656 Frames/s |
| CompuBench 1.5 Desktop - Video Composition | 76.881 Frames/s |
| CompuBench 1.5 Desktop - Bitcoin Mining | 237.944 mHash/s |
Games performance
F1 2017 (2017)
| Low, 1280x720 | 37.00 |
| Medium, 1920x1080 | 27.00 |
| High, 1920x1080 | 24.00 |
| Ultra, 1920x1080 | 20.00 |
Dirt 4 (2017)
| Low, 1280x720 | 95.40 |
| Medium, 1920x1080 | 60.70 |
| High, 1920x1080 | 39.60 |
| Ultra, 1920x1080 | 22.40 |
Prey (2017)
| Low, 1280x720 | 57.50 |
| Medium, 1920x1080 | 49.20 |
| High, 1920x1080 | 36.40 |
| Ultra, 1920x1080 | 30.30 |
Overwatch (2016)
| Low, 1280x720 | 100.00 |
| High, 1920x1080 | 79.70 |
| Ultra, 1920x1080 | 43.00 |
Ashes of the Singularity (2016)
| Medium, 1920x1080 | 24.20 |
| High, 1920x1080 | 21.00 |
Rise of the Tomb Raider (2016)
| Low, 1024x768 | 61.50 |
| High, 1920x1080 | 28.40 |
| Ultra, 1920x1080 | 19.70 |
Fallout 4 (2015)
| Low, 1280x720 | 55.40 |
| High, 1920x1080 | 32.30 |
| Ultra, 1920x1080 | 27.70 |
The Witcher 3 (2015)
| Low, 1024x768 | 71.70 |
| High, 1920x1080 | 29.60 |
| Ultra, 1920x1080 | 17.20 |
Thief (2014)
| Low, 1024x768 | 24.70 |
Metro: Last Light (2013)
| Low, 1024x768 | 42.60 |
| Ultra, 1920x1080 | 29.50 |
BioShock Infinite (2013)
| Low, 1280x720 | 96.00 |
| Ultra, 1920x1080 | 41.40 |
StarCraft II: Heart of the Swarm (2013)
| Low, 1024x768 | 175.30 |
| Ultra, 1920x1080 | 48.70 |
Specifications (specs)
Essentials |
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| Architecture | GCN 4.0 |
| Code name | Baffin |
| Design | Radeon RX 400 Series |
| GCN generation | 4th Gen |
| Launch date | 8 August 2016 |
| Launch price (MSRP) | $86 |
| Place in performance rating | 673 |
| Price now | $179.50 |
| Type | Desktop |
| Value for money (0-100) | 26.72 |
Technical info |
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| Boost clock speed | 1200 MHz |
| Compute units | 14 |
| Core clock speed | 1090 MHz |
| Floating-point performance | 2.2 TFLOPs |
| GPU Power | 35-48 Watt |
| Manufacturing process technology | 14 nm |
| Pipelines | 896 |
| Stream Processors | 896 |
| Texture fill rate | 66.08 GTexel / s |
| Thermal Design Power (TDP) | 70 Watt |
| Transistor count | 3,000 million |
Video outputs and ports |
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| Display Connectors | No outputs |
| VGA | |
Compatibility, dimensions and requirements |
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| Bridgeless CrossFire | |
| Interface | MXM-B (3.0) |
| Laptop size | large |
| Recommended system power (PSU) | 400 Watt |
API support |
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| DirectX | 12 |
| OpenCL | 2.0 |
| OpenGL | 4.5 |
| Vulkan | |
Memory |
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| Maximum RAM amount | 2 GB |
| Memory bandwidth | 112 GB/s |
| Memory bus width | 128 bit |
| Memory clock speed | 7000 MHz |
| Memory type | GDDR5 |
| Shared memory | 0 |
Technologies |
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| 4K H264 Decode | |
| 4K H264 Encode | |
| AMD Eyefinity | |
| AMD Radeon™ Chill | |
| AMD Radeon™ ReLive | |
| DisplayPort 1.3 HBR / 1.4 HDR Ready | |
| FreeSync | |
| H265/HEVC Decode | |
| H265/HEVC Encode | |
| HDMI 2.0 | |
| HDMI 4K Support | |
| PowerTune | |
| Unified Video Decoder (UVD) | |
| Video Code Engine (VCE) | |
| Virtual Super Resolution (VSR) | |
| ZeroCore | |

