AMD Radeon 660M vs AMD Radeon RX Vega 8
Comparative analysis of AMD Radeon 660M and AMD Radeon RX Vega 8 videocards for all known characteristics in the following categories: Essentials, Technical info, Compatibility, dimensions and requirements, API support. Benchmark videocards performance analysis: Geekbench - OpenCL, 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the AMD Radeon 660M
- Videocard is newer: launch date 4 year(s) 2 month(s) later
- Around 58% higher boost clock speed: 1900 MHz vs 1200 MHz
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 6 nm vs 14 nm
Launch date | 4 Jan 2022 vs 26 Oct 2017 |
Boost clock speed | 1900 MHz vs 1200 MHz |
Manufacturing process technology | 6 nm vs 14 nm |
Reasons to consider the AMD Radeon RX Vega 8
- Around 33% higher pipelines: 512 vs 384
Pipelines | 512 vs 384 |
Compare benchmarks
GPU 1: AMD Radeon 660M
GPU 2: AMD Radeon RX Vega 8
Name | AMD Radeon 660M | AMD Radeon RX Vega 8 |
---|---|---|
Geekbench - OpenCL | 13430 | |
3DMark Fire Strike - Graphics Score | 1429 |
Compare specifications (specs)
AMD Radeon 660M | AMD Radeon RX Vega 8 | |
---|---|---|
Essentials |
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Architecture | RDNA 2.0 | Vega |
Code name | Rembrandt | Vega Raven Ridge |
Launch date | 4 Jan 2022 | 26 Oct 2017 |
Place in performance rating | 1356 | 1357 |
Type | Laptop | |
Technical info |
||
Boost clock speed | 1900 MHz | 1200 MHz |
Compute units | 6 | |
Core clock speed | 1500 MHz | |
Manufacturing process technology | 6 nm | 14 nm |
Peak Double Precision (FP64) Performance | 91.20 GFLOPS (1:16) | |
Peak Half Precision (FP16) Performance | 2.918 TFLOPS (2:1) | |
Peak Single Precision (FP32) Performance | 1459 GFLOPS | |
Pipelines | 384 | 512 |
Pixel fill rate | 30.40 GPixel/s | |
Texture fill rate | 45.60 GTexel/s | |
Thermal Design Power (TDP) | 15 Watt | |
Transistor count | 13100 million | |
Compatibility, dimensions and requirements |
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Form factor | IGP | |
Interface | PCIe 4.0 x8 | |
API support |
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DirectX | 12.2 | 12.1 |
OpenCL | 2.0 | |
OpenGL | 4.6 | |
Shader Model | 6.7 | |
Vulkan |