AMD Radeon 680M vs AMD Radeon 660M

Comparative analysis of AMD Radeon 680M and AMD Radeon 660M videocards for all known characteristics in the following categories: Essentials, Technical info, Compatibility, dimensions and requirements, API support. Benchmark videocards performance analysis: 3DMark Fire Strike - Graphics Score, Geekbench - OpenCL.

 

Differences

Reasons to consider the AMD Radeon 680M

  • Around 33% higher core clock speed: 2000 MHz vs 1500 MHz
  • Around 16% higher boost clock speed: 2200 MHz vs 1900 MHz
  • 2.3x more texture fill rate: 105.6 GTexel/s vs 45.60 GTexel/s
  • 2x more pipelines: 768 vs 384
  • Around 98% better performance in Geekbench - OpenCL: 26608 vs 13432
Specifications (specs)
Core clock speed 2000 MHz vs 1500 MHz
Boost clock speed 2200 MHz vs 1900 MHz
Texture fill rate 105.6 GTexel/s vs 45.60 GTexel/s
Pipelines 768 vs 384
Benchmarks
Geekbench - OpenCL 26608 vs 13432

Compare benchmarks

GPU 1: AMD Radeon 680M
GPU 2: AMD Radeon 660M

Geekbench - OpenCL
GPU 1
GPU 2
26608
13432
Name AMD Radeon 680M AMD Radeon 660M
3DMark Fire Strike - Graphics Score 378
Geekbench - OpenCL 26608 13432

Compare specifications (specs)

AMD Radeon 680M AMD Radeon 660M

Essentials

Architecture RDNA 2.0 RDNA 2.0
Code name Rembrandt Rembrandt
Launch date 4 Jan 2022 4 Jan 2022
Place in performance rating 1232 1349

Technical info

Boost clock speed 2200 MHz 1900 MHz
Compute units 12 6
Core clock speed 2000 MHz 1500 MHz
Manufacturing process technology 6 nm 6 nm
Peak Double Precision (FP64) Performance 211.2 GFLOPS (1:16) 91.20 GFLOPS (1:16)
Peak Half Precision (FP16) Performance 6.758 TFLOPS (2:1) 2.918 TFLOPS (2:1)
Peak Single Precision (FP32) Performance 3.379 TFLOPS 1459 GFLOPS
Pipelines 768 384
Pixel fill rate 70.40 GPixel/s 30.40 GPixel/s
Texture fill rate 105.6 GTexel/s 45.60 GTexel/s
Thermal Design Power (TDP) 15 Watt 15 Watt
Transistor count 13100 million 13100 million

Compatibility, dimensions and requirements

Form factor IGP IGP
Interface PCIe 4.0 x8 PCIe 4.0 x8

API support

DirectX 12.2 12.2
OpenCL 2.0 2.0
OpenGL 4.6 4.6
Shader Model 6.7 6.7
Vulkan