AMD Radeon 680M vs AMD Radeon 660M
Comparative analysis of AMD Radeon 680M and AMD Radeon 660M videocards for all known characteristics in the following categories: Essentials, Technical info, Compatibility, dimensions and requirements, API support. Benchmark videocards performance analysis: 3DMark Fire Strike - Graphics Score, Geekbench - OpenCL.
Differences
Reasons to consider the AMD Radeon 680M
- Around 33% higher core clock speed: 2000 MHz vs 1500 MHz
- Around 16% higher boost clock speed: 2200 MHz vs 1900 MHz
- 2.3x more texture fill rate: 105.6 GTexel/s vs 45.60 GTexel/s
- 2x more pipelines: 768 vs 384
- Around 98% better performance in Geekbench - OpenCL: 26608 vs 13432
Specifications (specs) | |
Core clock speed | 2000 MHz vs 1500 MHz |
Boost clock speed | 2200 MHz vs 1900 MHz |
Texture fill rate | 105.6 GTexel/s vs 45.60 GTexel/s |
Pipelines | 768 vs 384 |
Benchmarks | |
Geekbench - OpenCL | 26608 vs 13432 |
Compare benchmarks
GPU 1: AMD Radeon 680M
GPU 2: AMD Radeon 660M
Geekbench - OpenCL |
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Name | AMD Radeon 680M | AMD Radeon 660M |
---|---|---|
3DMark Fire Strike - Graphics Score | 378 | |
Geekbench - OpenCL | 26608 | 13432 |
Compare specifications (specs)
AMD Radeon 680M | AMD Radeon 660M | |
---|---|---|
Essentials |
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Architecture | RDNA 2.0 | RDNA 2.0 |
Code name | Rembrandt | Rembrandt |
Launch date | 4 Jan 2022 | 4 Jan 2022 |
Place in performance rating | 1232 | 1349 |
Technical info |
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Boost clock speed | 2200 MHz | 1900 MHz |
Compute units | 12 | 6 |
Core clock speed | 2000 MHz | 1500 MHz |
Manufacturing process technology | 6 nm | 6 nm |
Peak Double Precision (FP64) Performance | 211.2 GFLOPS (1:16) | 91.20 GFLOPS (1:16) |
Peak Half Precision (FP16) Performance | 6.758 TFLOPS (2:1) | 2.918 TFLOPS (2:1) |
Peak Single Precision (FP32) Performance | 3.379 TFLOPS | 1459 GFLOPS |
Pipelines | 768 | 384 |
Pixel fill rate | 70.40 GPixel/s | 30.40 GPixel/s |
Texture fill rate | 105.6 GTexel/s | 45.60 GTexel/s |
Thermal Design Power (TDP) | 15 Watt | 15 Watt |
Transistor count | 13100 million | 13100 million |
Compatibility, dimensions and requirements |
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Form factor | IGP | IGP |
Interface | PCIe 4.0 x8 | PCIe 4.0 x8 |
API support |
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DirectX | 12.2 | 12.2 |
OpenCL | 2.0 | 2.0 |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.7 | 6.7 |
Vulkan |