AMD Radeon R7 M520 vs NVIDIA GeForce 940MX
Comparative analysis of AMD Radeon R7 M520 and NVIDIA GeForce 940MX videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, Memory, API support, Technologies. Benchmark videocards performance analysis: Geekbench - OpenCL, PassMark - G3D Mark, PassMark - G2D Mark, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the AMD Radeon R7 M520
- Videocard is newer: launch date 9 month(s) later
- Around 8% higher core clock speed: 1030 MHz vs 954 MHz
- 2.9x better performance in Geekbench - OpenCL: 17889 vs 6188
Specifications (specs) | |
Launch date | 18 April 2017 vs 28 June 2016 |
Core clock speed | 1030 MHz vs 954 MHz |
Benchmarks | |
Geekbench - OpenCL | 17889 vs 6188 |
Reasons to consider the NVIDIA GeForce 940MX
- Around 16% higher texture fill rate: 23.83 GTexel / s vs 20.6 GTexel / s
- Around 20% higher pipelines: 384 vs 320
- Around 16% better floating-point performance: 762.6 gflops vs 659.2 gflops
- 2.2x lower typical power consumption: 23 Watt vs 50 Watt
- 2x more maximum memory size: 4 GB vs 2 GB
- 2.5x more memory clock speed: 5012 MHz vs 2000 MHz
Texture fill rate | 23.83 GTexel / s vs 20.6 GTexel / s |
Pipelines | 384 vs 320 |
Floating-point performance | 762.6 gflops vs 659.2 gflops |
Thermal Design Power (TDP) | 23 Watt vs 50 Watt |
Maximum memory size | 4 GB vs 2 GB |
Memory clock speed | 5012 MHz vs 2000 MHz |
Compare benchmarks
GPU 1: AMD Radeon R7 M520
GPU 2: NVIDIA GeForce 940MX
Geekbench - OpenCL |
|
|
Name | AMD Radeon R7 M520 | NVIDIA GeForce 940MX |
---|---|---|
Geekbench - OpenCL | 17889 | 6188 |
PassMark - G3D Mark | 1514 | |
PassMark - G2D Mark | 171 | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 28.91 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 312.94 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 1.83 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 27.833 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 103.937 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 2486 | |
GFXBench 4.0 - Manhattan (Frames) | 3587 | |
GFXBench 4.0 - T-Rex (Frames) | 3357 | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 2486 | |
GFXBench 4.0 - Manhattan (Fps) | 3587 | |
GFXBench 4.0 - T-Rex (Fps) | 3357 | |
3DMark Fire Strike - Graphics Score | 585 |
Compare specifications (specs)
AMD Radeon R7 M520 | NVIDIA GeForce 940MX | |
---|---|---|
Essentials |
||
Architecture | GCN 1.0 | Maxwell |
Code name | Oland | GM108 |
Launch date | 18 April 2017 | 28 June 2016 |
Place in performance rating | 1188 | 1100 |
Type | Desktop | Laptop |
Technical info |
||
Core clock speed | 1030 MHz | 954 MHz |
Floating-point performance | 659.2 gflops | 762.6 gflops |
Manufacturing process technology | 28 nm | 28 nm |
Pipelines | 320 | 384 |
Texture fill rate | 20.6 GTexel / s | 23.83 GTexel / s |
Thermal Design Power (TDP) | 50 Watt | 23 Watt |
Transistor count | 1,040 million | 1,870 million |
Boost clock speed | 993 MHz | |
Video outputs and ports |
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Display Connectors | 1x DVI, 1x HDMI, 1x VGA | No outputs |
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x8 | PCIe 3.0 x8 |
Supplementary power connectors | None | None |
Bus support | PCI Express 3.0 | |
Laptop size | medium sized | |
Memory |
||
Maximum RAM amount | 2 GB | 4 GB |
Memory bandwidth | 16 GB / s | 40.1 GB / s |
Memory bus width | 64 Bit | 64 Bit |
Memory clock speed | 2000 MHz | 5012 MHz |
Memory type | DDR3 | DDR3, GDDR5 |
Shared memory | 0 | |
API support |
||
DirectX | 12.0 (11_0) | |
OpenGL | 4.5 | |
Technologies |
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CUDA | ||
GameWorks | ||
GeForce Experience | ||
GPU Boost | ||
Optimus |