AMD Radeon RX Vega 8 Mobile vs AMD Radeon HD 7610M

Comparative analysis of AMD Radeon RX Vega 8 Mobile and AMD Radeon HD 7610M videocards for all known characteristics in the following categories: Essentials, Technical info, Compatibility, dimensions and requirements, Memory, Video outputs and ports, API support. Benchmark videocards performance analysis: PassMark - G2D Mark, PassMark - G3D Mark, Geekbench - OpenCL, GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps).

 

Differences

Reasons to consider the AMD Radeon RX Vega 8 Mobile

  • Videocard is newer: launch date 5 year(s) 10 month(s) later
  • 3.9x more texture fill rate: 35.2 GTexel / s vs 9 GTexel / s
  • Around 28% higher pipelines: 512 vs 400
  • 3.1x better floating-point performance: 1,126 gflops vs 360.0 gflops
  • A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 40 nm
  • 2x lower typical power consumption: 10 Watt vs 20 Watt
  • 2.4x better performance in PassMark - G3D Mark: 1501 vs 632
  • Around 70% better performance in Geekbench - OpenCL: 8941 vs 5257
  • Around 20% better performance in GFXBench 4.0 - Manhattan (Frames): 3157 vs 2632
  • Around 20% better performance in GFXBench 4.0 - Manhattan (Fps): 3157 vs 2632
  • Around 1% better performance in GFXBench 4.0 - T-Rex (Frames): 3359 vs 3339
  • Around 1% better performance in GFXBench 4.0 - T-Rex (Fps): 3359 vs 3339
Specifications (specs)
Launch date 24 November 2017 vs 7 January 2012
Texture fill rate 35.2 GTexel / s vs 9 GTexel / s
Pipelines 512 vs 400
Floating-point performance 1,126 gflops vs 360.0 gflops
Manufacturing process technology 14 nm vs 40 nm
Thermal Design Power (TDP) 10 Watt vs 20 Watt
Benchmarks
PassMark - G3D Mark 1501 vs 632
Geekbench - OpenCL 8941 vs 5257
GFXBench 4.0 - Manhattan (Frames) 3157 vs 2632
GFXBench 4.0 - Manhattan (Fps) 3157 vs 2632
GFXBench 4.0 - T-Rex (Frames) 3359 vs 3339
GFXBench 4.0 - T-Rex (Fps) 3359 vs 3339

Reasons to consider the AMD Radeon HD 7610M

  • Around 50% higher core clock speed: 450 MHz vs 300 MHz
  • 4x more maximum memory size: 1 GB vs 256 MB
  • 2x more memory clock speed: 1600 MHz vs 800 MHz
  • Around 23% better performance in PassMark - G2D Mark: 479 vs 388
Specifications (specs)
Core clock speed 450 MHz vs 300 MHz
Maximum memory size 1 GB vs 256 MB
Memory clock speed 1600 MHz vs 800 MHz
Benchmarks
PassMark - G2D Mark 479 vs 388

Compare benchmarks

GPU 1: AMD Radeon RX Vega 8 Mobile
GPU 2: AMD Radeon HD 7610M

PassMark - G2D Mark
GPU 1
GPU 2
388
479
PassMark - G3D Mark
GPU 1
GPU 2
1501
632
Geekbench - OpenCL
GPU 1
GPU 2
8941
5257
GFXBench 4.0 - Manhattan (Frames)
GPU 1
GPU 2
3157
2632
GFXBench 4.0 - Manhattan (Fps)
GPU 1
GPU 2
3157
2632
GFXBench 4.0 - T-Rex (Frames)
GPU 1
GPU 2
3359
3339
GFXBench 4.0 - T-Rex (Fps)
GPU 1
GPU 2
3359
3339
Name AMD Radeon RX Vega 8 Mobile AMD Radeon HD 7610M
PassMark - G2D Mark 388 479
PassMark - G3D Mark 1501 632
Geekbench - OpenCL 8941 5257
GFXBench 4.0 - Manhattan (Frames) 3157 2632
GFXBench 4.0 - Manhattan (Fps) 3157 2632
GFXBench 4.0 - T-Rex (Frames) 3359 3339
GFXBench 4.0 - T-Rex (Fps) 3359 3339

Compare specifications (specs)

AMD Radeon RX Vega 8 Mobile AMD Radeon HD 7610M

Essentials

Architecture GCN 5.0 TeraScale 2
Code name Vega Whistler
Launch date 24 November 2017 7 January 2012
Place in performance rating 669 671
Type Laptop Laptop

Technical info

Boost clock speed 1100 MHz
Core clock speed 300 MHz 450 MHz
Floating-point performance 1,126 gflops 360.0 gflops
Manufacturing process technology 14 nm 40 nm
Pipelines 512 400
Texture fill rate 35.2 GTexel / s 9 GTexel / s
Thermal Design Power (TDP) 10 Watt 20 Watt
Transistor count 4,500 million 716 million

Compatibility, dimensions and requirements

Interface PCIe 3.0 x16 PCIe 2.0 x16
Laptop size medium sized

Memory

Maximum RAM amount 256 MB 1 GB
Memory bandwidth 12.8 GB / s 25.6 GB / s
Memory bus width 128 Bit 128 Bit
Memory clock speed 800 MHz 1600 MHz
Memory type DDR4 DDR3
Shared memory 0

Video outputs and ports

Display Connectors No outputs

API support

DirectX 11.2 (11_0)
OpenGL 4.4