ATI Radeon X1300 AGP vs ATI Xbox 360 GPU
Comparative analysis of ATI Radeon X1300 AGP and ATI Xbox 360 GPU videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory.
Differences
Reasons to consider the ATI Xbox 360 GPU
- Around 11% higher core clock speed: 500 MHz vs 450 MHz
- 4.4x more texture fill rate: 8 GTexel / s vs 1.8 GTexel / s
- 2x more maximum memory size: 512 MB vs 256 MB
- 2.8x more memory clock speed: 1400 MHz vs 500 MHz
Core clock speed | 500 MHz vs 450 MHz |
Texture fill rate | 8 GTexel / s vs 1.8 GTexel / s |
Maximum memory size | 512 MB vs 256 MB |
Memory clock speed | 1400 MHz vs 500 MHz |
Compare specifications (specs)
ATI Radeon X1300 AGP | ATI Xbox 360 GPU | |
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Essentials |
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Architecture | R500 | TeraScale |
Code name | RV515 | Xenos |
Launch date | 1 December 2005 | 22 November 2005 |
Place in performance rating | not rated | not rated |
Type | Desktop | Desktop |
Technical info |
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Core clock speed | 450 MHz | 500 MHz |
Manufacturing process technology | 90 nm | 90 nm |
Texture fill rate | 1.8 GTexel / s | 8 GTexel / s |
Transistor count | 107 million | 232 million |
Floating-point performance | 240 gflops | |
Pipelines | 240 | |
Video outputs and ports |
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Display Connectors | 1x DVI, 1x VGA, 1x S-Video | No outputs |
Compatibility, dimensions and requirements |
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Interface | AGP 8x | IGP |
Supplementary power connectors | None | |
API support |
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DirectX | 9.0c | 9.0c |
OpenGL | 2.0 | N / A |
Memory |
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Maximum RAM amount | 256 MB | 512 MB |
Memory bandwidth | 8 GB / s | 22.4 GB / s |
Memory bus width | 128 Bit | 128 Bit |
Memory clock speed | 500 MHz | 1400 MHz |
Memory type | DDR | GDDR3 |