Intel Graphics Media Accelerator (GMA) 3600 vs NVIDIA Quadro FX 4000
Comparative analysis of Intel Graphics Media Accelerator (GMA) 3600 and NVIDIA Quadro FX 4000 videocards for all known characteristics in the following categories: Essentials, Technical info, Memory, Video outputs and ports, Compatibility, dimensions and requirements, API support. Benchmark videocards performance analysis: PassMark - G2D Mark, PassMark - G3D Mark.
Differences
Reasons to consider the Intel Graphics Media Accelerator (GMA) 3600
- Videocard is newer: launch date 7 year(s) 7 month(s) later
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 32 nm vs 130 nm
Launch date | 1 November 2011 vs 1 April 2004 |
Manufacturing process technology | 32 nm vs 130 nm |
Compare benchmarks
GPU 1: Intel Graphics Media Accelerator (GMA) 3600
GPU 2: NVIDIA Quadro FX 4000
Name | Intel Graphics Media Accelerator (GMA) 3600 | NVIDIA Quadro FX 4000 |
---|---|---|
PassMark - G2D Mark | 78 | |
PassMark - G3D Mark | 101 |
Compare specifications (specs)
Intel Graphics Media Accelerator (GMA) 3600 | NVIDIA Quadro FX 4000 | |
---|---|---|
Essentials |
||
Architecture | PowerVR SGX5 | Curie |
Code name | Cedar Trail | NV40 A1 |
Launch date | 1 November 2011 | 1 April 2004 |
Place in performance rating | not rated | 1496 |
Type | Laptop | Workstation |
Launch price (MSRP) | $2,199 | |
Technical info |
||
Boost clock speed | 400 MHz | |
Manufacturing process technology | 32 nm | 130 nm |
Pipelines | 4 | |
Core clock speed | 375 MHz | |
Texture fill rate | 4.5 GTexel / s | |
Thermal Design Power (TDP) | 142 Watt | |
Transistor count | 222 million | |
Memory |
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Shared memory | 1 | |
Maximum RAM amount | 256 MB | |
Memory bandwidth | 32.0 GB / s | |
Memory bus width | 256 Bit | |
Memory clock speed | 1000 MHz | |
Memory type | GDDR3 | |
Video outputs and ports |
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Display Connectors | 2x DVI, 1x S-Video | |
Compatibility, dimensions and requirements |
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Interface | AGP 8x | |
Supplementary power connectors | 2x Molex | |
API support |
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DirectX | 9.0c | |
OpenGL | 2.1 |