Intel Iris Xe Graphics 96EU (Alder Lake) vs Intel Iris Xe Graphics 80EU (Alder Lake)
Comparative analysis of Intel Iris Xe Graphics 96EU (Alder Lake) and Intel Iris Xe Graphics 80EU (Alder Lake) videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the Intel Iris Xe Graphics 96EU (Alder Lake)
- Around 17% higher boost clock speed: 1400 MHz vs 1200 MHz
- Around 40% higher texture fill rate: 67.20 GTexel/s vs 48.00 GTexel/s
- Around 20% higher pipelines: 768 vs 640
Boost clock speed | 1400 MHz vs 1200 MHz |
Texture fill rate | 67.20 GTexel/s vs 48.00 GTexel/s |
Pipelines | 768 vs 640 |
Compare benchmarks
GPU 1: Intel Iris Xe Graphics 96EU (Alder Lake)
GPU 2: Intel Iris Xe Graphics 80EU (Alder Lake)
Name | Intel Iris Xe Graphics 96EU (Alder Lake) | Intel Iris Xe Graphics 80EU (Alder Lake) |
---|---|---|
3DMark Fire Strike - Graphics Score | 1157 |
Compare specifications (specs)
Intel Iris Xe Graphics 96EU (Alder Lake) | Intel Iris Xe Graphics 80EU (Alder Lake) | |
---|---|---|
Essentials |
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Architecture | Generation 12.2 | Generation 12.2 |
Code name | Alder Lake GT1 | Alder Lake GT1 |
Launch date | 4 Jan 2022 | 4 Jan 2022 |
Place in performance rating | not rated | 1455 |
Technical info |
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Boost clock speed | 1400 MHz | 1200 MHz |
Core clock speed | 300 MHz | 300 MHz |
Manufacturing process technology | 10 nm | 10 nm |
Pipelines | 768 | 640 |
Pixel fill rate | 33.60 GPixel/s | 24.00 GPixel/s |
Texture fill rate | 67.20 GTexel/s | 48.00 GTexel/s |
Thermal Design Power (TDP) | 45 Watt | 45 Watt |
Video outputs and ports |
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Display Connectors | Portable Device Dependent | Portable Device Dependent |
Compatibility, dimensions and requirements |
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Form factor | IGP | IGP |
Interface | Ring Bus | Ring Bus |
API support |
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DirectX | 12 (12_1) | 12 (12_1) |
OpenCL | 3.0 | 3.0 |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.6 | 6.6 |
Vulkan | ||
Memory |
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Maximum RAM amount | System Shared | System Shared |
Memory bandwidth | System Dependent | System Dependent |
Memory bus width | System Shared | System Shared |
Memory clock speed | System Shared | System Shared |
Memory type | System Shared | System Shared |