NVIDIA GeForce GTX 1050 Max-Q vs AMD Radeon HD 6970
Comparative analysis of NVIDIA GeForce GTX 1050 Max-Q and AMD Radeon HD 6970 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s).
Differences
Reasons to consider the NVIDIA GeForce GTX 1050 Max-Q
- Videocard is newer: launch date 7 year(s) 0 month(s) later
- Around 51% higher boost clock speed: 1328 MHz vs 880 MHz
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 40 nm
- 7.3x lower typical power consumption: 75 Watt vs 550 Watt
- 2x more maximum memory size: 4 GB vs 2 GB
- 5.1x more memory clock speed: 7008 MHz vs 1375 MHz
- Around 42% better performance in PassMark - G3D Mark: 4020 vs 2839
- Around 23% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 6614 vs 5372
- Around 23% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 6614 vs 5372
| Specifications (specs) | |
| Launch date | 3 January 2018 vs 14 December 2010 |
| Boost clock speed | 1328 MHz vs 880 MHz |
| Manufacturing process technology | 14 nm vs 40 nm |
| Thermal Design Power (TDP) | 75 Watt vs 550 Watt |
| Maximum memory size | 4 GB vs 2 GB |
| Memory clock speed | 7008 MHz vs 1375 MHz |
| Benchmarks | |
| PassMark - G3D Mark | 4020 vs 2839 |
| GFXBench 4.0 - Car Chase Offscreen (Frames) | 6614 vs 5372 |
| GFXBench 4.0 - Car Chase Offscreen (Fps) | 6614 vs 5372 |
Reasons to consider the AMD Radeon HD 6970
- Around 59% higher texture fill rate: 84.5 GTexel / s vs 53.12 GTexel / s
- 2.4x more pipelines: 1536 vs 640
- Around 59% better floating-point performance: 2,703.4 gflops vs 1,700 gflops
- Around 52% better performance in PassMark - G2D Mark: 432 vs 285
- 2.8x better performance in Geekbench - OpenCL: 35739 vs 12601
- 2.5x better performance in GFXBench 4.0 - Manhattan (Frames): 3716 vs 1491
- 2.5x better performance in GFXBench 4.0 - T-Rex (Frames): 3358 vs 1341
- 2.5x better performance in GFXBench 4.0 - Manhattan (Fps): 3716 vs 1491
- 2.5x better performance in GFXBench 4.0 - T-Rex (Fps): 3358 vs 1341
| Specifications (specs) | |
| Texture fill rate | 84.5 GTexel / s vs 53.12 GTexel / s |
| Pipelines | 1536 vs 640 |
| Floating-point performance | 2,703.4 gflops vs 1,700 gflops |
| Benchmarks | |
| PassMark - G2D Mark | 432 vs 285 |
| Geekbench - OpenCL | 35739 vs 12601 |
| GFXBench 4.0 - Manhattan (Frames) | 3716 vs 1491 |
| GFXBench 4.0 - T-Rex (Frames) | 3358 vs 1341 |
| GFXBench 4.0 - Manhattan (Fps) | 3716 vs 1491 |
| GFXBench 4.0 - T-Rex (Fps) | 3358 vs 1341 |
Compare benchmarks
GPU 1: NVIDIA GeForce GTX 1050 Max-Q
GPU 2: AMD Radeon HD 6970
| PassMark - G3D Mark |
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| PassMark - G2D Mark |
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| Geekbench - OpenCL |
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| GFXBench 4.0 - Car Chase Offscreen (Frames) |
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| GFXBench 4.0 - Manhattan (Frames) |
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| GFXBench 4.0 - T-Rex (Frames) |
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| GFXBench 4.0 - Car Chase Offscreen (Fps) |
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| GFXBench 4.0 - Manhattan (Fps) |
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| GFXBench 4.0 - T-Rex (Fps) |
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| Name | NVIDIA GeForce GTX 1050 Max-Q | AMD Radeon HD 6970 |
|---|---|---|
| PassMark - G3D Mark | 4020 | 2839 |
| PassMark - G2D Mark | 285 | 432 |
| Geekbench - OpenCL | 12601 | 35739 |
| GFXBench 4.0 - Car Chase Offscreen (Frames) | 6614 | 5372 |
| GFXBench 4.0 - Manhattan (Frames) | 1491 | 3716 |
| GFXBench 4.0 - T-Rex (Frames) | 1341 | 3358 |
| GFXBench 4.0 - Car Chase Offscreen (Fps) | 6614 | 5372 |
| GFXBench 4.0 - Manhattan (Fps) | 1491 | 3716 |
| GFXBench 4.0 - T-Rex (Fps) | 1341 | 3358 |
| 3DMark Fire Strike - Graphics Score | 2076 | 0 |
| CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 18.676 | |
| CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 920.398 | |
| CompuBench 1.5 Desktop - T-Rex (Frames/s) | 1.835 | |
| CompuBench 1.5 Desktop - Video Composition (Frames/s) | 52.219 | |
| CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 273.175 |
Compare specifications (specs)
| NVIDIA GeForce GTX 1050 Max-Q | AMD Radeon HD 6970 | |
|---|---|---|
Essentials |
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| Architecture | Pascal | TeraScale 3 |
| Code name | GP107 | Cayman |
| Launch date | 3 January 2018 | 14 December 2010 |
| Place in performance rating | 656 | 662 |
| Type | Laptop | Desktop |
| Design | AMD Radeon HD 6000 Series | |
| Launch price (MSRP) | $369 | |
| Price now | $94.99 | |
| Value for money (0-100) | 48.01 | |
Technical info |
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| Boost clock speed | 1328 MHz | 880 MHz |
| Core clock speed | 999 MHz | |
| Floating-point performance | 1,700 gflops | 2,703.4 gflops |
| Manufacturing process technology | 14 nm | 40 nm |
| Pipelines | 640 | 1536 |
| Texture fill rate | 53.12 GTexel / s | 84.5 GTexel / s |
| Thermal Design Power (TDP) | 75 Watt | 550 Watt |
| Transistor count | 3,300 million | 2,640 million |
Video outputs and ports |
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| Display Connectors | No outputs | 2x DVI, 1x HDMI, 2x mini-DisplayPort |
| DisplayPort support | ||
| Dual-link DVI support | ||
| Eyefinity | ||
| HDMI | ||
| VGA | ||
Compatibility, dimensions and requirements |
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| Interface | PCIe 3.0 x16 | PCIe 2.0 x16 |
| Laptop size | large | |
| Supplementary power connectors | None | 1x 6-pin + 1x 8-pin |
| Bus support | PCIe 2.0 x16 | |
| Length | 267 mm | |
API support |
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| DirectX | 12.0 (12_1) | 11 |
| OpenGL | 4.6 | 4.4 |
Memory |
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| Maximum RAM amount | 4 GB | 2 GB |
| Memory bandwidth | 112.1 GB / s | |
| Memory bus width | 128 Bit | 256 Bit |
| Memory clock speed | 7008 MHz | 1375 MHz |
| Memory type | GDDR5 | DDR5 |
| Shared memory | 0 | |
Technologies |
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| AMD Eyefinity | ||
| CrossFire | ||

