NVIDIA GeForce GTX 1080 (Laptop) vs NVIDIA Quadro M5500 Mobile
Comparative analysis of NVIDIA GeForce GTX 1080 (Laptop) and NVIDIA Quadro M5500 Mobile videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score, PassMark - G2D Mark, PassMark - G3D Mark.
Differences
Reasons to consider the NVIDIA GeForce GTX 1080 (Laptop)
- Videocard is newer: launch date 4 month(s) later
- Around 87% higher core clock speed: 1607 MHz vs 861 MHz
- Around 71% higher boost clock speed: 1771 MHz vs 1038 MHz
- 2.1x more texture fill rate: 283.4 GTexel / s vs 132.9 GTexel / s
- Around 25% higher pipelines: 2560 vs 2048
- 2.1x better floating-point performance: 9,068 gflops vs 4,252 gflops
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 16 nm vs 28 nm
- Around 71% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 20151 vs 11804
- Around 26% better performance in GFXBench 4.0 - Manhattan (Frames): 4646 vs 3684
- Around 71% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 20151 vs 11804
- Around 26% better performance in GFXBench 4.0 - Manhattan (Fps): 4646 vs 3684
Specifications (specs) | |
Launch date | 15 August 2016 vs 8 April 2016 |
Core clock speed | 1607 MHz vs 861 MHz |
Boost clock speed | 1771 MHz vs 1038 MHz |
Texture fill rate | 283.4 GTexel / s vs 132.9 GTexel / s |
Pipelines | 2560 vs 2048 |
Floating-point performance | 9,068 gflops vs 4,252 gflops |
Manufacturing process technology | 16 nm vs 28 nm |
Benchmarks | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 20151 vs 11804 |
GFXBench 4.0 - Manhattan (Frames) | 4646 vs 3684 |
GFXBench 4.0 - T-Rex (Frames) | 4195 vs 4193 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 20151 vs 11804 |
GFXBench 4.0 - Manhattan (Fps) | 4646 vs 3684 |
GFXBench 4.0 - T-Rex (Fps) | 4195 vs 4193 |
Reasons to consider the NVIDIA Quadro M5500 Mobile
- Around 20% lower typical power consumption: 150 Watt vs 180 Watt
- 701.2x more memory clock speed: 7012 MHz vs 10 GB/s
Thermal Design Power (TDP) | 150 Watt vs 180 Watt |
Memory clock speed | 7012 MHz vs 10 GB/s |
Compare benchmarks
GPU 1: NVIDIA GeForce GTX 1080 (Laptop)
GPU 2: NVIDIA Quadro M5500 Mobile
GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | NVIDIA GeForce GTX 1080 (Laptop) | NVIDIA Quadro M5500 Mobile |
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Geekbench - OpenCL | 55548 | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 150.103 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 2036.763 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 14.035 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 27.417 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 819.934 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 20151 | 11804 |
GFXBench 4.0 - Manhattan (Frames) | 4646 | 3684 |
GFXBench 4.0 - T-Rex (Frames) | 4195 | 4193 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 20151 | 11804 |
GFXBench 4.0 - Manhattan (Fps) | 4646 | 3684 |
GFXBench 4.0 - T-Rex (Fps) | 4195 | 4193 |
3DMark Fire Strike - Graphics Score | 7209 | |
PassMark - G2D Mark | 698 | |
PassMark - G3D Mark | 7915 |
Compare specifications (specs)
NVIDIA GeForce GTX 1080 (Laptop) | NVIDIA Quadro M5500 Mobile | |
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Essentials |
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Architecture | Pascal | Maxwell 2.0 |
Code name | GP104 | GM204 |
Launch date | 15 August 2016 | 8 April 2016 |
Launch price (MSRP) | $499.99 | |
Place in performance rating | 254 | 255 |
Price now | $439.99 | |
Type | Laptop | Workstation |
Value for money (0-100) | 43.70 | |
Technical info |
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Boost clock speed | 1771 MHz | 1038 MHz |
Core clock speed | 1607 MHz | 861 MHz |
CUDA cores | 2560 | |
Floating-point performance | 9,068 gflops | 4,252 gflops |
Manufacturing process technology | 16 nm | 28 nm |
Maximum GPU temperature | 94 °C | |
Pipelines | 2560 | 2048 |
Texture fill rate | 283.4 GTexel / s | 132.9 GTexel / s |
Thermal Design Power (TDP) | 180 Watt | 150 Watt |
Transistor count | 7,200 million | 5,200 million |
Video outputs and ports |
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Display Connectors | DP 1.42, HDMI 2.0b, DL-DVI | No outputs |
G-SYNC support | ||
Multi monitor support | ||
Compatibility, dimensions and requirements |
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Bus support | PCIe 3.0 | |
Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
Laptop size | large | |
API support |
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DirectX | 12.0 (12_1) | 12.0 (12_1) |
OpenGL | 4.5 | 4.6 |
Vulkan | ||
Memory |
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Maximum RAM amount | 8 GB | 8 GB |
Memory bandwidth | 320 GB / s | 224.4 GB / s |
Memory bus width | 256 Bit | 256 Bit |
Memory clock speed | 10 GB/s | 7012 MHz |
Memory type | GDDR5 | GDDR5 |
Shared memory | 0 | |
Technologies |
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3D Vision | ||
Ansel | ||
CUDA | ||
GPU Boost | ||
Multi Monitor | ||
Multi-Projection | ||
ShadowWorks | ||
SLI | ||
Virtual Reality | ||
VR Ready |