NVIDIA GeForce Go 7200 vs NVIDIA GeForce 256 DDR

Comparative analysis of NVIDIA GeForce Go 7200 and NVIDIA GeForce 256 DDR videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark.

 

Differences

Reasons to consider the NVIDIA GeForce Go 7200

  • Videocard is newer: launch date 6 year(s) 7 month(s) later
  • 3.8x more core clock speed: 450 MHz vs 120 MHz
  • A newer manufacturing process allows for a more powerful, yet cooler running videocard: 90 nm vs 220 nm
  • 2x more maximum memory size: 64 MB vs 32 MB
  • 2.3x more memory clock speed: 700 MHz vs 300 MHz
  • 9x better performance in PassMark - G3D Mark: 45 vs 5
Specifications (specs)
Launch date 1 September 2006 vs 1 February 2000
Core clock speed 450 MHz vs 120 MHz
Manufacturing process technology 90 nm vs 220 nm
Maximum memory size 64 MB vs 32 MB
Memory clock speed 700 MHz vs 300 MHz
Benchmarks
PassMark - G3D Mark 45 vs 5

Reasons to consider the NVIDIA GeForce 256 DDR

  • 266.7x more texture fill rate: 480 MTexel / s vs 1.8 GTexel / s
  • Around 1% better performance in PassMark - G2D Mark: 201 vs 199
Specifications (specs)
Texture fill rate 480 MTexel / s vs 1.8 GTexel / s
Benchmarks
PassMark - G2D Mark 201 vs 199

Compare benchmarks

GPU 1: NVIDIA GeForce Go 7200
GPU 2: NVIDIA GeForce 256 DDR

PassMark - G3D Mark
GPU 1
GPU 2
45
5
PassMark - G2D Mark
GPU 1
GPU 2
199
201
Name NVIDIA GeForce Go 7200 NVIDIA GeForce 256 DDR
PassMark - G3D Mark 45 5
PassMark - G2D Mark 199 201

Compare specifications (specs)

NVIDIA GeForce Go 7200 NVIDIA GeForce 256 DDR

Essentials

Architecture Curie Celsius
Code name G72 NV10 A3
Launch date 1 September 2006 1 February 2000
Place in performance rating 880 883
Type Laptop Desktop

Technical info

Boost clock speed 450 MHz
Core clock speed 450 MHz 120 MHz
Manufacturing process technology 90 nm 220 nm
Pipelines 4
Texture fill rate 1.8 GTexel / s 480 MTexel / s
Transistor count 112 million 17 million

Video outputs and ports

Display Connectors No outputs 1x VGA

Compatibility, dimensions and requirements

Interface PCIe 1.0 x16 AGP 4x
Supplementary power connectors None

API support

DirectX 9.0c 7.0
OpenGL 2.1 1.2

Memory

Maximum RAM amount 64 MB 32 MB
Memory bandwidth 2.8 GB / s 4.8 GB / s
Memory bus width 350 Bit 128 Bit
Memory clock speed 700 MHz 300 MHz
Memory type 32 DDR
Shared memory 0