NVIDIA GeForce RTX 2060 Max-Q vs AMD Radeon Pro WX Vega M GL
Comparative analysis of NVIDIA GeForce RTX 2060 Max-Q and AMD Radeon Pro WX Vega M GL videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA GeForce RTX 2060 Max-Q
- Videocard is newer: launch date 11 month(s) later
- Around 50% higher pipelines: 1920 vs 1280
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 12 nm vs 14 nm
- Around 50% higher maximum memory size: 6 GB vs 4 GB
- 2.1x better performance in PassMark - G3D Mark: 9767 vs 4643
- Around 2% better performance in PassMark - G2D Mark: 414 vs 405
Specifications (specs) | |
Launch date | 6 January 2019 vs 1 February 2018 |
Pipelines | 1920 vs 1280 |
Manufacturing process technology | 12 nm vs 14 nm |
Maximum memory size | 6 GB vs 4 GB |
Benchmarks | |
PassMark - G3D Mark | 9767 vs 4643 |
PassMark - G2D Mark | 414 vs 405 |
Compare benchmarks
GPU 1: NVIDIA GeForce RTX 2060 Max-Q
GPU 2: AMD Radeon Pro WX Vega M GL
PassMark - G3D Mark |
|
|
||||
PassMark - G2D Mark |
|
|
Name | NVIDIA GeForce RTX 2060 Max-Q | AMD Radeon Pro WX Vega M GL |
---|---|---|
PassMark - G3D Mark | 9767 | 4643 |
PassMark - G2D Mark | 414 | 405 |
Geekbench - OpenCL | 64091 | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 234.866 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 2849.031 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 17.956 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 147.291 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 809.639 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 15485 | |
GFXBench 4.0 - Manhattan (Frames) | 3707 | |
GFXBench 4.0 - T-Rex (Frames) | 3353 | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 15485 | |
GFXBench 4.0 - Manhattan (Fps) | 3707 | |
GFXBench 4.0 - T-Rex (Fps) | 3353 | |
3DMark Fire Strike - Graphics Score | 5567 |
Compare specifications (specs)
NVIDIA GeForce RTX 2060 Max-Q | AMD Radeon Pro WX Vega M GL | |
---|---|---|
Essentials |
||
Architecture | Turing | GCN 4.0 |
Code name | TU106 | Polaris 22 |
Launch date | 6 January 2019 | 1 February 2018 |
Place in performance rating | 258 | 260 |
Type | Laptop | Mobile workstation |
Technical info |
||
Manufacturing process technology | 12 nm | 14 nm |
Pipelines | 1920 | 1280 |
Boost clock speed | 1011 MHz | |
Compute performance | 20 | |
Core clock speed | 931 MHz | |
Peak Double Precision (FP64) Performance | 161.8 GFLOPS | |
Peak Half Precision (FP16) Performance | 2.588 TFLOPS | |
Peak Single Precision (FP32) Performance | 2.588 TFLOPS | |
Pixel fill rate | 32.35 GPixel/s | |
Texture fill rate | 80.88 GTexel/s | |
Texture Units | 65 Watt | |
Transistor count | 5000 million | |
Video outputs and ports |
||
G-SYNC support | ||
Display Connectors | No outputs | |
Compatibility, dimensions and requirements |
||
Laptop size | large | |
Interface | IGP | |
API support |
||
DirectX | 12.1 | 12 |
Vulkan | ||
OpenCL | 2.0 | |
OpenGL | 4.6 | |
Shader Model | 6.3 | |
Memory |
||
Maximum RAM amount | 6 GB | 4 GB |
Memory bus width | 192 Bit | 1024 bit |
Memory type | GDDR6 | HBM2 |
High bandwidth memory (HBM) | ||
Memory bandwidth | 179.2 GB/s | |
Memory clock speed | 700 MHz (1400 MHz effective) | |
Technologies |
||
Multi Monitor | ||
VR Ready | ||
Unified Video Decoder (UVD) | ||
Video Code Engine (VCE) |