AMD Radeon Pro WX Vega M GL videocard review
Radeon Pro WX Vega M GL videocard released by AMD; release date: 1 February 2018. The videocard is designed for mobile workstation-computers and based on GCN 4.0 microarchitecture codenamed Polaris 22.
Core clock speed - 931 MHz. Boost clock speed - 1011 MHz. Texture fill rate - 80.88 GTexel/s. Pipelines - 1280. Manufacturing process technology - 14 nm. Transistors count - 5000 million.
Memory type: HBM2. Maximum RAM amount - 4 GB. Memory bus width - 1024 bit. Memory clock speed - 700 MHz (1400 MHz effective). Memory bandwidth - 179.2 GB/s.
Benchmarks
| PassMark G2D Mark |
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| PassMark G3D Mark |
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| Name | Value |
|---|---|
| PassMark - G2D Mark | 370 |
| PassMark - G3D Mark | 4769 |
Games performance
Assassin's Creed Odyssey (2018)
| Low, 1280x720 | 44.00 |
| Medium, 1920x1080 | 33.00 |
| High, 1920x1080 | 27.00 |
| Ultra, 1920x1080 | 17.00 |
| 4K, 3840x2160 | 10.00 |
Shadow of the Tomb Raider (2018)
| Low, 1280x720 | 82.00 |
| Medium, 1920x1080 | 37.00 |
| High, 1920x1080 | 33.00 |
| Ultra, 1920x1080 | 28.00 |
| 4K, 3840x2160 | 8.00 |
F1 2018 (2018)
| Low, 1280x720 | 107.00 |
| Medium, 1920x1080 | 65.00 |
| High, 1920x1080 | 54.00 |
| Ultra, 1920x1080 | 34.00 |
| 4K, 3840x2160 | 15.00 |
Final Fantasy XV Benchmark (2018)
| Low, 1280x720 | 63.00 |
| Medium, 1920x1080 | 32.50 |
| High, 1920x1080 | 21.80 |
| 4K, 3840x2160 | 8.30 |
F1 2017 (2017)
| Low, 1280x720 | 122.00 |
| Medium, 1920x1080 | 78.00 |
| High, 1920x1080 | 65.00 |
| Ultra, 1920x1080 | 40.00 |
| 4K, 3840x2160 | 17.00 |
Dirt 4 (2017)
| Low, 1280x720 | 194.30 |
| Medium, 1920x1080 | 97.10 |
| High, 1920x1080 | 54.50 |
| Ultra, 1920x1080 | 31.30 |
| 4K, 3840x2160 | 18.30 |
Rocket League (2017)
| Low, 1280x720 | 185.60 |
| Medium, 1920x1080 | 146.20 |
| High, 1920x1080 | 100.20 |
| 4K, 3840x2160 | 34.30 |
Prey (2017)
| Low, 1280x720 | 116.10 |
| Medium, 1920x1080 | 91.30 |
| High, 1920x1080 | 74.90 |
| Ultra, 1920x1080 | 65.50 |
| 4K, 3840x2160 | 19.90 |
Overwatch (2016)
| Low, 1280x720 | 193.70 |
| Medium, 1366x768 | 173.40 |
| High, 1920x1080 | 109.80 |
| Ultra, 1920x1080 | 52.30 |
| 4K, 3840x2160 | 32.90 |
Ashes of the Singularity (2016)
| Low, 1280x768 | 50.30 |
| Medium, 1920x1080 | 34.80 |
| High, 1920x1080 | 16.00 |
Rise of the Tomb Raider (2016)
| Low, 1024x768 | 74.40 |
| Medium, 1366x768 | 77.60 |
| High, 1920x1080 | 40.40 |
| Ultra, 1920x1080 | 31.80 |
| 4K, 3840x2160 | 13.80 |
Fallout 4 (2015)
| Low, 1280x720 | 106.90 |
| Medium, 1366x768 | 80.40 |
| High, 1920x1080 | 49.80 |
| Ultra, 1920x1080 | 35.50 |
| 4K, 3840x2160 | 14.70 |
The Witcher 3 (2015)
| Low, 1024x768 | 94.70 |
| Medium, 1366x768 | 79.00 |
| High, 1920x1080 | 44.20 |
| Ultra, 1920x1080 | 23.90 |
| 4K, 3840x2160 | 15.10 |
Thief (2014)
| Low, 1024x768 | 68.60 |
| Medium, 1366x768 | 67.10 |
| High, 1366x768 | 64.30 |
| Ultra, 1920x1080 | 42.70 |
Metro: Last Light (2013)
| Low, 1024x768 | 98.20 |
| Medium, 1366x768 | 94.80 |
| High, 1366x768 | 77.50 |
| Ultra, 1920x1080 | 41.00 |
BioShock Infinite (2013)
| Low, 1280x720 | 106.50 |
| Medium, 1366x768 | 101.20 |
| High, 1366x768 | 102.90 |
| Ultra, 1920x1080 | 59.60 |
StarCraft II: Heart of the Swarm (2013)
| Low, 1024x768 | 254.00 |
| Medium, 1366x768 | 146.00 |
| High, 1366x768 | 134.10 |
| Ultra, 1920x1080 | 71.40 |
Specifications (specs)
Essentials |
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| Architecture | GCN 4.0 |
| Code name | Polaris 22 |
| Launch date | 1 February 2018 |
| Place in performance rating | 301 |
| Type | Mobile workstation |
Technical info |
|
| Boost clock speed | 1011 MHz |
| Compute performance | 20 |
| Core clock speed | 931 MHz |
| Manufacturing process technology | 14 nm |
| Peak Double Precision (FP64) Performance | 161.8 GFLOPS |
| Peak Half Precision (FP16) Performance | 2.588 TFLOPS |
| Peak Single Precision (FP32) Performance | 2.588 TFLOPS |
| Pipelines | 1280 |
| Pixel fill rate | 32.35 GPixel/s |
| Texture fill rate | 80.88 GTexel/s |
| Texture Units | 65 Watt |
| Transistor count | 5000 million |
Video outputs and ports |
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| Display Connectors | No outputs |
Compatibility, dimensions and requirements |
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| Interface | IGP |
API support |
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| DirectX | 12 |
| OpenCL | 2.0 |
| OpenGL | 4.6 |
| Shader Model | 6.3 |
| Vulkan | |
Memory |
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| High bandwidth memory (HBM) | |
| Maximum RAM amount | 4 GB |
| Memory bandwidth | 179.2 GB/s |
| Memory bus width | 1024 bit |
| Memory clock speed | 700 MHz (1400 MHz effective) |
| Memory type | HBM2 |
Technologies |
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| Unified Video Decoder (UVD) | |
| Video Code Engine (VCE) | |
