NVIDIA GeForce RTX 3070 Mobile vs AMD Radeon RX 580
Comparative analysis of NVIDIA GeForce RTX 3070 Mobile and AMD Radeon RX 580 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA GeForce RTX 3070 Mobile
- Videocard is newer: launch date 3 year(s) 8 month(s) later
- Around 16% higher boost clock speed: 1560 MHz vs 1340 MHz
- Around 29% higher texture fill rate: 249.6 GTexel/s vs 192.96 GTexel/s
- 2.2x more pipelines: 5120 vs 2304
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 8 nm vs 14 nm
- Around 61% lower typical power consumption: 115 Watt vs 185 Watt
- 2.3x better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 26458 vs 11281
- 2.3x better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 26458 vs 11281
- 3.5x better performance in GFXBench 4.0 - Manhattan (Frames): 12868 vs 3695
- 3.5x better performance in GFXBench 4.0 - Manhattan (Fps): 12868 vs 3695
- 6.1x better performance in GFXBench 4.0 - T-Rex (Frames): 20579 vs 3349
- 6.1x better performance in GFXBench 4.0 - T-Rex (Fps): 20579 vs 3349
Specifications (specs) | |
Launch date | 12 Jan 2021 vs 18 April 2017 |
Boost clock speed | 1560 MHz vs 1340 MHz |
Texture fill rate | 249.6 GTexel/s vs 192.96 GTexel/s |
Pipelines | 5120 vs 2304 |
Manufacturing process technology | 8 nm vs 14 nm |
Thermal Design Power (TDP) | 115 Watt vs 185 Watt |
Benchmarks | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 26458 vs 11281 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 26458 vs 11281 |
GFXBench 4.0 - Manhattan (Frames) | 12868 vs 3695 |
GFXBench 4.0 - Manhattan (Fps) | 12868 vs 3695 |
GFXBench 4.0 - T-Rex (Frames) | 20579 vs 3349 |
GFXBench 4.0 - T-Rex (Fps) | 20579 vs 3349 |
Reasons to consider the AMD Radeon RX 580
- Around 13% higher core clock speed: 1257 MHz vs 1110 MHz
- 4.6x more memory clock speed: 8000 MHz vs 1750 MHz, 14 Gbps effective
Core clock speed | 1257 MHz vs 1110 MHz |
Memory clock speed | 8000 MHz vs 1750 MHz, 14 Gbps effective |
Compare benchmarks
GPU 1: NVIDIA GeForce RTX 3070 Mobile
GPU 2: AMD Radeon RX 580
GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | NVIDIA GeForce RTX 3070 Mobile | AMD Radeon RX 580 |
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GFXBench 4.0 - Car Chase Offscreen (Frames) | 26458 | 11281 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 26458 | 11281 |
GFXBench 4.0 - Manhattan (Frames) | 12868 | 3695 |
GFXBench 4.0 - Manhattan (Fps) | 12868 | 3695 |
GFXBench 4.0 - T-Rex (Frames) | 20579 | 3349 |
GFXBench 4.0 - T-Rex (Fps) | 20579 | 3349 |
PassMark - G3D Mark | 8827 | |
PassMark - G2D Mark | 767 | |
Geekbench - OpenCL | 39028 | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 116.142 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1022.932 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 9.235 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 84.034 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 607.721 | |
3DMark Fire Strike - Graphics Score | 1005 |
Compare specifications (specs)
NVIDIA GeForce RTX 3070 Mobile | AMD Radeon RX 580 | |
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Essentials |
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Architecture | Ampere | GCN 4.0 |
Code name | GA104 | Polaris 20 |
Launch date | 12 Jan 2021 | 18 April 2017 |
Place in performance rating | 47 | 341 |
Type | Laptop | Desktop |
Design | Radeon RX 500 Series | |
GCN generation | 4th Gen | |
Launch price (MSRP) | $229 | |
Price now | $169.99 | |
Value for money (0-100) | 76.21 | |
Technical info |
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Boost clock speed | 1560 MHz | 1340 MHz |
Core clock speed | 1110 MHz | 1257 MHz |
Manufacturing process technology | 8 nm | 14 nm |
Peak Double Precision (FP64) Performance | 249.6 GFLOPS (1:64) | |
Peak Half Precision (FP16) Performance | 15.97 TFLOPS (1:1) | |
Peak Single Precision (FP32) Performance | 15.97 TFLOPS | |
Pipelines | 5120 | 2304 |
Pixel fill rate | 124.8 GPixel/s | 42.88 GP/s |
Texture fill rate | 249.6 GTexel/s | 192.96 GTexel/s |
Thermal Design Power (TDP) | 115 Watt | 185 Watt |
Transistor count | 17400 million | 5,700 million |
Compute units | 36 | |
Floating-point performance | 6.2 TFLOPs | |
Render output units | 32 | |
Stream Processors | 2304 | |
Texture Units | 144 | |
Video outputs and ports |
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Display Connectors | Portable Device Dependent | 1x HDMI, 3x DisplayPort |
DisplayPort support | ||
Dual-link DVI support | ||
HDMI | ||
VGA | ||
Compatibility, dimensions and requirements |
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Height | PCIe 4.0 x16 | |
Interface | PCIe 4.0 x16 | PCIe 3.0 x16 |
Supplementary power connectors | None | 1x 8-pin |
Bridgeless CrossFire | ||
Length | 241 mm | |
Recommended system power (PSU) | 500 Watt | |
API support |
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DirectX | 12 Ultimate (12_2) | 12 |
OpenCL | 3.0 | 2.0 |
OpenGL | 4.6 | 4.5 |
Shader Model | 6.7 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 8 GB | 8 GB |
Memory bandwidth | 448.0 GB/s | 256 GB/s |
Memory bus width | 256 bit | 256 bit |
Memory clock speed | 1750 MHz, 14 Gbps effective | 8000 MHz |
Memory type | GDDR6 | GDDR5 |
Technologies |
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GPU Boost | ||
VR Ready | ||
4K H264 Decode | ||
4K H264 Encode | ||
AMD Eyefinity | ||
AMD Radeon™ Chill | ||
AMD Radeon™ ReLive | ||
AppAcceleration | ||
CrossFire | ||
FreeSync | ||
H265/HEVC Decode | ||
H265/HEVC Encode | ||
HDMI 4K Support | ||
LiquidVR | ||
PowerTune | ||
TrueAudio | ||
Unified Video Decoder (UVD) | ||
Video Code Engine (VCE) | ||
Virtual Super Resolution (VSR) |