NVIDIA GeForce RTX 3070 Mobile videocard review
GeForce RTX 3070 Mobile videocard released by NVIDIA; release date: 12 Jan 2021. The videocard is designed for laptop-computers and based on Ampere microarchitecture codenamed GA104.
Core clock speed - 1110 MHz. Boost clock speed - 1560 MHz. Texture fill rate - 249.6 GTexel/s. Pipelines - 5120. Manufacturing process technology - 8 nm. Transistors count - 17400 million. Power consumption (TDP) - 115 Watt.
Memory type: GDDR6. Maximum RAM amount - 8 GB. Memory bus width - 256 bit. Memory clock speed - 1750 MHz, 14 Gbps effective. Memory bandwidth - 448.0 GB/s.
Benchmarks
| GFXBench 4.0 Car Chase Offscreen |
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| GFXBench 4.0 Car Chase Offscreen |
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| GFXBench 4.0 Manhattan |
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| GFXBench 4.0 Manhattan |
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| GFXBench 4.0 T-Rex |
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| GFXBench 4.0 T-Rex |
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| Name | Value |
|---|---|
| GFXBench 4.0 - Car Chase Offscreen | 26458 Frames |
| GFXBench 4.0 - Car Chase Offscreen | 26458.000 Fps |
| GFXBench 4.0 - Manhattan | 12868 Frames |
| GFXBench 4.0 - Manhattan | 12868.000 Fps |
| GFXBench 4.0 - T-Rex | 20579 Frames |
| GFXBench 4.0 - T-Rex | 20579.000 Fps |
Specifications (specs)
Essentials |
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| Architecture | Ampere |
| Code name | GA104 |
| Launch date | 12 Jan 2021 |
| Place in performance rating | 47 |
| Type | Laptop |
Technical info |
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| Boost clock speed | 1560 MHz |
| Core clock speed | 1110 MHz |
| Manufacturing process technology | 8 nm |
| Peak Double Precision (FP64) Performance | 249.6 GFLOPS (1:64) |
| Peak Half Precision (FP16) Performance | 15.97 TFLOPS (1:1) |
| Peak Single Precision (FP32) Performance | 15.97 TFLOPS |
| Pipelines | 5120 |
| Pixel fill rate | 124.8 GPixel/s |
| Texture fill rate | 249.6 GTexel/s |
| Thermal Design Power (TDP) | 115 Watt |
| Transistor count | 17400 million |
Video outputs and ports |
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| Display Connectors | Portable Device Dependent |
Compatibility, dimensions and requirements |
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| Height | PCIe 4.0 x16 |
| Interface | PCIe 4.0 x16 |
| Supplementary power connectors | None |
API support |
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| DirectX | 12 Ultimate (12_2) |
| OpenCL | 3.0 |
| OpenGL | 4.6 |
| Shader Model | 6.7 |
| Vulkan | |
Memory |
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| Maximum RAM amount | 8 GB |
| Memory bandwidth | 448.0 GB/s |
| Memory bus width | 256 bit |
| Memory clock speed | 1750 MHz, 14 Gbps effective |
| Memory type | GDDR6 |
Technologies |
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| GPU Boost | |
| VR Ready | |