NVIDIA GeForce RTX 3080 Max-Q vs AMD Radeon RX 5600
Comparative analysis of NVIDIA GeForce RTX 3080 Max-Q and AMD Radeon RX 5600 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA GeForce RTX 3080 Max-Q
- Videocard is newer: launch date 11 month(s) later
- Around 20% higher texture fill rate: 239.0 GTexel/s vs 199.7 GTexel/s
- 3x more pipelines: 6144 vs 2048
- Around 88% lower typical power consumption: 80 Watt vs 150 Watt
- Around 33% higher maximum memory size: 8 GB vs 6 GB
- Around 38% better performance in PassMark - G3D Mark: 16495 vs 11910
- Around 74% better performance in Geekbench - OpenCL: 105640 vs 60737
- Around 85% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 26045 vs 14115
- Around 85% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 26045 vs 14115
Specifications (specs) | |
Launch date | 12 Jan 2021 vs 21 Jan 2020 |
Texture fill rate | 239.0 GTexel/s vs 199.7 GTexel/s |
Pipelines | 6144 vs 2048 |
Thermal Design Power (TDP) | 80 Watt vs 150 Watt |
Maximum memory size | 8 GB vs 6 GB |
Benchmarks | |
PassMark - G3D Mark | 16495 vs 11910 |
Geekbench - OpenCL | 105640 vs 60737 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 26045 vs 14115 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 26045 vs 14115 |
Reasons to consider the AMD Radeon RX 5600
- Around 45% higher core clock speed: 1130 MHz vs 780 MHz
- Around 25% higher boost clock speed: 1560 MHz vs 1245 MHz
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 7 nm vs 8 nm
- Around 9% better performance in PassMark - G2D Mark: 700 vs 643
- 2.1x better performance in GFXBench 4.0 - Manhattan (Frames): 7991 vs 3719
- 5.9x better performance in GFXBench 4.0 - T-Rex (Frames): 19735 vs 3359
- 2.1x better performance in GFXBench 4.0 - Manhattan (Fps): 7991 vs 3719
- 5.9x better performance in GFXBench 4.0 - T-Rex (Fps): 19735 vs 3359
Specifications (specs) | |
Core clock speed | 1130 MHz vs 780 MHz |
Boost clock speed | 1560 MHz vs 1245 MHz |
Manufacturing process technology | 7 nm vs 8 nm |
Benchmarks | |
PassMark - G2D Mark | 700 vs 643 |
GFXBench 4.0 - Manhattan (Frames) | 7991 vs 3719 |
GFXBench 4.0 - T-Rex (Frames) | 19735 vs 3359 |
GFXBench 4.0 - Manhattan (Fps) | 7991 vs 3719 |
GFXBench 4.0 - T-Rex (Fps) | 19735 vs 3359 |
Compare benchmarks
GPU 1: NVIDIA GeForce RTX 3080 Max-Q
GPU 2: AMD Radeon RX 5600
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | NVIDIA GeForce RTX 3080 Max-Q | AMD Radeon RX 5600 |
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PassMark - G3D Mark | 16495 | 11910 |
PassMark - G2D Mark | 643 | 700 |
Geekbench - OpenCL | 105640 | 60737 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 26045 | 14115 |
GFXBench 4.0 - Manhattan (Frames) | 3719 | 7991 |
GFXBench 4.0 - T-Rex (Frames) | 3359 | 19735 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 26045 | 14115 |
GFXBench 4.0 - Manhattan (Fps) | 3719 | 7991 |
GFXBench 4.0 - T-Rex (Fps) | 3359 | 19735 |
3DMark Fire Strike - Graphics Score | 11899 |
Compare specifications (specs)
NVIDIA GeForce RTX 3080 Max-Q | AMD Radeon RX 5600 | |
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Essentials |
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Architecture | Ampere | RDNA 1.0 |
Code name | GA104 | Navi 10 |
Launch date | 12 Jan 2021 | 21 Jan 2020 |
Place in performance rating | 119 | 125 |
Type | Laptop | Desktop |
Technical info |
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Boost clock speed | 1245 MHz | 1560 MHz |
Core clock speed | 780 MHz | 1130 MHz |
Manufacturing process technology | 8 nm | 7 nm |
Peak Double Precision (FP64) Performance | 239.0 GFLOPS (1:64) | 399.4 GFLOPS (1:16) |
Peak Half Precision (FP16) Performance | 15.30 TFLOPS (1:1) | 12.78 TFLOPS (2:1) |
Peak Single Precision (FP32) Performance | 15.30 TFLOPS | 6.390 TFLOPS |
Pipelines | 6144 | 2048 |
Pixel fill rate | 119.5 GPixel/s | 99.84 GPixel/s |
Texture fill rate | 239.0 GTexel/s | 199.7 GTexel/s |
Thermal Design Power (TDP) | 80 Watt | 150 Watt |
Transistor count | 17400 million | 10300 million |
Compute units | 32 | |
Video outputs and ports |
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Display Connectors | Portable Device Dependent | 1x HDMI, 3x DisplayPort |
DisplayPort support | ||
G-SYNC support | ||
HDMI | ||
Compatibility, dimensions and requirements |
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Interface | PCIe 4.0 x16 | PCIe 4.0 x16 |
Laptop size | large | |
Supplementary power connectors | None | 1x 8-pin |
Recommended system power (PSU) | 350 Watt | |
Width | Dual-slot | |
API support |
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DirectX | 12 Ultimate (12_2) | 12.1 |
OpenCL | 3.0 | 2.0 |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.7 | 6.5 |
Vulkan | ||
Memory |
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Maximum RAM amount | 8 GB | 6 GB |
Memory bandwidth | 384.0 GB/s | 288.0 GB/s |
Memory bus width | 256 bit | 192 bit |
Memory clock speed | 1500 MHz, 12 Gbps effective | 1500 MHz (12000 MHz effective) |
Memory type | GDDR6 | GDDR6 |
Technologies |
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GPU Boost | ||
VR Ready |