NVIDIA A30 vs NVIDIA GeForce RTX 3080 Mobile
Comparative analysis of NVIDIA A30 and NVIDIA GeForce RTX 3080 Mobile videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps).
Differences
Reasons to consider the NVIDIA A30
- Videocard is newer: launch date 3 month(s) later
- Around 9% higher texture fill rate: 322.6 GTexel/s vs 296.6 GTexel/s
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 7 nm vs 8 nm
- 3x more maximum memory size: 24 GB vs 8 GB
Launch date | 12 Apr 2021 vs 12 Jan 2021 |
Texture fill rate | 322.6 GTexel/s vs 296.6 GTexel/s |
Manufacturing process technology | 7 nm vs 8 nm |
Maximum memory size | 24 GB vs 8 GB |
Reasons to consider the NVIDIA GeForce RTX 3080 Mobile
- Around 19% higher core clock speed: 1110 MHz vs 930 MHz
- Around 7% higher boost clock speed: 1545 MHz vs 1440 MHz
- Around 71% higher pipelines: 6144 vs 3584
- Around 43% lower typical power consumption: 115 Watt vs 165 Watt
- Around 44% higher memory clock speed: 1750 MHz, 14 Gbps effective vs 1215 MHz, 2.4 Gbps effective
Core clock speed | 1110 MHz vs 930 MHz |
Boost clock speed | 1545 MHz vs 1440 MHz |
Pipelines | 6144 vs 3584 |
Thermal Design Power (TDP) | 115 Watt vs 165 Watt |
Memory clock speed | 1750 MHz, 14 Gbps effective vs 1215 MHz, 2.4 Gbps effective |
Compare benchmarks
GPU 1: NVIDIA A30
GPU 2: NVIDIA GeForce RTX 3080 Mobile
Name | NVIDIA A30 | NVIDIA GeForce RTX 3080 Mobile |
---|---|---|
Geekbench - OpenCL | 127026 | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 371.785 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 3552.807 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 31.212 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 190.723 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 1422.602 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 26295 | |
GFXBench 4.0 - Manhattan (Frames) | 9367 | |
GFXBench 4.0 - T-Rex (Frames) | 8604 | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 26295 | |
GFXBench 4.0 - Manhattan (Fps) | 9367 | |
GFXBench 4.0 - T-Rex (Fps) | 8604 |
Compare specifications (specs)
NVIDIA A30 | NVIDIA GeForce RTX 3080 Mobile | |
---|---|---|
Essentials |
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Architecture | Ampere | Ampere |
Code name | GA100 | GA104 |
Launch date | 12 Apr 2021 | 12 Jan 2021 |
Place in performance rating | 101 | 97 |
Type | Laptop | |
Technical info |
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Boost clock speed | 1440 MHz | 1545 MHz |
Core clock speed | 930 MHz | 1110 MHz |
Manufacturing process technology | 7 nm | 8 nm |
Peak Double Precision (FP64) Performance | 5.161 TFLOPS (1:2) | 296.6 GFLOPS (1:64) |
Peak Half Precision (FP16) Performance | 10.32 TFLOPS (1:1) | 18.98 TFLOPS (1:1) |
Peak Single Precision (FP32) Performance | 10.32 TFLOPS | 18.98 TFLOPS |
Pipelines | 3584 | 6144 |
Pixel fill rate | 138.2 GPixel/s | 148.3 GPixel/s |
Texture fill rate | 322.6 GTexel/s | 296.6 GTexel/s |
Thermal Design Power (TDP) | 165 Watt | 115 Watt |
Transistor count | 54200 million | 17400 million |
Video outputs and ports |
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Display Connectors | No outputs | Portable Device Dependent |
Compatibility, dimensions and requirements |
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Form factor | Dual-slot | |
Interface | PCIe 4.0 x16 | PCIe 4.0 x16 |
Length | 267 mm, 10.5 inches | |
Recommended system power (PSU) | 450 Watt | |
Supplementary power connectors | 8-pin EPS | None |
Width | 112 mm, 4.4 inches | |
Height | PCIe 4.0 x16 | |
API support |
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OpenCL | 3.0 | 3.0 |
DirectX | 12 Ultimate (12_2) | |
OpenGL | 4.6 | |
Shader Model | 6.7 | |
Vulkan | ||
Memory |
||
Maximum RAM amount | 24 GB | 8 GB |
Memory bandwidth | 933.1 GB/s | 448.0 GB/s |
Memory bus width | 3072 bit | 256 bit |
Memory clock speed | 1215 MHz, 2.4 Gbps effective | 1750 MHz, 14 Gbps effective |
Memory type | HBM2e | GDDR6 |
Technologies |
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GPU Boost | ||
VR Ready |