NVIDIA GeForce RTX 4080 vs NVIDIA GeForce GTX 460
Comparative analysis of NVIDIA GeForce RTX 4080 and NVIDIA GeForce GTX 460 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G2D Mark, PassMark - G3D Mark, 3DMark Fire Strike - Graphics Score, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps).
Differences
Reasons to consider the NVIDIA GeForce RTX 4080
- Videocard is newer: launch date 12 year(s) 2 month(s) later
- 3.3x more core clock speed: 2205 MHz vs 675 MHz
- 20145.5x more texture fill rate: 761.5 GTexel/s vs 37.8 GTexel / s
- 29x more pipelines: 9728 vs 336
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 4 nm vs 40 nm
- 21.3x more maximum memory size: 16 GB vs 768 MB
- 3.2x better performance in PassMark - G2D Mark: 1236 vs 388
- 15.2x better performance in PassMark - G3D Mark: 34500 vs 2272
- 30.6x better performance in Geekbench - OpenCL: 240557 vs 7860
- 33.7x better performance in CompuBench 1.5 Desktop - Face Detection (mPixels/s): 722.769 vs 21.445
- 39.9x better performance in CompuBench 1.5 Desktop - T-Rex (Frames/s): 72.795 vs 1.823
- 10x better performance in CompuBench 1.5 Desktop - Video Composition (Frames/s): 272.641 vs 27.222
Specifications (specs) | |
Launch date | 20 Sep 2022 vs 12 July 2010 |
Core clock speed | 2205 MHz vs 675 MHz |
Texture fill rate | 761.5 GTexel/s vs 37.8 GTexel / s |
Pipelines | 9728 vs 336 |
Manufacturing process technology | 4 nm vs 40 nm |
Maximum memory size | 16 GB vs 768 MB |
Benchmarks | |
PassMark - G2D Mark | 1236 vs 388 |
PassMark - G3D Mark | 34500 vs 2272 |
Geekbench - OpenCL | 240557 vs 7860 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 722.769 vs 21.445 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 72.795 vs 1.823 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 272.641 vs 27.222 |
Reasons to consider the NVIDIA GeForce GTX 460
- 2x lower typical power consumption: 160 Watt vs 320 Watt
- 2.6x more memory clock speed: 3600 MHz vs 1400 MHz, 22.4 Gbps effective
Thermal Design Power (TDP) | 160 Watt vs 320 Watt |
Memory clock speed | 3600 MHz vs 1400 MHz, 22.4 Gbps effective |
Compare benchmarks
GPU 1: NVIDIA GeForce RTX 4080
GPU 2: NVIDIA GeForce GTX 460
PassMark - G2D Mark |
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PassMark - G3D Mark |
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Geekbench - OpenCL |
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CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
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CompuBench 1.5 Desktop - T-Rex (Frames/s) |
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CompuBench 1.5 Desktop - Video Composition (Frames/s) |
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Name | NVIDIA GeForce RTX 4080 | NVIDIA GeForce GTX 460 |
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PassMark - G2D Mark | 1236 | 388 |
PassMark - G3D Mark | 34500 | 2272 |
3DMark Fire Strike - Graphics Score | 6567 | 0 |
Geekbench - OpenCL | 240557 | 7860 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 722.769 | 21.445 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 72.795 | 1.823 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 272.641 | 27.222 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 617.847 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 40.61 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 3351 | |
GFXBench 4.0 - Manhattan (Frames) | 3716 | |
GFXBench 4.0 - T-Rex (Frames) | 3356 | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 3351 | |
GFXBench 4.0 - Manhattan (Fps) | 3716 | |
GFXBench 4.0 - T-Rex (Fps) | 3356 |
Compare specifications (specs)
NVIDIA GeForce RTX 4080 | NVIDIA GeForce GTX 460 | |
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Essentials |
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Architecture | Ada Lovelace | Fermi |
Code name | AD103 | GF104 |
Launch date | 20 Sep 2022 | 12 July 2010 |
Place in performance rating | 14 | 917 |
Launch price (MSRP) | $229 | |
Price now | $89.99 | |
Type | Desktop | |
Value for money (0-100) | 34.71 | |
Technical info |
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Boost clock speed | 2505 MHz | |
Core clock speed | 2205 MHz | 675 MHz |
Manufacturing process technology | 4 nm | 40 nm |
Peak Double Precision (FP64) Performance | 761.5 GFLOPS (1:64) | |
Peak Half Precision (FP16) Performance | 48.74 TFLOPS (1:1) | |
Peak Single Precision (FP32) Performance | 48.74 TFLOPS | |
Pipelines | 9728 | 336 |
Pixel fill rate | 280.6 GPixel/s | |
Texture fill rate | 761.5 GTexel/s | 37.8 GTexel / s |
Thermal Design Power (TDP) | 320 Watt | 160 Watt |
Transistor count | 45900 million | 1,950 million |
Floating-point performance | 907.2 gflops | |
Video outputs and ports |
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Display Connectors | 1x HDMI 2.1, 3x DisplayPort 1.4a | 2x DVI, 1x mini-HDMI, Two Dual Link DVI, Mini HDMI |
Audio input for HDMI | Internal | |
HDCP | ||
HDMI | ||
Maximum VGA resolution | 2048x1536 | |
Multi monitor support | ||
Compatibility, dimensions and requirements |
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Form factor | Triple-slot | |
Height | 61 mm, 2.4 inches | 4.376"(111 mm) (11.1 cm) |
Interface | PCIe 4.0 x16 | PCIe 2.0 x16 |
Length | 310 mm, 12.2 inches | 8.25"(210 mm) (21 cm) |
Recommended system power (PSU) | 700 Watt | |
Supplementary power connectors | 1x 16-pin | 6-pin & 6-pin |
Width | 140 mm, 5.5 inches | |
Bus support | 16x PCI-E 2.0 | |
SLI options | 2-way | |
API support |
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DirectX | 12 Ultimate (12_2) | 12.0 (11_0) |
OpenCL | 3.0 | |
OpenGL | 4.6 | 4.1 |
Shader Model | 6.7 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 16 GB | 768 MB |
Memory bandwidth | 716.8 GB/s | 86.4 GB / s |
Memory bus width | 256 bit | 192 Bit |
Memory clock speed | 1400 MHz, 22.4 Gbps effective | 3600 MHz |
Memory type | GDDR6X | GDDR5 |
Technologies |
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3D Vision | ||
CUDA | ||
SLI |