NVIDIA Quadro P600 vs AMD Radeon RX 460 (Desktop)
Comparative analysis of NVIDIA Quadro P600 and AMD Radeon RX 460 (Desktop) videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA Quadro P600
- Videocard is newer: launch date 5 month(s) later
- Around 22% higher core clock speed: 1329 MHz vs 1090 MHz
- Around 30% higher boost clock speed: 1557 MHz vs 1200 MHz
- 507.7x better floating-point performance: 1,117 gflops vs 2.2 TFLOPs
- Around 75% lower typical power consumption: 40 Watt vs 70 Watt
- 40.4x better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 4662 vs 115.4
Specifications (specs) | |
Launch date | 7 February 2017 vs 8 August 2016 |
Core clock speed | 1329 MHz vs 1090 MHz |
Boost clock speed | 1557 MHz vs 1200 MHz |
Floating-point performance | 1,117 gflops vs 2.2 TFLOPs |
Thermal Design Power (TDP) | 40 Watt vs 70 Watt |
Benchmarks | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 4662 vs 115.4 |
Reasons to consider the AMD Radeon RX 460 (Desktop)
- Around 92% higher texture fill rate: 67.2 GTexel / s vs 34.92 GTexel / s
- 2.3x more pipelines: 896 vs 384
- Around 74% higher memory clock speed: 7000 MHz vs 4012 MHz
- Around 24% better performance in PassMark - G3D Mark: 4102 vs 3305
- Around 11% better performance in PassMark - G2D Mark: 575 vs 517
- Around 56% better performance in Geekbench - OpenCL: 17433 vs 11181
- Around 57% better performance in CompuBench 1.5 Desktop - Face Detection (mPixels/s): 55.048 vs 35.134
- Around 69% better performance in CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s): 239.111 vs 141.164
- Around 46% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 6821 vs 4662
Specifications (specs) | |
Texture fill rate | 67.2 GTexel / s vs 34.92 GTexel / s |
Pipelines | 896 vs 384 |
Memory clock speed | 7000 MHz vs 4012 MHz |
Benchmarks | |
PassMark - G3D Mark | 4102 vs 3305 |
PassMark - G2D Mark | 575 vs 517 |
Geekbench - OpenCL | 17433 vs 11181 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 55.048 vs 35.134 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 239.111 vs 141.164 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 6821 vs 4662 |
Compare benchmarks
GPU 1: NVIDIA Quadro P600
GPU 2: AMD Radeon RX 460 (Desktop)
PassMark - G3D Mark |
|
|
||||
PassMark - G2D Mark |
|
|
||||
Geekbench - OpenCL |
|
|
||||
CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
|
|
||||
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) |
|
|
||||
GFXBench 4.0 - Car Chase Offscreen (Frames) |
|
|
||||
GFXBench 4.0 - Car Chase Offscreen (Fps) |
|
|
Name | NVIDIA Quadro P600 | AMD Radeon RX 460 (Desktop) |
---|---|---|
PassMark - G3D Mark | 3305 | 4102 |
PassMark - G2D Mark | 517 | 575 |
Geekbench - OpenCL | 11181 | 17433 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 35.134 | 55.048 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 141.164 | 239.111 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 4662 | 6821 |
GFXBench 4.0 - Manhattan (Frames) | 3715 | |
GFXBench 4.0 - T-Rex (Frames) | 3359 | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 4662 | 115.4 |
GFXBench 4.0 - Manhattan (Fps) | 3715 | |
GFXBench 4.0 - T-Rex (Fps) | 3359 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 969.655 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 4.655 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 76.807 | |
3DMark Fire Strike - Graphics Score | 1728 |
Compare specifications (specs)
NVIDIA Quadro P600 | AMD Radeon RX 460 (Desktop) | |
---|---|---|
Essentials |
||
Architecture | Pascal | GCN 4.0 |
Code name | GP107 | Baffin |
Launch date | 7 February 2017 | 8 August 2016 |
Launch price (MSRP) | $178 | $86 |
Place in performance rating | 568 | 570 |
Price now | $169.99 | $179.50 |
Type | Workstation | Desktop |
Value for money (0-100) | 22.11 | 33.86 |
Design | Radeon RX 400 Series | |
GCN generation | 4th Gen | |
Technical info |
||
Boost clock speed | 1557 MHz | 1200 MHz |
Core clock speed | 1329 MHz | 1090 MHz |
Floating-point performance | 1,117 gflops | 2.2 TFLOPs |
Manufacturing process technology | 14 nm | 14 nm |
Pipelines | 384 | 896 |
Texture fill rate | 34.92 GTexel / s | 67.2 GTexel / s |
Thermal Design Power (TDP) | 40 Watt | 70 Watt |
Transistor count | 3,300 million | 3,000 million |
Compute units | 14 | |
GPU Power | 35-48 Watt | |
Stream Processors | 896 | |
Video outputs and ports |
||
Display Connectors | 4x mini-DisplayPort | 1x DVI, 1x HDMI, 1x DisplayPort |
DisplayPort support | ||
Dual-link DVI support | ||
HDMI | ||
VGA | ||
Compatibility, dimensions and requirements |
||
Interface | PCIe 3.0 x16 | PCIe 3.0 x8 |
Length | 145 mm | 170 mm |
Supplementary power connectors | None | None |
Bridgeless CrossFire | ||
Recommended system power (PSU) | 400 Watt | |
API support |
||
DirectX | 12.0 (12_1) | 12 |
OpenGL | 4.6 | 4.5 |
OpenCL | 2.0 | |
Vulkan | ||
Memory |
||
Maximum RAM amount | 2 GB | 2 GB |
Memory bandwidth | 64.19 GB / s | 112 GB/s |
Memory bus width | 64 Bit | 128 bit |
Memory clock speed | 4012 MHz | 7000 MHz |
Memory type | GDDR5 | GDDR5 |
Shared memory | 0 | |
Technologies |
||
4K H264 Decode | ||
4K H264 Encode | ||
AMD Eyefinity | ||
AMD Radeon™ Chill | ||
AMD Radeon™ ReLive | ||
DisplayPort 1.3 HBR / 1.4 HDR Ready | ||
FreeSync | ||
H265/HEVC Decode | ||
H265/HEVC Encode | ||
HDMI 2.0 | ||
HDMI 4K Support | ||
PowerTune | ||
Unified Video Decoder (UVD) | ||
Video Code Engine (VCE) | ||
Virtual Super Resolution (VSR) | ||
ZeroCore |