NVIDIA RSX Reality Synthesizer vs NVIDIA Quadro 5000
Comparative analysis of NVIDIA RSX Reality Synthesizer and NVIDIA Quadro 5000 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps).
Differences
Reasons to consider the NVIDIA RSX Reality Synthesizer
- Videocard is newer: launch date 1 year(s) 7 month(s) later
- Around 7% higher core clock speed: 550 MHz vs 513 MHz
- Around 90% lower typical power consumption: 80 Watt vs 152 Watt
Launch date | 4 October 2012 vs 23 February 2011 |
Core clock speed | 550 MHz vs 513 MHz |
Thermal Design Power (TDP) | 80 Watt vs 152 Watt |
Reasons to consider the NVIDIA Quadro 5000
- Around 71% higher texture fill rate: 22.57 GTexel / s vs 13.2 GTexel / s
- 10x more maximum memory size: 2560 MB vs 256 MB
- 2.1x more memory clock speed: 3000 MHz vs 1400 MHz
Texture fill rate | 22.57 GTexel / s vs 13.2 GTexel / s |
Maximum memory size | 2560 MB vs 256 MB |
Memory clock speed | 3000 MHz vs 1400 MHz |
Compare benchmarks
GPU 1: NVIDIA RSX Reality Synthesizer
GPU 2: NVIDIA Quadro 5000
Name | NVIDIA RSX Reality Synthesizer | NVIDIA Quadro 5000 |
---|---|---|
PassMark - G3D Mark | 1949 | |
PassMark - G2D Mark | 390 | |
Geekbench - OpenCL | 7339 | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 16.451 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 511.131 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 1.925 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 17.065 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 46.591 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 2602 | |
GFXBench 4.0 - Manhattan (Frames) | 3104 | |
GFXBench 4.0 - T-Rex (Frames) | 3316 | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 2602 | |
GFXBench 4.0 - Manhattan (Fps) | 3104 | |
GFXBench 4.0 - T-Rex (Fps) | 3316 |
Compare specifications (specs)
NVIDIA RSX Reality Synthesizer | NVIDIA Quadro 5000 | |
---|---|---|
Essentials |
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Architecture | Curie | Fermi |
Code name | RSX-CXD5302 | GF100 |
Launch date | 4 October 2012 | 23 February 2011 |
Place in performance rating | not rated | 973 |
Type | Desktop | Workstation |
Launch price (MSRP) | $2,499 | |
Price now | $268 | |
Value for money (0-100) | 12.71 | |
Technical info |
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Core clock speed | 550 MHz | 513 MHz |
Manufacturing process technology | 40 nm | 40 nm |
Texture fill rate | 13.2 GTexel / s | 22.57 GTexel / s |
Thermal Design Power (TDP) | 80 Watt | 152 Watt |
Transistor count | 302 million | 3,100 million |
Floating-point performance | 722.3 gflops | |
Pipelines | 352 | |
Video outputs and ports |
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Display Connectors | No outputs | 1x DVI, 2x DisplayPort |
Compatibility, dimensions and requirements |
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Interface | IGP | PCIe 2.0 x16 |
Length | 248 mm | |
Supplementary power connectors | 1x 6-pin | |
API support |
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DirectX | N / A | 12.0 (11_0) |
OpenGL | ES 1.1 | 4.6 |
Memory |
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Maximum RAM amount | 256 MB | 2560 MB |
Memory bandwidth | 22.4 GB / s | 120.0 GB / s |
Memory bus width | 128 Bit | 320 Bit |
Memory clock speed | 1400 MHz | 3000 MHz |
Memory type | GDDR3 | GDDR5 |