AMD Radeon HD 8730M videocard review
Radeon HD 8730M videocard released by AMD; release date: 1 April 2013. The videocard is designed for desktop-computers and based on GCN 1.0 microarchitecture codenamed Mars.
Core clock speed - 650 MHz. Boost clock speed - 650 MHz. Texture fill rate - 16.8 GTexel / s. Pipelines - 384. Floating-point performance - 537.6 gflops. Manufacturing process technology - 28 nm. Transistors count - 1,040 million.
Memory type: DDR3. Maximum RAM amount - 2 GB. Memory bus width - 128 Bit. Memory clock speed - 2000 MHz. Memory bandwidth - 32 GB / s. Shared memory - 0.
Benchmarks
PassMark G3D Mark |
|
|
||||
PassMark G2D Mark |
|
|
||||
Geekbench OpenCL |
|
|
||||
CompuBench 1.5 Desktop Face Detection |
|
|
||||
CompuBench 1.5 Desktop Ocean Surface Simulation |
|
|
||||
CompuBench 1.5 Desktop T-Rex |
|
|
||||
CompuBench 1.5 Desktop Video Composition |
|
|
||||
GFXBench 4.0 Car Chase Offscreen |
|
|
||||
GFXBench 4.0 Manhattan |
|
|
||||
GFXBench 4.0 T-Rex |
|
|
||||
GFXBench 4.0 Car Chase Offscreen |
|
|
||||
GFXBench 4.0 Manhattan |
|
|
||||
GFXBench 4.0 T-Rex |
|
|
Name | Value |
---|---|
PassMark - G3D Mark | 793 |
PassMark - G2D Mark | 178 |
Geekbench - OpenCL | 5964 |
CompuBench 1.5 Desktop - Face Detection | 6.510 mPixels/s |
CompuBench 1.5 Desktop - Ocean Surface Simulation | 289.464 Frames/s |
CompuBench 1.5 Desktop - T-Rex | 1.306 Frames/s |
CompuBench 1.5 Desktop - Video Composition | 18.747 Frames/s |
GFXBench 4.0 - Car Chase Offscreen | 1637 Frames |
GFXBench 4.0 - Manhattan | 2037 Frames |
GFXBench 4.0 - T-Rex | 1806 Frames |
GFXBench 4.0 - Car Chase Offscreen | 1637.000 Fps |
GFXBench 4.0 - Manhattan | 2037.000 Fps |
GFXBench 4.0 - T-Rex | 1806.000 Fps |
Games performance
Counter-Strike: GO (2012)
Low, 1024x768 | 142.40 |
Medium, 1366x768 | 105.20 |
High, 1366x768 | 83.40 |
Hitman: Absolution (2012)
Low, 1024x768 | 15.00 |
Medium, 1366x768 | 14.00 |
High, 1366x768 | 12.00 |
Call of Duty: Black Ops 2 (2012)
Low, 1024x768 | 72.00 |
Medium, 1366x768 | 47.80 |
High, 1366x768 | 25.00 |
Ultra, 1920x1080 | 17.80 |
Borderlands 2 (2012)
Low, 1024x768 | 51.60 |
Medium, 1366x768 | 40.40 |
High, 1366x768 | 30.50 |
Ultra, 1920x1080 | 17.30 |
Dirt Showdown (2012)
Low, 1024x768 | 55.20 |
Medium, 1366x768 | 37.50 |
High, 1366x768 | 33.00 |
Ultra, 1920x1080 | 14.80 |
Diablo III (2012)
Low, 1024x768 | 78.00 |
Medium, 1366x768 | 56.00 |
High, 1366x768 | 51.00 |
Mass Effect 3 (2012)
Low, 1280x720 | 57.00 |
High, 1366x768 | 44.00 |
The Elder Scrolls V: Skyrim (2011)
Low, 1280x720 | 58.00 |
Medium, 1366x768 | 44.00 |
High, 1366x768 | 30.00 |
Battlefield 3 (2011)
Low, 1024x768 | 38.00 |
Medium, 1366x768 | 32.00 |
High, 1366x768 | 27.00 |
Deus Ex Human Revolution (2011)
Low, 1024x768 | 101.00 |
High, 1366x768 | 47.00 |
StarCraft 2 (2010)
Low, 1024x768 | 94.00 |
Medium, 1360x768 | 27.00 |
High, 1360x768 | 20.00 |
Metro 2033 (2010)
Low, 800x600 | 72.00 |
Medium, 1360x768 | 41.00 |
High, 1600x900 | 22.00 |
Crysis - GPU Benchmark (2007)
Low, 1024x768 | 35.00 |
Medium, 1024x768 | 31.00 |
Specifications (specs)
Essentials |
|
Architecture | GCN 1.0 |
Code name | Mars |
Design | AMD Radeon HD 8000M Series |
Launch date | 1 April 2013 |
Place in performance rating | 1322 |
Type | Desktop |
Technical info |
|
Boost clock speed | 650 MHz |
Compute units | 6 |
Core clock speed | 650 MHz |
Floating-point performance | 537.6 gflops |
Manufacturing process technology | 28 nm |
Pipelines | 384 |
Texture fill rate | 16.8 GTexel / s |
Transistor count | 1,040 million |
Video outputs and ports |
|
Display Connectors | No outputs |
Compatibility, dimensions and requirements |
|
Interface | PCIe 3.0 x8 |
Laptop size | medium sized |
API support |
|
DirectX | 11 |
OpenGL | 4.4 |
Memory |
|
Maximum RAM amount | 2 GB |
Memory bandwidth | 32 GB / s |
Memory bus width | 128 Bit |
Memory clock speed | 2000 MHz |
Memory type | DDR3 |
Shared memory | 0 |