Revue de la carte vidéo AMD Radeon HD 8730M
Radeon HD 8730M carte vidéo sortie par AMD; release date: 1 April 2013. La carte video est conçue pour les ordinateurs desktop et est basé sur la microarchitecture GCN 1.0 nom de code Mars.
Vitesse du noyau - 650 MHz. Vitesse augmenté - 650 MHz. Taux de remplissage de la texture - 16.8 GTexel / s. Pipelines - 384. Performance de point flottant - 537.6 gflops. Technologie de fabrication - 28 nm . Compte de transistors - 1,040 million.
Type de mémoire: DDR3. Amonte maximale de RAM - 2 GB. Largeur du bus mémoire - 128 Bit. Vitesse du mémoire - 2000 MHz. Bande passant du mémoire - 32 GB / s. Mémoire partagé - 0.
Référence
PassMark G3D Mark |
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PassMark G2D Mark |
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Geekbench OpenCL |
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CompuBench 1.5 Desktop Face Detection |
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CompuBench 1.5 Desktop Ocean Surface Simulation |
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CompuBench 1.5 Desktop T-Rex |
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CompuBench 1.5 Desktop Video Composition |
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GFXBench 4.0 Car Chase Offscreen |
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GFXBench 4.0 Manhattan |
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GFXBench 4.0 T-Rex |
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GFXBench 4.0 Car Chase Offscreen |
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GFXBench 4.0 Manhattan |
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GFXBench 4.0 T-Rex |
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Nom | Valeur |
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PassMark - G3D Mark | 786 |
PassMark - G2D Mark | 179 |
Geekbench - OpenCL | 5964 |
CompuBench 1.5 Desktop - Face Detection | 6.510 mPixels/s |
CompuBench 1.5 Desktop - Ocean Surface Simulation | 289.464 Frames/s |
CompuBench 1.5 Desktop - T-Rex | 1.306 Frames/s |
CompuBench 1.5 Desktop - Video Composition | 18.747 Frames/s |
GFXBench 4.0 - Car Chase Offscreen | 1637 Frames |
GFXBench 4.0 - Manhattan | 2037 Frames |
GFXBench 4.0 - T-Rex | 1806 Frames |
GFXBench 4.0 - Car Chase Offscreen | 1637.000 Fps |
GFXBench 4.0 - Manhattan | 2037.000 Fps |
GFXBench 4.0 - T-Rex | 1806.000 Fps |
Performance des jeux
Counter-Strike: GO (2012)
Low, 1024x768 | 142.40 |
Medium, 1366x768 | 105.20 |
High, 1366x768 | 83.40 |
Hitman: Absolution (2012)
Low, 1024x768 | 15.00 |
Medium, 1366x768 | 14.00 |
High, 1366x768 | 12.00 |
Call of Duty: Black Ops 2 (2012)
Low, 1024x768 | 72.00 |
Medium, 1366x768 | 47.80 |
High, 1366x768 | 25.00 |
Ultra, 1920x1080 | 17.80 |
Borderlands 2 (2012)
Low, 1024x768 | 51.60 |
Medium, 1366x768 | 40.40 |
High, 1366x768 | 30.50 |
Ultra, 1920x1080 | 17.30 |
Dirt Showdown (2012)
Low, 1024x768 | 55.20 |
Medium, 1366x768 | 37.50 |
High, 1366x768 | 33.00 |
Ultra, 1920x1080 | 14.80 |
Diablo III (2012)
Low, 1024x768 | 78.00 |
Medium, 1366x768 | 56.00 |
High, 1366x768 | 51.00 |
Mass Effect 3 (2012)
Low, 1280x720 | 57.00 |
High, 1366x768 | 44.00 |
The Elder Scrolls V: Skyrim (2011)
Low, 1280x720 | 58.00 |
Medium, 1366x768 | 44.00 |
High, 1366x768 | 30.00 |
Battlefield 3 (2011)
Low, 1024x768 | 38.00 |
Medium, 1366x768 | 32.00 |
High, 1366x768 | 27.00 |
Deus Ex Human Revolution (2011)
Low, 1024x768 | 101.00 |
High, 1366x768 | 47.00 |
StarCraft 2 (2010)
Low, 1024x768 | 94.00 |
Medium, 1360x768 | 27.00 |
High, 1360x768 | 20.00 |
Metro 2033 (2010)
Low, 800x600 | 72.00 |
Medium, 1360x768 | 41.00 |
High, 1600x900 | 22.00 |
Crysis - GPU Benchmark (2007)
Low, 1024x768 | 35.00 |
Medium, 1024x768 | 31.00 |
Caractéristiques
Essentiel |
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Architecture | GCN 1.0 |
Nom de code | Mars |
Conception | AMD Radeon HD 8000M Series |
Date de sortie | 1 April 2013 |
Position dans l’évaluation de la performance | 1322 |
Genre | Desktop |
Infos techniques |
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Vitesse augmenté | 650 MHz |
Unités de Compute | 6 |
Vitesse du noyau | 650 MHz |
Performance á point flottant | 537.6 gflops |
Processus de fabrication | 28 nm |
Pipelines | 384 |
Taux de remplissage de la texture | 16.8 GTexel / s |
Compte de transistor | 1,040 million |
Sorties et ports de vidéo |
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Connecteurs d’écran | No outputs |
Compatibilité, dimensions et exigences |
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Interface | PCIe 3.0 x8 |
Taille du laptop | medium sized |
Soutien API |
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DirectX | 11 |
OpenGL | 4.4 |
Mémoire |
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RAM maximale | 2 GB |
Bande passante de la mémoire | 32 GB / s |
Largeur du bus mémoire | 128 Bit |
Vitesse de mémoire | 2000 MHz |
Genre de mémoire | DDR3 |
Mémoire partagé | 0 |